xvo ॐ

xvo ॐ — CS2 Stats

FI76561197997519117[U:1:37253389]Steam profile ↗✓ No bans

789Tracked matches59%Win rate2020Tracked since
CSDB Rating6.5 SolidAll-Rounder
WingmanMaster Guardian I
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 24 Sep 2026 (16 days ago). Ranks are recorded once per day this page is viewed.

+1Tracked matches · now 789
0.0ppWin rate · 58.6% → 58.6%

Rating over time

Premier CS Rating: 20,822 +3,070 13 Mar – 9 May · 11 days played
17,75220,822peak 20,82213 Mar9 May
Faceit ELO: 1,468 +0 20 Sept – 24 Sept · 2 observations
1,4681,468peak 1,46820 Sept24 Sept
20,937Peak Premier in tracked matches
1,468Highest Faceit ELO seen on CSDB
33Days played since 2026-03-05

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

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CSDB.GGxvo ॐPEAK ELO1,468csdb.gg/stats

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Performance scores

Aim78
Positioning59
Utility53

0–100 skill scores via Leetify.

Recent form

STEADY55–43–2Last 10055%Win rateLLLLLLWWWW

Last 10 vs previous 10: 0pp win rate · +0.01 avg rating · +2.9pp headshot accuracy · −65ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 0–5 · 0% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 15%
  • Avg reaction 531ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 19%
  • Avg reaction 513ms

Last 20

  • 8–11–1 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 17%
  • Avg reaction 545ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: All-Rounder — No style dimension stands clear of the others in this profile.

Aim7.8
Utility5.3
Positioning5.9
Opening Duels5.8
Clutch3.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

m0NESY

Plays most like m0NESY 94% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 55% on CT to 38% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.8
Positioning5.9
Utility5.3
Mechanics6.2
Opening Duels4.2
Win Impact7.9

Composite 6.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.00
first ⅓ avg 0.02 → last ⅓ avg 0.01
Reaction time547ms−82ms
first ⅓ avg 629ms → last ⅓ avg 547ms
Headshot accuracy18.3%−2.8%
first ⅓ avg 21.1% → last ⅓ avg 18.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–4 · dust2, 5 Mar →
56%Best headshot accuracy · 3–13 · mirage, 21 Mar →
406msFastest reaction time · 13–10 · dust2, 17 Jun →
13–1Biggest win · inferno, 25 Mar →

Across the last 100 tracked matches.

Highlights

6Longest win streak
L6Current streak
7–4In matches decided by ≤2 rounds
9Overtime games

Map breakdown

infernoBest map · 80% over 10overpassWeakest map · 43% over 7
MapGradePlayedRecordWin rateAvg rating
ancientB189–950%0.01
nukeB178–947%0.01
mirageB168–850%0.01
dust2A159–660%0.01
anubisB105–550%0.03
infernoS108–280%0.01
cacheS75–271%0.03
overpassC73–443%0.00

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (43% over 7). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

677Matches
52%Win rate
1.03Avg K/D
81.0ADR
44%Headshot %

Clutches & streaks

38%1v1 clutch win
24%1v2 clutch win
11Longest win streak

Recent Faceit resultsWWWLL

MapMatchesWin rateAvg K/DAvg kills
Nuke3974%1.3316.6
Anubis3551%1.3814.5
Mirage3444%0.9813.6
Ancient3348%1.2618.1
Dust22348%1.1715.1
Inferno2060%1.2215.8
Vertigo825%0.9114.3
Train425%0.9315.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.5%Headshot accuracy
35.7%Accuracy (enemy spotted)
40.0%Spray accuracy
77.7%Counter-strafing
9.1°Preaim
540msReaction time
38.3%T opening success
55.4%CT opening success
0.48Enemies flashed / flash
7.4%Flash assists
10.94HE damage / grenade
7.79Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4773 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 38.2756% — below the 40% mark we flag

Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

43% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategy →Overpass grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient10–13-0.0112%25 Sept →
anubis8–130.0016%18 Sept →
mirage4–130.0610%15 Sept →
ancient10–130.0214%1 Sept →
mirage2–13-0.0421%14 Aug →
anubis7–130.0016%14 Aug →
ancient10–00.0731%14 Aug →
cache13–50.0122%14 Aug →
inferno13–10-0.0325%13 Aug →
ancient13–70.0521%31 Jul →
mirage13–5-0.0115%31 Jul →
cache13–40.0315%31 Jul →
cache11–13-0.0216%31 Jul →
anubis8–13-0.0010%31 Jul →
anubis7–13-0.0427%26 Jul →
ancient11–130.0523%26 Jul →
nuke15–150.0316%26 Jul →
dust213–10-0.0515%26 Jul →
nuke10–130.0211%26 Jul →
inferno13–20.0213%16 Jul →
mirage13–40.0813%16 Jul →
mirage13–4-0.0213%3 Jul →
cache13–30.0824%3 Jul →
cache13–90.0620%3 Jul →
nuke7–13-0.0121%20 Jun →
dust213–9-0.0031%20 Jun →
inferno13–9-0.0119%17 Jun →
ancient13–100.0232%17 Jun →
anubis13–70.1116%17 Jun →
dust213–100.0421%17 Jun →
inferno10–13-0.0219%17 Jun →
nuke9–13-0.0218%17 Jun →
mirage13–100.0210%13 Jun →
nuke20–220.0116%8 Jun →
ancient19–15-0.0110%6 Jun →
nuke9–13-0.0927%6 Jun →
anubis13–20.1121%6 Jun →
cache13–20.0221%25 May →
ancient8–13-0.019%25 May →
overpass5–13-0.0615%25 May →
ancient8–13-0.0616%18 May →
cache13–160.0121%18 May →
dust213–20.0225%18 May →
overpass9–13-0.0017%18 May →
inferno5–130.0316%17 May →
mirage13–8-0.0415%17 May →
ancient13–11-0.0411%17 May →
nuke10–130.0318%9 May →
nuke13–60.1021%9 May →
ancient5–130.0434%9 May →
overpass13–100.0119%9 May →
anubis13–110.0119%9 May →
inferno13–6-0.0512%7 May →
nuke13–160.0034%7 May →
mirage13–60.0418%4 May →
ancient9–13-0.0324%4 May →
inferno13–60.0422%4 May →
nuke13–50.0213%4 May →
dust210–13-0.0618%4 May →
dust29–130.0315%21 Apr →
ancient16–12-0.0416%21 Apr →
dust24–13-0.0426%27 Mar →
mirage13–6-0.0313%27 Mar →
nuke13–6-0.098%27 Mar →
inferno13–10.1126%25 Mar →
nuke13–110.0816%25 Mar →
mirage3–100.0121%22 Mar →
dust213–9-0.0221%22 Mar →
dust27–130.0834%22 Mar →
overpass13–110.0519%22 Mar →
mirage3–13-0.0956%21 Mar →
anubis13–110.0819%21 Mar →
inferno13–4-0.0220%21 Mar →
nuke15–15-0.0714%17 Mar →
ancient13–80.0823%17 Mar →
ancient9–13-0.0529%14 Mar →
mirage6–110.0731%14 Mar →
ancient13–10.1318%14 Mar →
dust213–60.0035%13 Mar →
overpass8–13-0.0616%13 Mar →
nuke13–7-0.0029%13 Mar →
ancient13–3-0.0215%13 Mar →
dust213–8-0.0318%13 Mar →
mirage16–130.1125%13 Mar →
dust24–130.0220%13 Mar →
mirage10–13-0.0615%13 Mar →
inferno13–50.0012%12 Mar →
nuke16–140.0113%12 Mar →
mirage11–130.0212%12 Mar →
anubis8–13-0.0019%8 Mar →
overpass6–130.0016%8 Mar →
nuke13–60.0226%8 Mar →
ancient8–13-0.0013%6 Mar →
dust213–5-0.0110%6 Mar →
anubis13–100.0614%6 Mar →
overpass13–60.0923%6 Mar →
mirage3–13-0.0328%6 Mar →
dust22–13-0.0014%5 Mar →
nuke13–110.0515%5 Mar →
dust213–40.1425%5 Mar →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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