Yeahz

Yeahz — CS2 Stats

76561197999904302[U:1:39638574]Steam profile ↗✓ No bans

1,235Tracked matches40%Win rate2020Tracked since
CSDB Rating3.2 LearningSupport
FaceitLevel 5 · 1,270 ELOTop 67.6% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 2 Sep 2026 (15 days ago). Ranks are recorded once per day this page is viewed.

0Faceit ELO · 1,270 → 1,270
+4Tracked matches · now 1,235
0.0ppWin rate · 40.0% → 40.0%
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 58 days played since 20 Sep 2025. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 13,291 -5,229 20 Sept2 Sept · 35 days played
13,29118,520peak 18,52020 Sept2 Sept
18,875Peak Premier in tracked matches
1,270Highest Faceit ELO seen on CSDB
58Days played since 2025-09-20

Faceit ELO

  • At peak — 1,270
  • Next: Level 7 at 1,351 81 to go
  • Reached: Level 6 · Level 5 · Level 4 · Level 3
  • Level 6 first seen 2026-09-02
  • Level 5 first seen 2026-09-02

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGYeahzFACEITLevel 5 · 1,270 ELOSTANDINGTop 67.6% of rankedPEAK ELO1,270csdb.gg/stats

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Performance scores

Aim38
Positioning39
Utility56

0–100 skill scores via Leetify.

Recent form

STEADY46531Last 10046%Win rateWLWLWWLLLW

Last 10 vs previous 10: 0pp win rate · −0.03 avg rating · −5.2pp headshot accuracy · −144ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 32 · 60% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 18%
  • Avg reaction 528ms

Last 10

  • 55 · 50% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 17%
  • Avg reaction 494ms

Last 20

  • 1010 · 50% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 19%
  • Avg reaction 566ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+2.3 against its own average).

Aim3.8
Utility5.6
Positioning3.9
Opening Duels0.4
Clutch3.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 67% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 607ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 67% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.8
Positioning3.9
Utility5.6
Mechanics3.9
Opening Duels0.4
Win Impact1.7

Composite 3.2/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03+0.00
first ⅓ avg -0.03 → last ⅓ avg -0.03
Reaction time588ms−90ms
first ⅓ avg 678ms → last ⅓ avg 588ms
Headshot accuracy20.6%−8.5%
first ⅓ avg 29.0% → last ⅓ avg 20.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.10Best match rating · 13–2 · ancient, 24 Jan
62%Best headshot accuracy · 6–13 · overpass, 29 Sept
359msFastest reaction time · 1–5 · inferno, 11 Jun
13–1Biggest win · dust2, 5 Oct

Across the last 100 tracked matches.

Highlights

6Longest win streak
115In matches decided by ≤2 rounds
7Overtime games

Map breakdown

nukeBest map · 56% over 18mirageWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
infernoB23111248%-0.02
ancientC1981142%-0.03
nukeA1810856%-0.02
dust2B147750%-0.04
overpassB105550%-0.04
mirageD51420%-0.07
trainC52340%-0.04
anubis41325%-0.05
cache110100%-0.04
rooftop1010%0.01

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

1,559Matches
49%Win rate
0.84Avg K/D
64.6ADR
48%Headshot %

Clutches & streaks

36%1v1 clutch win
19%1v2 clutch win
10Longest win streak

Recent Faceit resultsWWWLW

MapMatchesWin rateAvg K/DAvg kills
Ancient9749%0.8113.0
Inferno9151%0.7612.1
Anubis4243%0.8313.1
Mirage4245%0.7211.4
Overpass3661%0.9913.1
Dust23352%0.8413.7
Nuke3148%0.8612.8
Train1354%0.8312.2

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.3%Headshot accuracy
27.1%Accuracy (enemy spotted)
27.8%Spray accuracy
67.5%Counter-strafing
11.2°Preaim
607msReaction time
24.6%T opening success
33.0%CT opening success
0.66Enemies flashed / flash
6.5%Flash assists
8.42HE damage / grenade
8.89Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 24.6003% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke16–14-0.0028%9 Sept
inferno1–5-0.058%11 Jun
ancient13–8-0.079%9 Jun
anubis4–13-0.0916%7 Jun
inferno13–3-0.0129%7 Jun
inferno9–6-0.0821%30 May
inferno7–13-0.0624%27 May
ancient8–13-0.0712%12 May
ancient2–13-0.0315%12 May
inferno13–11-0.037%12 May
overpass10–13-0.0812%11 May
nuke7–13-0.0521%11 May
nuke16–140.0319%10 May
mirage13–9-0.0314%10 May
inferno13–70.0318%10 May
dust28–13-0.0533%5 May
nuke13–60.0429%29 Apr
cache13–4-0.0426%29 Apr
nuke10–130.0231%28 Apr
dust29–13-0.0716%28 Apr
mirage8–13-0.1012%24 Mar
inferno6–13-0.0215%24 Mar
nuke11–13-0.0428%6 Mar
ancient11–13-0.0914%1 Mar
anubis7–13-0.0323%7 Feb
dust213–10-0.0331%7 Feb
inferno13–11-0.0020%7 Feb
overpass6–13-0.0614%24 Jan
ancient13–20.1035%24 Jan
nuke10–13-0.0515%17 Jan
dust210–13-0.0429%17 Jan
inferno13–110.0332%17 Jan
anubis9–13-0.0522%15 Jan
anubis16–13-0.0314%14 Jan
overpass13–7-0.0128%9 Jan
dust213–90.0129%5 Jan
ancient13–10-0.0516%5 Jan
inferno13–11-0.0023%5 Jan
ancient16–130.0229%4 Jan
inferno10–13-0.0225%4 Jan
dust213–11-0.0623%2 Jan
inferno13–50.0323%1 Jan
dust27–13-0.0224%1 Jan
inferno15–150.0123%26 Dec
ancient13–60.0129%26 Dec
mirage4–13-0.1023%26 Dec
dust27–13-0.1114%26 Dec
inferno6–13-0.0123%19 Dec
inferno11–13-0.0815%17 Dec
train13–60.0224%15 Dec
inferno5–9-0.0336%8 Dec
nuke8–13-0.0817%5 Dec
train10–13-0.0929%4 Dec
ancient2–13-0.119%4 Dec
train9–13-0.0818%27 Nov
nuke13–8-0.0216%27 Nov
ancient16–13-0.0511%27 Nov
overpass13–4-0.0218%26 Nov
overpass5–13-0.1017%26 Nov
ancient9–13-0.0320%22 Nov
dust213–30.0217%21 Nov
nuke13–20.0723%21 Nov
nuke13–11-0.0322%20 Nov
overpass13–100.0215%12 Nov
mirage7–13-0.0224%12 Nov
dust213–9-0.0525%12 Nov
nuke13–3-0.0018%9 Nov
overpass13–110.0125%7 Nov
inferno9–130.0029%6 Nov
train13–11-0.0119%5 Nov
rooftop6–90.0132%4 Nov
nuke13–7-0.0328%3 Nov
nuke9–13-0.0327%2 Nov
ancient1–13-0.1231%2 Nov
mirage2–13-0.1116%31 Oct
inferno6–13-0.066%26 Oct
nuke8–13-0.0212%26 Oct
inferno13–80.0127%26 Oct
ancient10–13-0.0123%25 Oct
inferno7–13-0.0333%24 Oct
ancient13–10-0.0229%19 Oct
overpass13–6-0.0725%19 Oct
inferno13–11-0.0126%19 Oct
nuke9–13-0.0631%17 Oct
train0–4-0.0740%11 Oct
inferno10–13-0.0650%11 Oct
ancient11–13-0.0125%10 Oct
dust213–7-0.0135%10 Oct
ancient8–130.0038%5 Oct
inferno13–8-0.0419%5 Oct
dust213–1-0.0330%5 Oct
ancient13–60.0112%5 Oct
overpass10–13-0.0733%5 Oct
dust29–13-0.0733%5 Oct
dust24–13-0.0526%3 Oct
overpass6–13-0.0062%29 Sept
ancient6–13-0.0542%21 Sept
nuke13–7-0.0332%21 Sept
ancient14–16-0.0129%20 Sept
nuke13–9-0.0733%20 Sept

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →