huntex

huntex — CS2 Stats

DE76561198005763181[U:1:45497453]Steam profile ↗✓ No bans

864Tracked matches59%Win rate2021Tracked since
CSDB Rating5.0 DevelopingPositional Player
FaceitLevel 4 · 1,134 ELOTop 81.0% of ranked FACEIT players
WingmanMaster Guardian I
Ladder ranks via Leetify
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CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 28 days played since 18 Apr 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 10,912 +912 18 Apr27 May · 21 days played
7,70512,659peak 12,65918 Apr27 May
12,659Peak Premier in tracked matches
1,134Highest Faceit ELO seen on CSDB
28Days played since 2026-04-18

Faceit ELO

  • At peak — 1,134
  • Next: Level 6 at 1,201 67 to go
  • Reached: Level 5 · Level 4 · Level 3 · Level 2

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGhuntexFACEITLevel 4 · 1,134 ELOSTANDINGTop 81.0% of rankedPEAK ELO1,134csdb.gg/stats

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Performance scores

Aim75
Positioning44
Utility43

0–100 skill scores via Leetify.

Recent form

STEADY49465Last 10049%Win rateLWLLWTWLWL

Last 10 vs previous 10: −30pp win rate · +0.01 avg rating · +3.3pp headshot accuracy · −19ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 25%
  • Avg reaction 600ms

Last 10

  • 451 · 40% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 20%
  • Avg reaction 616ms

Last 20

  • 1163 · 55% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 18%
  • Avg reaction 625ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+0.9 against its own average).

Aim7.5
Utility4.3
Positioning4.4
Opening Duels1.3
Clutch4.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

sh1ro

Plays most like sh1ro 94% playstyle similarity

Most alike: utility contribution, opening-duel success.

Where you differ: lower aim profile; lower positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 31 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 614ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.5
Positioning4.4
Utility4.3
Mechanics5.8
Opening Duels1.3
Win Impact8.1

Composite 5.0/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00+0.00
first ⅓ avg -0.00 → last ⅓ avg 0.00
Reaction time606ms+5ms
first ⅓ avg 601ms → last ⅓ avg 606ms
Headshot accuracy17.3%+2.0%
first ⅓ avg 15.2% → last ⅓ avg 17.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.25Best match rating · 9–1 · inferno, 20 Apr
33%Best headshot accuracy · 4–0 · mirage, 20 Apr
375msFastest reaction time · 13–8 · inferno, 1 May
13–2Biggest win · inferno, 17 Jun

Across the last 100 tracked matches.

Highlights

6Longest win streak
84In matches decided by ≤2 rounds
8Overtime games

Map breakdown

mirageBest map · 71% over 14nukeWeakest map · 33% over 12
MapGradePlayedRecordWin rateAvg rating
infernoB25121348%0.00
ancientC2071335%-0.00
dust2A1911858%-0.01
mirageS1410471%0.01
nukeD124833%-0.00
anubisD62433%0.03
overpass32167%0.04
cache110100%-0.07

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (33% over 12). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

527Matches
50%Win rate
0.87Avg K/D
72.1ADR
39%Headshot %

Clutches & streaks

40%1v1 clutch win
15%1v2 clutch win
8Longest win streak

Recent Faceit resultsWWWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage14546%0.8412.9
Inferno10454%0.8913.9
Ancient8250%0.8814.3
Dust26945%0.7912.7
Nuke5760%0.9114.8
Anubis5446%0.9815.1
Overpass757%0.9211.9
Cache425%0.8515.8

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.5%Headshot accuracy
38.7%Accuracy (enemy spotted)
38.8%Spray accuracy
76.2%Counter-strafing
8.4°Preaim
614msReaction time
38.4%T opening success
31.7%CT opening success
0.44Enemies flashed / flash
1.3%Flash assists
8.67HE damage / grenade
4.79Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4394 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 38.3539% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
dust210–130.0629%9 Sept
cache13–11-0.0725%28 Jun
dust25–13-0.0620%21 Jun
mirage7–13-0.0124%20 Jun
inferno13–20.0925%17 Jun
dust215–15-0.0417%27 May
mirage13–11-0.0412%25 May
mirage5–130.0113%25 May
anubis13–110.0815%24 May
ancient10–130.0220%21 May
ancient13–8-0.0320%21 May
overpass13–30.0527%19 May
dust213–6-0.0624%17 May
ancient12–120.009%17 May
mirage13–11-0.0114%17 May
anubis13–110.0716%12 May
nuke6–13-0.0713%9 May
ancient13–100.0210%9 May
inferno15–15-0.0021%9 May
inferno13–10-0.0315%9 May
ancient13–30.1012%8 May
dust26–13-0.0617%8 May
inferno3–13-0.0620%8 May
ancient13–110.0227%8 May
dust213–80.0422%8 May
anubis8–130.0313%8 May
ancient13–100.0012%8 May
nuke13–50.0324%8 May
ancient7–130.018%8 May
inferno10–13-0.019%8 May
ancient10–130.0313%8 May
anubis9–13-0.0113%7 May
dust213–11-0.0414%7 May
ancient13–100.0616%7 May
overpass6–120.0529%7 May
mirage13–4-0.0016%7 May
nuke10–130.0126%6 May
anubis10–130.0122%6 May
ancient9–13-0.0410%6 May
mirage8–13-0.0416%6 May
inferno9–13-0.0412%4 May
mirage13–80.0511%4 May
nuke0–13-0.0810%4 May
inferno8–13-0.0816%4 May
ancient5–13-0.0315%4 May
inferno5–130.0111%4 May
dust213–50.038%3 May
dust213–30.0318%3 May
ancient10–13-0.0413%3 May
nuke13–50.0317%3 May
dust213–6-0.0016%3 May
dust214–16-0.0322%3 May
ancient13–90.0118%3 May
mirage15–15-0.0013%3 May
inferno13–80.0215%3 May
dust213–10-0.0220%2 May
inferno13–50.037%2 May
anubis6–13-0.0212%2 May
inferno9–20.1129%2 May
inferno6–9-0.0314%2 May
nuke7–130.0012%2 May
ancient10–13-0.0211%2 May
nuke13–70.067%2 May
nuke13–9-0.0320%2 May
inferno13–60.0714%2 May
overpass13–60.029%2 May
dust213–7-0.0211%2 May
inferno13–10-0.048%2 May
ancient7–13-0.0213%1 May
dust29–13-0.0615%1 May
mirage13–30.076%1 May
inferno13–8-0.0613%1 May
mirage13–5-0.0212%1 May
mirage13–50.029%1 May
dust213–6-0.0416%1 May
dust216–140.0625%30 Apr
nuke11–130.1020%28 Apr
mirage13–30.057%28 Apr
mirage13–5-0.0013%27 Apr
ancient7–130.0214%27 Apr
dust213–40.0512%27 Apr
inferno12–16-0.0321%27 Apr
inferno9–13-0.0321%26 Apr
ancient6–13-0.1012%26 Apr
inferno3–9-0.1017%26 Apr
inferno9–4-0.068%26 Apr
inferno9–20.2016%26 Apr
ancient8–13-0.0312%23 Apr
nuke8–13-0.1013%21 Apr
nuke12–16-0.0613%21 Apr
inferno9–50.0317%21 Apr
inferno7–9-0.1015%21 Apr
inferno6–9-0.0419%21 Apr
dust29–130.0322%20 Apr
mirage4–00.0533%20 Apr
inferno8–8-0.0122%20 Apr
inferno9–10.2522%20 Apr
ancient14–16-0.0614%18 Apr
dust27–13-0.0311%18 Apr
nuke8–130.0414%18 Apr

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →