KwauGG

KwauGG — CS2 Stats

GQ76561197993035194[U:1:32769466]Steam profile ↗✓ No bans

504Tracked matches57%Win rate2020Tracked since
7,901Hours in CS3Hrs last 2 wks
CSDB Rating4.7 DevelopingPositional Player
Premier CS Rating11,950Blue band · top ~44.6% of ranked players (population est.)
WingmanSupreme Master First Class
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 13 Sep 2026 (4 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 504 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 41 days played since 26 Oct 2025. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 11,950 -2,575 15 Dec13 Sept · 31 days played
11,74714,748peak 14,74815 Dec13 Sept
14,999Peak Premier in tracked matches
41Days played since 2025-10-26

Premier CS Rating

  • 2,798 below peak (14,748)
  • -1,658 over 30 days · declining
  • -1,250 over 90 days
  • Next: Purple band at 15,000 3,050 to go
  • Reached: Blue band · Light Blue band
  • Blue band first seen 2026-09-01
  • Light Blue band first seen 2026-09-01

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 7 days vs previous 7

No matches recorded between 10 Sep 2026 and 17 Sep 2026.

Measured 10 Sep 202617 Sep 2026; previous 1 Sep 2026 → 10 Sep 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Blue band among CSDB-tracked players (n=18,772), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerBlue band medianPurple band medianvs Purple band
Headshot rate38.0%41.9%44.3%6.3% short
Shot accuracy16.1%9.6%11.8%above
Kill/death ratio0.940.981.030.09 short
Match win rate49.2%43.8%45.2%above

This profile matches the typical Purple band player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Purple band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGKwauGGPREMIER11,950 · Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim42
Positioning47
Utility46

0–100 skill scores via Leetify.

Recent form

STEADY44524Last 10044%Win rateLWLLWWWLWW

Last 10 vs previous 10: +10pp win rate · −0.01 avg rating · −7.3pp headshot accuracy · −160ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 20%
  • Avg reaction 667ms

Last 10

  • 64 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 16%
  • Avg reaction 634ms

Last 20

  • 119 · 55% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 20%
  • Avg reaction 714ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+0.9 against its own average).

Aim4.2
Utility4.6
Positioning4.7
Opening Duels3.0
Clutch2.8

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 76% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 719ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.2
Positioning4.7
Utility4.6
Mechanics7.8
Opening Duels1.7
Win Impact7.2

Composite 4.7/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00+0.01
first ⅓ avg -0.01 → last ⅓ avg 0.00
Reaction time714ms+30ms
first ⅓ avg 684ms → last ⅓ avg 714ms
Headshot accuracy18.0%+0.2%
first ⅓ avg 17.8% → last ⅓ avg 18.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.11Best match rating · 13–5 · dust2, 1 Jul
67%Best headshot accuracy · 3–13 · overpass, 12 Jun
398msFastest reaction time · 0–3 · ancient, 3 Aug
13–0Biggest win · inferno, 30 Apr

Across the last 100 tracked matches.

Highlights

5Longest win streak
55In matches decided by ≤2 rounds
13Overtime games

Map breakdown

ancientBest map · 60% over 10overpassWeakest map · 0% over 5
MapGradePlayedRecordWin rateAvg rating
mirageA1810856%-0.01
nukeC1871139%0.00
dust2C1761135%0.00
anubisC135838%-0.01
ancientA106460%-0.00
infernoA106460%-0.00
cacheC94544%0.02
overpassD5050%-0.05

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (0% over 5). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Lifetime stats

84,238Lifetime kills
0.94K/D
4,041Matches
49.2%Match win rate · Top 25% of Blue band
38.0%Headshot %
16.1%Shot accuracy · Top 25% of Blue band
10,557MVPs
1,895Hours (in match)
5,296Bombs planted
758Bombs defused

Most-used weapons

AK-4722,041
AWP14,135
FAMAS2,479
P2502,446
P901,585

Lifetime map wins

16,466dust2
4,944inferno
2,578nuke
1,391cbble
1,180train
509vertigo
39dust
24office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

278Matches
53%Win rate
0.98Avg K/D
81.0ADR
42%Headshot %

Clutches & streaks

34%1v1 clutch win
26%1v2 clutch win
9Longest win streak

Recent Faceit resultsWWLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage4854%0.9515.8
Ancient2662%1.0314.8
Anubis2619%0.8213.5
Dust21856%1.2116.0
Inferno1457%1.2713.9
Nuke1354%0.9014.7
Vertigo1136%0.9414.6
Overpass888%1.1715.1

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.0%Headshot accuracy
32.9%Accuracy (enemy spotted)
31.4%Spray accuracy
85.2%Counter-strafing
13.1°Preaim
719msReaction time
30.7%T opening success
42.6%CT opening success
0.52Enemies flashed / flash
5.8%Flash assists
8.30HE damage / grenade
8.36Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 13.0572° — above the 12° mark we flag

    Aim Training
  2. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 719.2256ms — above the 700ms mark we flag

    Aim Training
Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategyOverpass grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage1–13-0.0918%31 Aug
nuke13–5-0.0118%28 Aug
anubis8–13-0.0216%23 Aug
nuke7–13-0.0633%18 Aug
ancient13–70.0016%9 Aug
mirage13–60.0213%4 Aug
ancient13–70.019%3 Aug
ancient0–30.0520%3 Aug
mirage16–14-0.0315%31 Jul
mirage13–60.047%29 Jul
anubis16–130.0815%29 Jul
dust213–8-0.0122%29 Jul
dust213–100.0318%29 Jul
mirage10–13-0.0213%29 Jul
inferno13–6-0.0150%29 Jul
mirage13–7-0.0518%29 Jul
mirage12–160.0529%29 Jul
mirage4–13-0.0129%29 Jul
nuke7–13-0.0032%29 Jul
ancient12–16-0.0513%29 Jul
nuke14–16-0.0221%29 Jul
anubis8–13-0.056%23 Jul
nuke13–8-0.017%20 Jul
anubis13–30.0438%19 Jul
ancient13–100.0716%19 Jul
cache8–130.047%12 Jul
anubis13–11-0.059%1 Jul
ancient13–10-0.018%1 Jul
ancient5–13-0.0112%1 Jul
dust213–50.1115%1 Jul
inferno13–100.0617%30 Jun
anubis13–6-0.039%30 Jun
mirage15–15-0.0428%30 Jun
mirage6–13-0.0311%28 Jun
dust213–7-0.0111%27 Jun
anubis13–10.0410%27 Jun
ancient13–90.0515%27 Jun
nuke11–130.0511%27 Jun
nuke13–20.076%27 Jun
nuke13–20.0219%27 Jun
anubis12–16-0.0510%27 Jun
anubis7–130.0912%27 Jun
nuke9–130.0311%27 Jun
mirage12–16-0.038%26 Jun
dust211–130.0818%26 Jun
nuke13–80.025%22 Jun
inferno8–13-0.0119%22 Jun
overpass9–13-0.0018%22 Jun
nuke13–40.0922%18 Jun
inferno10–13-0.0216%14 Jun
mirage13–10-0.0314%14 Jun
inferno8–10.0436%14 Jun
mirage13–4-0.0315%14 Jun
overpass3–13-0.0767%12 Jun
dust28–130.0629%3 Jun
nuke14–160.0210%30 May
dust214–16-0.0114%30 May
overpass3–13-0.1019%29 May
mirage13–110.0514%28 May
mirage6–13-0.0012%27 May
dust26–13-0.066%27 May
ancient5–13-0.080%26 May
anubis15–150.018%26 May
inferno13–6-0.0310%26 May
cache13–8-0.0215%26 May
cache9–13-0.0416%26 May
mirage13–60.055%26 May
dust25–13-0.0713%26 May
inferno6–13-0.0411%26 May
dust213–30.0413%26 May
dust25–13-0.0319%26 May
dust27–13-0.0418%17 May
ancient13–11-0.0711%14 May
inferno1–9-0.0630%14 May
cache13–20.0028%14 May
dust216–14-0.0213%13 May
anubis6–13-0.0729%13 May
nuke4–120.0016%12 May
anubis13–16-0.0527%12 May
dust29–13-0.033%12 May
inferno13–40.0219%11 May
anubis7–13-0.0219%11 May
nuke8–130.0016%11 May
dust210–13-0.018%9 May
inferno13–00.0328%30 Apr
cache13–10.0622%30 Apr
cache10–130.0423%30 Apr
cache12–120.0317%30 Apr
cache13–80.0918%30 Apr
cache12–12-0.0026%30 Apr
mirage13–50.0322%20 Feb
mirage13–30.0212%19 Feb
nuke9–13-0.0510%22 Dec
overpass10–13-0.048%15 Dec
dust29–130.0218%15 Dec
nuke8–13-0.0319%15 Dec
nuke13–5-0.0418%15 Dec
nuke9–13-0.0218%30 Nov
dust26–13-0.0011%26 Oct
overpass7–13-0.0124%26 Oct

Match data via Leetify.

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →