HG

HG — CS2 Stats

LK76561198000576946[U:1:40311218]Steam profile ↗✓ No bans

5,351Tracked matches53%Win rate2020Tracked since
CSDB Rating5.0 DevelopingAll-Rounder
FaceitLevel 9 · 2,053 ELOTop 20.7% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 10 Sep 2026 (8 days ago). Ranks are recorded once per day this page is viewed.

0Faceit ELO · 2,053 → 2,053
+24Tracked matches · now 5,351
+3.3ppWin rate · 50.0% → 53.3%
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 57 days played since 2 Mar 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 20,124 -507 5 May22 Jun · 7 days played
19,66220,631peak 20,6315 May22 Jun
Faceit ELO: 2,053 +0 9 Sept10 Sept · 2 observations
2,0532,053peak 2,0539 Sept10 Sept
20,631Peak Premier in tracked matches
2,053Highest Faceit ELO seen on CSDB
57Days played since 2026-03-02

Faceit ELO

  • At peak — 2,053
  • Next: 2,500 ELO at 2,500 447 to go
  • Reached: Level 10 · Level 9 · Level 8 · Level 7
  • Level 10 first seen 2026-09-09
  • Level 9 first seen 2026-09-09

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGHGFACEITLevel 9 · 2,053 ELOSTANDINGTop 20.7% of rankedPEAK ELO2,053csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim63
Positioning34
Utility37

0–100 skill scores via Leetify.

Recent form

HOT5149Last 10051%Win rateLWWWWWLWWW

Last 10 vs previous 10: +50pp win rate · −0.01 avg rating · +3.3pp headshot accuracy · −43ms reaction

Win rate up 50pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 41 · 80% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 19%
  • Avg reaction 537ms

Last 10

  • 82 · 80% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 26%
  • Avg reaction 559ms

Last 20

  • 119 · 55% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 25%
  • Avg reaction 580ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: All-RounderNo style dimension stands clear of the others in this profile.

Aim6.3
Utility3.7
Positioning3.4
Opening Duels1.6
Clutch3.4

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 96% playstyle similarity

Most alike: utility contribution, aim profile.

Where you differ: lower opening-duel success; lower positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 608ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.3
Positioning3.4
Utility3.7
Mechanics7.8
Opening Duels1.3
Win Impact6.1

Composite 5.0/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.04−0.01
first ⅓ avg -0.03 → last ⅓ avg -0.04
Reaction time608ms−70ms
first ⅓ avg 678ms → last ⅓ avg 608ms
Headshot accuracy21.9%−2.4%
first ⅓ avg 24.3% → last ⅓ avg 21.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.22Best match rating · 9–0 · inferno, 7 Jun
73%Best headshot accuracy · 9–0 · inferno, 7 Jun
438msFastest reaction time · 11–13 · cache, 12 May
13–1Biggest win · ancient, 27 Jul

Across the last 100 tracked matches.

Highlights

6Longest win streak
117In matches decided by ≤2 rounds
12Overtime games

Map breakdown

anubisBest map · 71% over 17mirageWeakest map · 8% over 13
MapGradePlayedRecordWin rateAvg rating
ancientA1810856%-0.03
anubisS1712571%-0.02
cacheB179853%-0.03
mirageD131128%-0.04
nukeA138562%-0.03
overpassC125742%-0.03
dust242250%-0.02
inferno43175%0.02
vertigo110100%-0.05
office1010%-0.06

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (8% over 13). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

3,898Matches
50%Win rate
0.77Avg K/D
65.2ADR
47%Headshot %

Clutches & streaks

37%1v1 clutch win
13%1v2 clutch win
12Longest win streak

Recent Faceit resultsLLWLW

MapMatchesWin rateAvg K/DAvg kills
Ancient39253%0.8513.6
Anubis38854%0.8213.2
Nuke28550%0.8212.8
Overpass14859%0.8613.1
Inferno9144%0.7612.3
Train8754%0.9013.6
Mirage8142%0.7212.4
Cache4738%0.6711.7

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.5%Headshot accuracy
29.8%Accuracy (enemy spotted)
34.9%Spray accuracy
84.9%Counter-strafing
11.3°Preaim
608msReaction time
27.7%T opening success
40.6%CT opening success
0.39Enemies flashed / flash
6.5%Flash assists
4.44HE damage / grenade
6.61Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3918 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 27.7395% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

8% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage9–13-0.0430%16 Sept
anubis13–11-0.0615%10 Sept
anubis13–10-0.0226%8 Sept
anubis13–11-0.0312%5 Sept
anubis13–8-0.0213%30 Aug
cache13–8-0.0423%30 Aug
nuke0–13-0.0555%29 Aug
cache13–5-0.0639%29 Aug
ancient13–6-0.0132%26 Aug
vertigo13–3-0.0517%26 Aug
anubis3–13-0.0030%25 Aug
anubis13–11-0.026%20 Aug
ancient16–19-0.0223%20 Aug
anubis13–80.0220%17 Aug
ancient10–13-0.0635%16 Aug
cache6–13-0.0717%16 Aug
mirage8–13-0.0432%13 Aug
mirage2–13-0.0650%7 Aug
mirage10–13-0.093%6 Aug
ancient13–7-0.0013%5 Aug
nuke3–13-0.1213%5 Aug
cache13–50.030%4 Aug
ancient13–11-0.0423%3 Aug
anubis5–13-0.0721%3 Aug
cache11–13-0.0218%2 Aug
dust213–16-0.0624%31 Jul
nuke13–9-0.067%28 Jul
anubis13–7-0.0425%28 Jul
ancient13–1-0.0536%27 Jul
anubis9–13-0.0816%26 Jul
anubis8–13-0.0717%25 Jul
cache7–13-0.0121%25 Jul
ancient8–13-0.0711%25 Jul
cache16–140.0226%22 Jul
cache16–14-0.0619%22 Jul
ancient12–16-0.0522%20 Jul
nuke13–90.0532%20 Jul
nuke6–13-0.1030%20 Jul
cache13–10-0.0124%20 Jul
mirage6–13-0.0747%20 Jul
ancient13–2-0.0125%20 Jul
cache13–7-0.0135%20 Jul
overpass13–11-0.0513%22 Jun
anubis7–130.0016%22 Jun
dust213–20.0121%17 Jun
mirage9–13-0.0930%17 Jun
overpass6–13-0.0335%16 Jun
inferno13–11-0.0422%15 Jun
nuke8–13-0.0720%12 Jun
mirage13–90.0039%7 Jun
inferno9–00.2273%7 Jun
overpass13–5-0.0216%7 Jun
anubis13–30.0020%7 Jun
dust213–70.0024%5 Jun
overpass13–60.0219%4 Jun
ancient2–13-0.0415%4 Jun
ancient13–70.0425%2 Jun
inferno9–13-0.0829%2 Jun
ancient13–90.0326%2 Jun
anubis16–12-0.0424%1 Jun
cache16–120.0125%1 Jun
overpass13–1-0.0118%1 Jun
overpass10–13-0.0522%30 May
overpass13–11-0.0417%28 May
ancient11–13-0.0623%28 May
nuke13–10-0.0514%26 May
mirage7–13-0.0329%26 May
nuke13–110.0123%26 May
dust23–13-0.0411%26 May
ancient6–13-0.0127%26 May
inferno13–11-0.0212%14 May
anubis13–40.0655%14 May
cache3–13-0.0932%14 May
nuke13–100.0018%13 May
ancient13–3-0.0411%12 May
cache11–13-0.0724%12 May
cache4–13-0.0320%10 May
cache8–13-0.0143%8 May
anubis13–50.0116%5 May
nuke13–7-0.0348%5 May
mirage11–13-0.0136%3 May
overpass9–13-0.0624%2 May
cache6–13-0.0921%2 May
cache13–9-0.0422%29 Apr
ancient11–13-0.0719%23 Apr
nuke11–130.0430%23 Apr
ancient13–10-0.0412%22 Apr
overpass9–13-0.0014%14 Apr
mirage3–13-0.0618%14 Apr
overpass9–13-0.0321%13 Apr
mirage12–16-0.0621%7 Apr
ancient13–7-0.0326%7 Apr
mirage9–130.0325%7 Apr
nuke13–60.0220%7 Apr
overpass16–19-0.0225%23 Mar
overpass14–16-0.0421%16 Mar
anubis16–12-0.0421%11 Mar
nuke13–9-0.0331%11 Mar
mirage13–16-0.0324%3 Mar
office10–13-0.0630%2 Mar

Match data via Leetify.

Recent teammates

Milestones

2K ELO1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →