goblin

goblin — CS2 Stats

76561197997363065[U:1:37097337]Steam profile ↗✓ No bans

656Tracked matches59%Win rate2023Tracked since
CSDB Rating5.8 SolidSupport
Premier CS Rating18,745Top 50% of 213,399 CSDB-tracked playersPurple band · top ~13.5% of ranked players (population est.)
FaceitLevel 6Top 54.0% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 6 Oct 2025 (395 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 18,745 +848 8 Sept – 6 Oct · 16 days played
15,96718,856peak 18,8568 Sept6 Oct
19,528Peak Premier in tracked matches
16Days played since 2025-09-08

Premier CS Rating

  • 111 below peak (18,856)
  • +848 over 30 days · improving
  • Next: Pink band at 20,000 — 1,255 to go
  • Reached: Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGgoblinFACEITLevel 6STANDINGTop 54.0% of rankedPREMIER18,745 · Purple bandcsdb.gg/stats

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Performance scores

Aim61
Positioning47
Utility66

0–100 skill scores via Leetify.

Recent form

STEADY51–46–3Last 10051%Win rateWLWWLLLWWL

Last 10 vs previous 10: −20pp win rate · −0.02 avg rating · −1.8pp headshot accuracy · −45ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 15%
  • Avg reaction 583ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 14%
  • Avg reaction 553ms

Last 20

  • 12–8 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 15%
  • Avg reaction 576ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.1 against its own average).

Aim6.1
Utility6.6
Positioning4.7
Opening Duels2.0
Clutch4.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 77% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 594ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.1
Positioning4.7
Utility6.6
Mechanics7.3
Opening Duels1.3
Win Impact7.9

Composite 5.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.01
first ⅓ avg 0.01 → last ⅓ avg -0.00
Reaction time600ms−11ms
first ⅓ avg 611ms → last ⅓ avg 600ms
Headshot accuracy14.2%+0.4%
first ⅓ avg 13.7% → last ⅓ avg 14.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 13–1 · ancient, 15 Sept →
23%Best headshot accuracy · 15–15 · mirage, 2 Oct →
391msFastest reaction time · 13–11 · dust2, 6 Oct →
13–1Biggest win · ancient, 15 Sept →

Across the last 100 tracked matches.

Highlights

6Longest win streak
9–9In matches decided by ≤2 rounds
9Overtime games

Map breakdown

dust2Best map · 60% over 25overpassWeakest map · 33% over 9
MapGradePlayedRecordWin rateAvg rating
dust2A2515–1060%0.00
infernoB2110–1148%-0.01
mirageA2012–860%0.00
ancientC188–1044%0.00
overpassD93–633%-0.01
nukeC52–340%0.01
train—21–150%-0.02

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (33% over 9). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

153Matches
50%Win rate
0.99Avg K/D
82.0ADR
39%Headshot %

Clutches & streaks

43%1v1 clutch win
24%1v2 clutch win
7Longest win streak

Recent Faceit resultsWLWWW

MapMatchesWin rateAvg K/DAvg kills
Ancient3647%1.0517.1
Mirage3642%1.0015.5
Dust22669%0.9514.5
Inferno1867%1.1016.4
Nuke1127%0.7712.6
Overpass560%1.1618.0
Train540%0.8615.2
Anubis475%1.1013.8

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.6%Headshot accuracy
33.0%Accuracy (enemy spotted)
34.9%Spray accuracy
82.7%Counter-strafing
10.3°Preaim
594msReaction time
29.8%T opening success
40.2%CT opening success
0.59Enemies flashed / flash
5.6%Flash assists
6.93HE damage / grenade
14.68Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.6479% — below the 15% mark we flag

    Aim Training →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 29.7898% — below the 40% mark we flag

Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategy →Overpass grenade lineups →

Recent matches

MapScoreRatingHS%Date
overpass13–7-0.0017%6 Oct →
overpass5–13-0.0414%6 Oct →
dust213–7-0.029%6 Oct →
mirage13–110.0219%6 Oct →
nuke5–130.0416%6 Oct →
inferno9–13-0.0110%6 Oct →
ancient8–13-0.0818%6 Oct →
dust213–11-0.0416%6 Oct →
dust213–11-0.0010%6 Oct →
dust27–13-0.049%6 Oct →
mirage7–13-0.059%5 Oct →
ancient13–16-0.0020%5 Oct →
ancient13–70.0117%5 Oct →
dust213–20.0419%5 Oct →
inferno13–110.0316%5 Oct →
overpass13–110.0416%5 Oct →
mirage13–70.0012%5 Oct →
overpass12–16-0.0213%2 Oct →
ancient13–60.0417%2 Oct →
dust213–6-0.0218%2 Oct →
dust213–80.0320%2 Oct →
dust26–13-0.0713%2 Oct →
mirage13–30.0313%2 Oct →
inferno11–130.0116%2 Oct →
mirage15–15-0.0223%2 Oct →
nuke13–70.0411%2 Oct →
nuke13–80.028%2 Oct →
dust24–13-0.0612%2 Oct →
ancient10–13-0.0712%30 Sept →
dust213–100.0512%23 Sept →
dust213–100.0316%23 Sept →
dust26–130.028%23 Sept →
ancient9–130.029%22 Sept →
mirage3–13-0.084%22 Sept →
mirage16–13-0.0015%22 Sept →
inferno14–160.008%22 Sept →
mirage8–13-0.0311%22 Sept →
dust211–13-0.0414%22 Sept →
overpass4–13-0.0714%22 Sept →
ancient11–130.0116%22 Sept →
ancient13–90.0319%22 Sept →
ancient13–2-0.048%22 Sept →
inferno13–40.0116%21 Sept →
dust215–150.0115%21 Sept →
overpass5–13-0.048%21 Sept →
mirage9–13-0.0314%21 Sept →
ancient13–60.0210%21 Sept →
mirage13–70.0517%21 Sept →
mirage5–13-0.047%21 Sept →
inferno4–13-0.0614%21 Sept →
inferno10–13-0.025%21 Sept →
dust213–100.0214%21 Sept →
mirage13–70.088%21 Sept →
dust215–150.0116%21 Sept →
train10–13-0.0511%18 Sept →
mirage13–10-0.0110%18 Sept →
dust213–110.0512%18 Sept →
ancient5–13-0.0523%18 Sept →
ancient6–130.0112%18 Sept →
dust29–130.0316%17 Sept →
inferno13–11-0.0616%17 Sept →
dust216–14-0.0316%16 Sept →
dust213–100.0413%16 Sept →
inferno13–7-0.063%16 Sept →
inferno13–9-0.0517%16 Sept →
inferno13–30.0013%16 Sept →
mirage8–13-0.0114%16 Sept →
inferno13–70.0322%16 Sept →
dust213–100.0515%16 Sept →
ancient8–13-0.0116%15 Sept →
inferno13–80.0115%15 Sept →
dust216–14-0.0214%15 Sept →
inferno11–13-0.0511%15 Sept →
ancient13–10.1511%15 Sept →
dust28–13-0.0511%15 Sept →
mirage13–8-0.048%15 Sept →
dust213–20.055%15 Sept →
mirage13–60.0317%15 Sept →
mirage7–13-0.0114%15 Sept →
nuke6–13-0.0416%12 Sept →
inferno11–130.0118%12 Sept →
inferno11–13-0.0515%12 Sept →
train13–60.0215%12 Sept →
overpass8–130.0011%12 Sept →
inferno13–7-0.0112%12 Sept →
overpass13–60.0514%12 Sept →
dust27–130.0011%11 Sept →
inferno8–130.0115%10 Sept →
ancient8–13-0.099%10 Sept →
inferno3–13-0.028%10 Sept →
ancient9–13-0.0110%9 Sept →
ancient13–30.0417%9 Sept →
inferno11–13-0.0319%9 Sept →
mirage13–80.0516%9 Sept →
overpass5–130.0120%9 Sept →
ancient13–40.0412%9 Sept →
nuke11–13-0.0115%9 Sept →
mirage13–20.0513%9 Sept →
inferno13–90.0617%8 Sept →
mirage13–100.0311%8 Sept →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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