Kaalipappa

Kaalipappa — CS2 Stats

76561198003858377[U:1:43592649]Steam profile ↗✓ No bans

242Tracked matches45%Win rate2020Tracked since
CSDB Rating2.7 LearningSupport
FaceitLevel 4Top 81.0% of ranked FACEIT players
Ladder ranks via Leetify

Rating over time

Premier CS Rating: 14,025 +1,871 27 Jan – 27 Jun · 6 days played
12,15414,359peak 14,35927 Jan27 Jun
14,359Peak Premier in tracked matches
48Days played since 2024-01-27

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

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CSDB.GGKaalipappaFACEITLevel 4STANDINGTop 81.0% of rankedcsdb.gg/stats

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Performance scores

Aim17
Positioning38
Utility52

0–100 skill scores via Leetify.

Recent form

STEADY39–57–4Last 10039%Win rateLLLLLLWWWW

Last 10 vs previous 10: −20pp win rate · −0.01 avg rating · −1.0pp headshot accuracy · −6ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 0–5 · 0% win rate
  • Avg rating -0.06
  • Avg headshot accuracy 16%
  • Avg reaction 751ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 14%
  • Avg reaction 711ms

Last 20

  • 10–9–1 · 50% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 15%
  • Avg reaction 714ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.8 against its own average).

Aim1.7
Utility5.2
Positioning3.8
Opening Duels0.0
Clutch4.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 57% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 706ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 60% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim1.7
Positioning3.8
Utility5.2
Mechanics2.2
Opening Duels0.1
Win Impact3.3

Composite 2.7/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.04−0.02
first ⅓ avg -0.02 → last ⅓ avg -0.04
Reaction time706ms+5ms
first ⅓ avg 701ms → last ⅓ avg 706ms
Headshot accuracy14.1%−0.9%
first ⅓ avg 15.0% → last ⅓ avg 14.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–3 · ancient, 17 Jun →
36%Best headshot accuracy · 3–13 · train, 28 Jun →
492msFastest reaction time · 5–13 · anubis, 3 May →
13–1Biggest win · cache, 13 Sept →

Across the last 100 tracked matches.

Highlights

5Longest win streak
L6Current streak
10–7In matches decided by ≤2 rounds
10Overtime games

Map breakdown

infernoBest map · 56% over 9trainWeakest map · 0% over 5
MapGradePlayedRecordWin rateAvg rating
ancientA2011–955%-0.01
anubisD194–1521%-0.03
nukeB158–753%-0.04
mirageB137–654%-0.01
infernoA95–456%-0.05
cacheD72–529%-0.05
vertigoD71–614%-0.04
trainD50–50%-0.08
dust2—30–30%-0.04
cache_b—10–10%-0.02
overpass—11–0100%0.01

Across the last 100 tracked matches.

Faceit stats

Combat

101Matches
47%Win rate
0.97Avg K/D
72.8ADR
42%Headshot %

Clutches & streaks

43%1v1 clutch win
13%1v2 clutch win
10Longest win streak

Recent Faceit resultsLLLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage2045%0.9112.6
Ancient1958%0.8914.9
Nuke1753%1.0813.2
Cache1644%0.9911.0
Anubis1145%0.9513.4
Dust2729%0.9115.9
Inferno757%1.3112.6
Vertigo40%0.6210.8

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.3%Headshot accuracy
27.8%Accuracy (enemy spotted)
30.8%Spray accuracy
59.9%Counter-strafing
12.9°Preaim
706msReaction time
23.7%T opening success
30.9%CT opening success
0.50Enemies flashed / flash
2.7%Flash assists
7.89HE damage / grenade
12.24Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.8655° — above the 12° mark we flag

    Aim Training →
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.295% — below the 15% mark we flag

    Aim Training →
  3. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 705.6882ms — above the 700ms mark we flag

    Aim Training →
Spend your practice time on Train

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Train callouts & strategy →

Recent matches

MapScoreRatingHS%Date
nuke9–130.0215%1 Nov →
cache14–16-0.0617%18 Oct →
anubis7–13-0.0421%18 Oct →
anubis4–13-0.107%18 Oct →
nuke11–13-0.1121%18 Oct →
train7–13-0.068%9 Oct →
nuke13–9-0.0216%20 Sept →
cache13–1-0.0211%13 Sept →
ancient13–8-0.0619%13 Sept →
anubis13–6-0.019%13 Sept →
inferno10–13-0.0415%12 Sept →
anubis15–15-0.0315%12 Sept →
nuke13–80.0015%12 Sept →
nuke13–5-0.0428%12 Sept →
inferno13–6-0.0414%12 Sept →
ancient16–14-0.0411%12 Sept →
inferno13–4-0.0713%11 Sept →
cache13–16-0.0612%11 Sept →
cache13–7-0.035%11 Sept →
cache4–13-0.0225%1 Sept →
ancient10–13-0.0611%29 Aug →
anubis6–13-0.0912%29 Aug →
cache8–13-0.0512%29 Aug →
vertigo5–13-0.107%28 Aug →
ancient16–14-0.0318%16 Aug →
cache3–13-0.078%16 Aug →
mirage13–50.0310%23 Jun →
anubis10–13-0.0017%4 Mar →
inferno4–13-0.0619%26 Feb →
ancient13–11-0.0416%26 Feb →
anubis11–13-0.0010%6 Feb →
anubis10–13-0.0415%6 Feb →
ancient15–15-0.0416%30 Jan →
ancient13–30.0512%30 Jan →
mirage16–140.0111%15 Jan →
mirage9–13-0.0032%13 Dec →
mirage7–13-0.0715%10 Dec →
vertigo11–130.0014%5 Dec →
inferno13–50.0113%5 Dec →
cache_b10–13-0.0213%4 Dec →
mirage13–11-0.0517%4 Dec →
anubis9–13-0.066%3 Dec →
anubis5–13-0.077%3 Dec →
mirage13–11-0.0219%3 Dec →
mirage13–9-0.0715%3 Dec →
nuke13–60.0315%25 Nov →
ancient13–11-0.0323%25 Nov →
nuke13–9-0.0424%11 Oct →
ancient10–13-0.0714%11 Oct →
anubis5–13-0.0413%23 Aug →
inferno12–12-0.055%23 Aug →
ancient8–13-0.0015%22 Aug →
ancient13–5-0.0012%22 Aug →
nuke5–13-0.0430%22 Aug →
mirage6–13-0.0123%11 Aug →
train3–13-0.1336%28 Jun →
anubis13–9-0.0226%28 Jun →
inferno13–11-0.0422%28 Jun →
overpass13–40.0121%28 Jun →
nuke13–10-0.0627%28 Jun →
ancient12–120.0213%28 Jun →
vertigo3–13-0.0429%28 Jun →
mirage5–13-0.0218%27 Jun →
dust29–130.0324%27 Jun →
nuke6–13-0.078%13 Jun →
anubis3–13-0.1014%3 May →
ancient6–13-0.0818%3 May →
ancient13–16-0.0319%3 May →
anubis5–13-0.047%3 May →
dust25–13-0.0713%16 Apr →
train8–13-0.0914%16 Apr →
nuke4–13-0.0614%15 Apr →
anubis16–14-0.0124%15 Apr →
nuke13–11-0.0319%15 Apr →
nuke9–13-0.0317%13 Apr →
anubis5–130.0519%13 Apr →
dust28–13-0.0810%13 Mar →
train6–13-0.058%12 Mar →
mirage13–50.0532%11 Mar →
mirage13–7-0.0119%25 Feb →
train7–13-0.0919%7 Feb →
ancient13–6-0.0116%7 Feb →
vertigo9–13-0.0613%16 Aug →
anubis13–50.0614%14 Aug →
mirage8–130.0111%27 Jun →
ancient13–10.1225%18 Jun →
vertigo9–13-0.0819%18 Jun →
inferno13–6-0.036%17 Jun →
ancient13–30.1427%17 Jun →
inferno6–13-0.0811%8 May →
vertigo11–130.0711%8 May →
nuke13–6-0.053%8 May →
anubis8–13-0.089%8 May →
ancient13–100.0126%8 May →
mirage10–130.0113%7 May →
ancient2–12-0.087%5 Apr →
nuke14–16-0.0814%27 Jan →
vertigo13–8-0.0716%27 Jan →
anubis11–13-0.0415%27 Jan →
ancient9–13-0.019%27 Jan →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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