Paradox

Paradox — CS2 Stats

AU76561198000031210[U:1:39765482]Steam profile ↗✓ No bans

3,837Tracked matches43%Win rate2020Tracked since
CSDB Rating3.9 LearningClutch Specialist
Premier CS Rating3,652Grey band · top ~84.5% of ranked players (population est.)
WingmanSilver I
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 13 Oct 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 3,652 -1,090 13 Sept – 13 Oct · 10 days played
3,6524,890peak 4,89013 Sept13 Oct
4,999Peak Premier in tracked matches
18Days played since 2026-09-13

Premier CS Rating

  • 1,238 below peak (4,890)
  • -1,090 over 30 days · declining
  • Next: Light Blue band at 5,000 — 1,348 to go

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGParadoxPREMIER3,652 · Grey bandcsdb.gg/stats

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Performance scores

Aim39
Positioning50
Utility49

0–100 skill scores via Leetify.

Recent form

STEADY38–52–10Last 10038%Win rateLWLLLWWWWL

Last 10 vs previous 10: 0pp win rate · +0.02 avg rating · −3.6pp headshot accuracy · −105ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 7%
  • Avg reaction 622ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 9%
  • Avg reaction 661ms

Last 20

  • 10–10 · 50% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 11%
  • Avg reaction 713ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch Specialist — Late-round 1vX conversion stands above the rest of this profile (+4.6 against its own average).

Aim3.9
Utility4.9
Positioning5.0
Opening Duels1.9
Clutch10.0

Limited utility dependenceReliable in 1v1s

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 69% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 671ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.9
Positioning5.0
Utility4.9
Mechanics5.8
Opening Duels3.0
Win Impact2.6

Composite 3.9/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.01
first ⅓ avg -0.01 → last ⅓ avg -0.02
Reaction time686ms+32ms
first ⅓ avg 654ms → last ⅓ avg 686ms
Headshot accuracy9.6%+0.0%
first ⅓ avg 9.6% → last ⅓ avg 9.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.10Best match rating · 13–0 · dust2, 1 Oct →
20%Best headshot accuracy · 12–12 · dust2, 30 Sept →
453msFastest reaction time · 0–13 · office, 5 Oct →
13–0Biggest win · dust2, 1 Oct →

Across the last 100 tracked matches.

Highlights

4Longest win streak
4–7In matches decided by ≤2 rounds

Map breakdown

infernoBest map · 60% over 5vertigoWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
dust2C4016–2440%-0.02
mirageD186–1233%-0.02
nukeC114–736%-0.04
infernoA53–260%-0.02
vertigoD51–420%-0.02
ancientD51–420%-0.06
office—41–325%-0.05
anubis—42–250%-0.01
cache—31–233%0.00
overpass—21–150%-0.01
train—21–150%0.01
rush_001—11–0100%-0.00

Across the last 100 tracked matches.

Vertigo is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Vertigo lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

5Matches
60%Win rate
0.95Avg K/D
80.0ADR
37%Headshot %

Clutches & streaks

100%1v1 clutch win
100%1v2 clutch win
1Longest win streak

Recent Faceit resultsWLWLW

MapMatchesWin rateAvg K/DAvg kills
Mirage475%0.9916.0
Dust210%0.7814.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

9.5%Headshot accuracy
33.7%Accuracy (enemy spotted)
29.8%Spray accuracy
75.9%Counter-strafing
10.3°Preaim
671msReaction time
41.4%T opening success
42.5%CT opening success
0.62Enemies flashed / flash
11.6%Flash assists
8.35HE damage / grenade
2.08Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 9.4698% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 2.0771 — below the 4 mark we flag

    Grenade Lineups →
Spend your practice time on Vertigo

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Vertigo callouts & strategy →Vertigo grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust210–13-0.025%15 Oct →
mirage13–60.019%15 Oct →
dust23–13-0.053%14 Oct →
office11–13-0.047%14 Oct →
cache10–13-0.0410%14 Oct →
cache13–20.0613%13 Oct →
dust210–3-0.036%13 Oct →
inferno13–110.0113%13 Oct →
mirage13–8-0.0120%13 Oct →
dust27–13-0.016%13 Oct →
mirage10–130.039%13 Oct →
dust213–5-0.0813%13 Oct →
dust22–13-0.138%12 Oct →
dust213–10-0.0315%12 Oct →
dust27–130.0515%12 Oct →
dust213–8-0.038%11 Oct →
dust25–13-0.0914%10 Oct →
dust26–7-0.0519%10 Oct →
inferno10–13-0.0119%10 Oct →
nuke13–30.028%10 Oct →
overpass3–130.014%10 Oct →
vertigo9–13-0.0111%10 Oct →
anubis10–13-0.052%10 Oct →
mirage13–80.005%10 Oct →
dust22–13-0.0412%10 Oct →
mirage12–120.036%9 Oct →
dust213–4-0.055%9 Oct →
mirage5–130.013%9 Oct →
mirage3–13-0.097%9 Oct →
dust212–120.0211%9 Oct →
anubis5–13-0.078%9 Oct →
train0–9-0.0211%9 Oct →
mirage12–12-0.0515%9 Oct →
nuke13–60.018%8 Oct →
nuke9–13-0.079%8 Oct →
dust210–13-0.0019%8 Oct →
inferno7–130.0012%7 Oct →
vertigo9–13-0.0416%7 Oct →
vertigo7–13-0.0614%6 Oct →
nuke10–13-0.0511%6 Oct →
mirage11–130.018%6 Oct →
mirage3–13-0.067%6 Oct →
cache4–13-0.0110%6 Oct →
inferno13–7-0.084%6 Oct →
ancient10–13-0.0517%6 Oct →
mirage10–13-0.0612%5 Oct →
anubis13–50.0910%5 Oct →
dust213–60.0110%5 Oct →
office0–13-0.104%5 Oct →
mirage12–12-0.026%5 Oct →
rush_0017–3-0.0010%5 Oct →
nuke13–10-0.0513%4 Oct →
dust212–12-0.0612%4 Oct →
ancient13–9-0.074%4 Oct →
mirage6–13-0.088%4 Oct →
dust211–130.0314%4 Oct →
vertigo11–13-0.0518%4 Oct →
mirage13–8-0.0611%4 Oct →
dust24–13-0.057%4 Oct →
dust212–120.038%3 Oct →
dust213–110.0512%2 Oct →
nuke2–13-0.117%2 Oct →
dust23–13-0.036%2 Oct →
dust27–130.0615%2 Oct →
nuke13–10-0.097%1 Oct →
dust213–00.108%1 Oct →
ancient12–12-0.088%1 Oct →
dust213–9-0.0117%1 Oct →
dust211–130.029%1 Oct →
ancient10–13-0.0519%1 Oct →
dust211–13-0.0710%1 Oct →
dust213–9-0.039%30 Sept →
dust213–9-0.0315%30 Sept →
dust212–12-0.038%30 Sept →
dust213–4-0.028%30 Sept →
dust212–120.044%30 Sept →
inferno13–6-0.0211%30 Sept →
ancient10–13-0.0515%30 Sept →
dust213–60.028%30 Sept →
office13–8-0.0114%30 Sept →
dust212–120.0820%30 Sept →
overpass13–4-0.025%30 Sept →
dust29–13-0.068%30 Sept →
dust29–13-0.069%30 Sept →
dust28–13-0.037%29 Sept →
nuke2–13-0.0611%29 Sept →
dust27–13-0.090%29 Sept →
mirage13–8-0.053%29 Sept →
mirage13–10.033%29 Sept →
dust213–8-0.0412%29 Sept →
nuke4–130.027%29 Sept →
dust29–20.078%29 Sept →
nuke6–13-0.0513%28 Sept →
anubis13–11-0.008%28 Sept →
train13–90.0512%28 Sept →
office5–13-0.033%28 Sept →
nuke10–13-0.0511%28 Sept →
vertigo13–50.0711%28 Sept →
mirage10–13-0.009%28 Sept →
mirage11–13-0.0012%28 Sept →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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