Kommissar Zugriff

Kommissar Zugriff — CS2 Stats

76561198005088005[U:1:44822277]Steam profile ↗✓ No bans

660Tracked matches47%Win rate2021Tracked since
1,637Hours in CS
CSDB Rating6.8 SolidAll-Rounder
Premier CS Rating14,999Blue band · top ~28.4% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 14 Oct 2026 (18 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 14,999 +0 22 Jun – 14 Oct · 31 days played
12,33516,875peak 16,87522 Jun14 Oct
16,875Peak Premier in tracked matches
36Days played since 2026-06-22

Premier CS Rating

  • 1,876 below peak (16,875)
  • -1,428 over 30 days · declining
  • +2,410 over 90 days
  • Next: Purple band at 15,000 — 1 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-10
  • Blue band first seen 2026-09-10

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Blue band among CSDB-tracked players (n=21,222), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerBlue band medianPurple band medianvs Purple band
Headshot rate36.6%42.0%44.4%7.8% short
Shot accuracy12.7%9.6%11.9%above
Kill/death ratio1.170.981.03above
Match win rate42.6%43.8%45.2%2.6% short

This profile matches the typical Purple band player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Purple band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGKommissar ZugriffPREMIER14,999 · Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim87
Positioning71
Utility63

0–100 skill scores via Leetify.

Recent form

STEADY50–48–2Last 10050%Win rateWWWLLLWWWL

Last 10 vs previous 10: +40pp win rate · +0.06 avg rating · −8.3pp headshot accuracy · −55ms reaction

Win rate up 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 11%
  • Avg reaction 464ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 10%
  • Avg reaction 474ms

Last 20

  • 8–12 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 14%
  • Avg reaction 501ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: All-Rounder — No style dimension stands clear of the others in this profile.

Aim8.7
Utility6.3
Positioning7.1
Opening Duels6.7

Sharp aimer

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

m0NESY

Plays most like m0NESY 91% playstyle similarity

Most alike: opening-duel success, utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 87 — the mechanical foundation is a clear strength.

CT openings. 62% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

T openings. 72% T opening-duel success — entries that actually open the round.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.7
Positioning7.1
Utility6.3
Mechanics6.0
Opening Duels9.0
Win Impact3.9

Composite 6.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.01
first ⅓ avg 0.01 → last ⅓ avg 0.02
Reaction time506ms−97ms
first ⅓ avg 603ms → last ⅓ avg 506ms
Headshot accuracy13.8%+1.0%
first ⅓ avg 12.9% → last ⅓ avg 13.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 13–11 · ancient, 31 Jul →
44%Best headshot accuracy · 8–13 · cache, 20 Sept →
344msFastest reaction time · 13–9 · inferno, 17 Sept →
13–1Biggest win · nuke, 23 Jun →

Across the last 100 tracked matches.

Highlights

8Longest win streak
W3Current streak
4–11In matches decided by ≤2 rounds
13Overtime games

Map breakdown

nukeBest map · 71% over 14cacheWeakest map · 38% over 13
MapGradePlayedRecordWin rateAvg rating
dust2B2210–1245%0.02
anubisC177–1041%0.02
nukeS1410–471%0.02
cacheC135–838%0.01
infernoC125–742%0.02
ancientA127–558%0.04
mirageB84–450%0.03
overpass—22–0100%0.01

Across the last 100 tracked matches.

Lifetime stats

80,933Lifetime kills
1.17K/D · Top 25% of Blue band
3,685Matches
42.6%Match win rate
36.6%Headshot %
12.7%Shot accuracy · Top 50% of Blue band
8,308MVPs
1,637Hours (in match)
5,220Bombs planted
1,156Bombs defused

Most-used weapons

Lifetime map wins

10,424dust2
5,801inferno
5,493nuke
693aztec
428train
394vertigo
326dust
172cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.0%Headshot accuracy
41.9%Accuracy (enemy spotted)
46.6%Spray accuracy
76.8%Counter-strafing
8.6°Preaim
502msReaction time
72.1%T opening success
62.3%CT opening success
0.54Enemies flashed / flash
7.7%Flash assists
11.56HE damage / grenade
12.42Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.9704% — below the 15% mark we flag

    Aim Training →
Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy →

Recent matches

MapScoreRatingHS%Date
inferno13–80.0620%14 Oct →
nuke13–90.0614%14 Oct →
inferno13–70.049%14 Oct →
anubis7–13-0.056%14 Oct →
inferno14–16-0.034%5 Oct →
dust211–130.138%5 Oct →
ancient13–80.046%29 Sept →
anubis13–60.0611%29 Sept →
inferno13–60.058%29 Sept →
ancient9–130.0911%29 Sept →
anubis8–130.047%22 Sept →
cache9–13-0.027%22 Sept →
dust28–130.0420%22 Sept →
cache8–13-0.0244%20 Sept →
cache13–10-0.0025%17 Sept →
inferno13–90.0125%17 Sept →
mirage1–13-0.097%17 Sept →
dust29–13-0.0422%17 Sept →
nuke11–13-0.0116%15 Sept →
inferno2–13-0.105%15 Sept →
dust213–40.1215%15 Sept →
ancient12–160.0415%14 Sept →
dust213–70.0617%14 Sept →
anubis12–160.0012%14 Sept →
anubis8–13-0.008%13 Sept →
anubis13–40.0210%2 Sept →
nuke13–110.0815%2 Sept →
cache13–80.0527%29 Aug →
ancient13–70.0612%29 Aug →
inferno5–13-0.019%28 Aug →
cache14–16-0.0510%28 Aug →
dust213–16-0.0315%28 Aug →
nuke13–40.0316%28 Aug →
ancient16–130.1216%25 Aug →
dust213–90.0427%25 Aug →
nuke10–13-0.0228%24 Aug →
anubis13–80.119%24 Aug →
dust213–50.0414%24 Aug →
nuke13–60.0814%20 Aug →
mirage13–110.1023%20 Aug →
cache13–70.0413%20 Aug →
dust26–13-0.0117%19 Aug →
ancient4–13-0.0218%19 Aug →
nuke7–130.0221%19 Aug →
anubis13–80.0820%18 Aug →
cache13–20.054%18 Aug →
nuke13–30.0510%17 Aug →
dust213–7-0.029%17 Aug →
dust213–80.0011%16 Aug →
mirage13–100.028%16 Aug →
anubis13–60.0611%16 Aug →
inferno13–60.1118%16 Aug →
inferno8–130.0015%31 Jul →
dust213–80.0513%31 Jul →
ancient13–110.1517%31 Jul →
cache9–130.0111%31 Jul →
anubis13–10-0.0114%31 Jul →
mirage14–160.049%26 Jul →
anubis10–13-0.058%26 Jul →
dust213–160.0023%25 Jul →
nuke13–80.0314%25 Jul →
dust213–100.0416%25 Jul →
cache9–13-0.0111%25 Jul →
mirage11–13-0.017%25 Jul →
inferno6–130.030%24 Jul →
dust213–30.0620%24 Jul →
anubis10–13-0.016%24 Jul →
mirage13–70.0314%24 Jul →
anubis13–80.0217%24 Jul →
anubis9–130.0214%23 Jul →
dust213–60.0212%23 Jul →
cache3–13-0.0314%20 Jul →
mirage14–160.0517%19 Jul →
nuke8–130.0020%18 Jul →
dust24–130.0015%18 Jul →
mirage13–40.1021%18 Jul →
inferno9–130.0218%18 Jul →
ancient2–13-0.0722%18 Jul →
dust26–13-0.0013%14 Jul →
ancient3–13-0.043%14 Jul →
cache15–150.028%14 Jul →
cache14–160.0216%13 Jul →
dust23–13-0.0114%13 Jul →
cache13–80.0311%6 Jul →
nuke13–8-0.034%6 Jul →
ancient13–90.0114%6 Jul →
overpass13–80.039%5 Jul →
nuke13–110.0813%4 Jul →
anubis11–130.034%4 Jul →
ancient13–9-0.0110%4 Jul →
anubis11–13-0.0216%3 Jul →
dust215–15-0.0313%3 Jul →
overpass13–7-0.004%3 Jul →
inferno6–13-0.0112%24 Jun →
dust27–130.069%24 Jun →
dust26–130.029%23 Jun →
nuke13–1-0.0110%23 Jun →
ancient13–80.0613%23 Jun →
nuke13–10-0.0320%22 Jun →
anubis14–160.0515%22 Jun →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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