Joceninja

Joceninja — CS2 Stats

SE76561198002116249[U:1:41850521]Steam profile ↗✓ No bans

971Tracked matches50%Win rate2020Tracked since
CSDB Rating5.8 SolidClutch Specialist
Premier CS Rating16,676Purple band · top ~21.7% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 27 Sep 2026 (17 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 16,676 -8,913 21 Dec – 27 Sept · 19 days played
16,67625,951peak 25,95121 Dec27 Sept
Faceit ELO: 1,970 +0 2 Sept – 25 Sept · 3 observations
1,9701,970peak 1,9702 Sept25 Sept
25,951Peak Premier in tracked matches
1,970Highest Faceit ELO seen on CSDB
39Days played since 2025-12-21

Faceit ELO

  • At peak — 1,970
  • 0 over 30 days · steady
  • Next: Level 10 at 2,001 — 31 to go
  • Reached: Level 9 · Level 8 · Level 7 · Level 6
  • Level 9 first seen 2026-09-02
  • Level 8 first seen 2026-09-02

Premier CS Rating

  • 9,275 below peak (25,951)
  • -2,072 over 30 days · declining
  • Next: Pink band at 20,000 — 3,324 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Purple band first seen 2026-09-02
  • Blue band first seen 2026-09-02

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGJoceninjaPREMIER16,676 · Purple band30 DAYS0 ELOPEAK ELO1,970csdb.gg/stats

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Performance scores

Aim68
Positioning59
Utility58

0–100 skill scores via Leetify.

Recent form

STEADY48–51–1Last 10048%Win rateWLWLLLWLLW

Last 10 vs previous 10: −30pp win rate · −0.01 avg rating · −2.2pp headshot accuracy · −7ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 13%
  • Avg reaction 503ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 14%
  • Avg reaction 552ms

Last 20

  • 11–9 · 55% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 15%
  • Avg reaction 555ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch Specialist — Late-round 1vX conversion stands above the rest of this profile (+0.9 against its own average).

Aim6.8
Utility5.8
Positioning5.9
Opening Duels3.8
Clutch6.4

Strong CT-side openerEffective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 85% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.77 enemies blinded per flash — utility that consistently lands.

Areas to improve

T-side openings. Opening success drops from 59% on CT to 36% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 550ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.8
Positioning5.9
Utility5.8
Mechanics5.2
Opening Duels4.5
Win Impact5.0

Composite 5.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.05
first ⅓ avg -0.02 → last ⅓ avg 0.03
Reaction time557ms−30ms
first ⅓ avg 587ms → last ⅓ avg 557ms
Headshot accuracy14.7%−1.8%
first ⅓ avg 16.5% → last ⅓ avg 14.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–5 · dust2, 3 Oct →
36%Best headshot accuracy · 1–3 · dust2, 23 Sept →
398msFastest reaction time · 1–3 · dust2, 23 Sept →
13–1Biggest win · dust2, 26 Aug →

Across the last 100 tracked matches.

Highlights

7Longest win streak
13–14In matches decided by ≤2 rounds
13Overtime games

Map breakdown

dust2Best map · 57% over 30nukeWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
dust2A3017–1357%0.02
mirageA2313–1057%0.00
cacheD103–730%0.01
anubisC104–640%-0.01
infernoD72–529%-0.00
ancientB63–350%0.00
nukeD51–420%0.00
cache_b—31–233%-0.02
vertigo—21–150%-0.04
overpass—21–150%-0.00
train—22–0100%-0.04

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

218Matches
57%Win rate
1.09Avg K/D
74.0ADR
41%Headshot %

Clutches & streaks

52%1v1 clutch win
17%1v2 clutch win
6Longest win streak

Recent Faceit resultsWLLWW

MapMatchesWin rateAvg K/DAvg kills
Mirage3656%0.8312.4
Dust22962%1.2616.2
Anubis2080%1.0514.0
Vertigo1560%0.9214.7
Inferno1217%0.7913.7
Ancient862%0.8713.4
Nuke540%1.4515.2
Overpass425%0.729.8

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.7%Headshot accuracy
35.4%Accuracy (enemy spotted)
40.6%Spray accuracy
73.4%Counter-strafing
9.7°Preaim
550msReaction time
36.3%T opening success
59.5%CT opening success
0.77Enemies flashed / flash
6.7%Flash assists
9.35HE damage / grenade
6.26Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.6754% — below the 15% mark we flag

    Aim Training →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 36.2824% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient13–11-0.0111%12 Oct →
cache4–13-0.0514%10 Oct →
cache13–80.017%10 Oct →
cache9–130.0116%10 Oct →
cache10–130.0114%10 Oct →
cache0–50.0310%10 Oct →
dust216–140.0616%9 Oct →
mirage8–130.0211%9 Oct →
inferno6–130.0114%3 Oct →
dust213–50.1425%3 Oct →
cache13–50.0519%3 Oct →
mirage13–2-0.0216%27 Sept →
dust21–30.0936%23 Sept →
vertigo13–7-0.0510%13 Sept →
dust213–90.0418%6 Sept →
dust213–80.0618%6 Sept →
inferno5–13-0.046%4 Sept →
ancient13–80.1114%4 Sept →
nuke10–130.036%4 Sept →
mirage13–110.0818%3 Sept →
nuke1–13-0.0417%3 Sept →
dust211–130.0713%3 Sept →
dust214–160.0519%2 Sept →
inferno6–130.0517%2 Sept →
cache8–130.006%2 Sept →
dust213–9-0.0210%1 Sept →
dust213–80.0213%31 Aug →
dust212–50.1223%31 Aug →
dust213–110.0224%30 Aug →
inferno8–130.0511%30 Aug →
mirage16–130.045%29 Aug →
cache10–130.0613%29 Aug →
nuke6–130.0212%29 Aug →
dust25–13-0.0120%27 Aug →
mirage13–50.0425%27 Aug →
cache9–130.0216%27 Aug →
inferno16–13-0.0317%26 Aug →
mirage10–130.0212%26 Aug →
dust213–3-0.057%26 Aug →
dust213–10.0010%26 Aug →
dust213–11-0.0423%26 Aug →
ancient13–10-0.029%25 Aug →
anubis13–70.0119%25 Aug →
mirage13–110.0915%25 Aug →
ancient1–12-0.049%25 Aug →
dust24–130.0419%25 Aug →
dust211–130.0617%25 Aug →
dust211–130.0327%25 Aug →
dust211–130.0319%24 Aug →
dust23–130.0122%24 Aug →
dust213–110.0224%24 Aug →
anubis7–130.0517%24 Aug →
nuke11–130.0312%24 Aug →
dust213–90.0922%24 Aug →
anubis8–13-0.0320%24 Aug →
mirage13–40.1215%23 Aug →
cache13–9-0.0011%23 Aug →
ancient11–130.018%23 Aug →
mirage13–5-0.0115%23 Aug →
mirage10–13-0.0115%22 Aug →
mirage4–13-0.0310%22 Aug →
mirage3–13-0.0623%8 Feb →
anubis7–13-0.079%8 Feb →
dust213–6-0.0612%30 Jan →
inferno13–8-0.0115%30 Jan →
anubis13–40.037%26 Jan →
anubis13–7-0.038%20 Jan →
mirage13–11-0.0316%20 Jan →
mirage16–14-0.0114%15 Jan →
dust216–140.0517%15 Jan →
anubis10–13-0.0323%15 Jan →
mirage13–10-0.0531%15 Jan →
nuke13–9-0.0217%14 Jan →
anubis14–16-0.0112%13 Jan →
vertigo10–13-0.0316%13 Jan →
mirage8–13-0.0116%13 Jan →
cache_b14–16-0.0318%12 Jan →
anubis13–10-0.0114%12 Jan →
mirage13–110.0326%12 Jan →
dust213–110.0019%12 Jan →
mirage11–13-0.0115%11 Jan →
overpass6–13-0.0413%10 Jan →
cache_b13–8-0.068%10 Jan →
mirage8–13-0.046%10 Jan →
dust217–190.0014%10 Jan →
dust215–19-0.0917%9 Jan →
inferno12–16-0.0613%9 Jan →
anubis11–13-0.0612%9 Jan →
mirage13–11-0.0411%7 Jan →
cache_b9–130.0318%7 Jan →
mirage13–100.0319%7 Jan →
mirage6–13-0.0124%5 Jan →
dust213–10-0.0222%5 Jan →
train13–8-0.0214%4 Jan →
ancient4–13-0.0427%30 Dec →
dust215–15-0.0212%30 Dec →
dust211–130.0014%29 Dec →
mirage10–13-0.0511%29 Dec →
train16–13-0.0518%23 Dec →
overpass13–60.0318%21 Dec →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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