zMadMAN

zMadMAN — CS2 Stats

76561197993133785[U:1:32868057]Steam profile ↗✓ No bans

5,793Tracked matches48%Win rate2020Tracked since
CSDB Rating5.9 SolidSupport
Premier CS Rating18,469Purple band · top ~14.6% of ranked players (population est.)
FaceitLevel 3Top 90.6% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 10 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

+498Premier CS Rating · 17,971 → 18,469

Rating over time

Premier CS Rating: 18,469 +2,200 8 Sept – 11 Oct · 27 days played
16,16118,986peak 18,9868 Sept11 Oct
18,986Peak Premier in tracked matches
29Days played since 2026-09-08

Premier CS Rating

  • 517 below peak (18,986)
  • +1,830 over 30 days · improving
  • Next: Pink band at 20,000 — 1,531 to go
  • Reached: Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGzMadMANFACEITLevel 3STANDINGTop 90.6% of rankedPREMIER18,469 · Purple bandcsdb.gg/stats

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Performance scores

Aim62
Positioning56
Utility62

0–100 skill scores via Leetify.

Recent form

STEADY50–45–5Last 10050%Win rateWTWLLLWLLW

Last 10 vs previous 10: −30pp win rate · −0.01 avg rating · −2.3pp headshot accuracy · −28ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 2–2–1 · 40% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 18%
  • Avg reaction 631ms

Last 10

  • 4–5–1 · 40% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 17%
  • Avg reaction 599ms

Last 20

  • 11–8–1 · 55% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 19%
  • Avg reaction 613ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.3 against its own average).

Aim6.2
Utility6.2
Positioning5.6
Opening Duels1.4
Clutch2.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 79% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 612ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.2
Positioning5.6
Utility6.2
Mechanics7.9
Opening Duels3.3
Win Impact4.4

Composite 5.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.02
first ⅓ avg -0.01 → last ⅓ avg 0.01
Reaction time603ms−30ms
first ⅓ avg 633ms → last ⅓ avg 603ms
Headshot accuracy18.8%−2.0%
first ⅓ avg 20.7% → last ⅓ avg 18.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.10Best match rating · 10–13 · inferno, 10 Oct →
38%Best headshot accuracy · 13–10 · nuke, 15 Sept →
438msFastest reaction time · 13–10 · inferno, 27 Sept →
13–2Biggest win · dust2, 3 Oct →

Across the last 100 tracked matches.

Highlights

7Longest win streak
6–7In matches decided by ≤2 rounds
12Overtime games

Map breakdown

nukeBest map · 68% over 19ancientWeakest map · 29% over 7
MapGradePlayedRecordWin rateAvg rating
dust2B3316–1748%-0.01
nukeS1913–668%-0.00
infernoB178–947%-0.00
cacheB157–847%-0.01
ancientD72–529%0.02
mirageC73–443%-0.00
overpass—10–10%-0.02
anubis—11–0100%-0.02

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (29% over 7). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

36Matches
44%Win rate
1.07Avg K/D
76.1ADR
41%Headshot %

Clutches & streaks

33%1v1 clutch win
33%1v2 clutch win
4Longest win streak

Recent Faceit resultsLLLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage425%0.9316.0
Anubis250%1.0913.5
Vertigo250%0.7412.5
Inferno10%0.477.0
Nuke10%1.0019.0
Dust21100%1.1523.0
Ancient10%0.8113.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.3%Headshot accuracy
30.4%Accuracy (enemy spotted)
30.4%Spray accuracy
85.4%Counter-strafing
9.7°Preaim
612msReaction time
46.7%T opening success
39.9%CT opening success
0.63Enemies flashed / flash
2.9%Flash assists
13.31HE damage / grenade
8.55Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 39.8853% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient13–100.0315%11 Oct →
overpass12–12-0.0215%11 Oct →
mirage13–40.0515%11 Oct →
dust28–13-0.0314%11 Oct →
inferno10–130.1030%10 Oct →
inferno1–13-0.0815%9 Oct →
nuke13–9-0.0119%9 Oct →
inferno10–13-0.0416%9 Oct →
ancient6–130.0124%9 Oct →
dust213–50.0213%9 Oct →
cache13–70.0725%8 Oct →
mirage12–16-0.0114%8 Oct →
cache16–12-0.0018%7 Oct →
dust213–30.0121%6 Oct →
cache12–160.0326%6 Oct →
inferno13–40.0220%5 Oct →
cache13–50.0124%5 Oct →
nuke3–13-0.058%5 Oct →
dust27–10.0622%4 Oct →
dust213–8-0.0419%4 Oct →
dust213–80.0312%4 Oct →
mirage4–13-0.0232%4 Oct →
dust27–13-0.0420%4 Oct →
nuke14–160.0216%4 Oct →
cache11–130.0925%3 Oct →
dust213–160.0319%3 Oct →
dust213–20.0922%3 Oct →
nuke6–13-0.0310%2 Oct →
cache13–60.0921%2 Oct →
ancient13–16-0.0027%1 Oct →
inferno13–7-0.0112%1 Oct →
cache13–8-0.0818%1 Oct →
ancient10–130.0213%29 Sept →
mirage13–70.0418%29 Sept →
inferno13–100.0312%27 Sept →
dust215–15-0.0419%27 Sept →
mirage6–0-0.0911%27 Sept →
dust24–130.0125%27 Sept →
nuke16–12-0.0019%27 Sept →
nuke13–80.0619%26 Sept →
inferno15–150.0112%26 Sept →
inferno13–2-0.0129%26 Sept →
nuke9–130.023%26 Sept →
ancient15–150.0613%26 Sept →
dust213–50.0518%25 Sept →
ancient13–100.0226%23 Sept →
ancient11–13-0.0024%23 Sept →
cache4–13-0.0615%23 Sept →
cache5–13-0.0730%23 Sept →
inferno13–50.0323%23 Sept →
dust213–6-0.0615%22 Sept →
mirage7–13-0.0324%22 Sept →
cache7–13-0.0810%22 Sept →
dust23–13-0.1012%22 Sept →
nuke13–70.0818%21 Sept →
dust26–13-0.0716%21 Sept →
anubis13–11-0.0228%21 Sept →
inferno5–13-0.0317%21 Sept →
dust25–13-0.0132%20 Sept →
nuke13–40.0018%20 Sept →
inferno7–13-0.1010%20 Sept →
dust215–15-0.0316%20 Sept →
dust25–13-0.0628%20 Sept →
nuke11–13-0.0324%18 Sept →
dust213–100.0316%17 Sept →
inferno8–13-0.0427%17 Sept →
cache13–16-0.0323%17 Sept →
mirage11–130.0325%16 Sept →
dust213–11-0.0519%16 Sept →
nuke10–13-0.0424%16 Sept →
nuke13–10-0.0138%15 Sept →
inferno13–100.0920%15 Sept →
dust23–13-0.056%15 Sept →
nuke13–90.0225%13 Sept →
dust21–130.0229%13 Sept →
inferno13–5-0.0118%13 Sept →
dust213–11-0.0620%13 Sept →
cache3–13-0.0533%13 Sept →
cache13–90.0513%12 Sept →
dust213–7-0.0021%12 Sept →
dust213–80.0518%12 Sept →
dust213–20.0334%12 Sept →
nuke13–9-0.0316%12 Sept →
nuke13–5-0.0211%11 Sept →
dust213–10-0.0014%11 Sept →
inferno11–130.0019%11 Sept →
dust211–13-0.0223%11 Sept →
nuke13–11-0.0015%11 Sept →
dust26–13-0.0526%11 Sept →
dust22–13-0.0517%11 Sept →
dust213–10-0.0121%10 Sept →
cache5–13-0.0519%10 Sept →
nuke13–10-0.0422%10 Sept →
inferno13–110.0222%10 Sept →
dust26–13-0.0524%9 Sept →
cache13–10-0.0218%9 Sept →
nuke13–100.0120%9 Sept →
dust23–13-0.0610%9 Sept →
inferno4–13-0.0028%9 Sept →
nuke13–110.0519%8 Sept →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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