Tom Honks

Tom Honks — CS2 Stats

WF76561197992528317[U:1:32262589]Steam profile ↗✓ No bans

771Tracked matches44%Win rate2020Tracked since
CSDB Rating2.9 LearningSupport
FaceitLevel 2Top 97.9% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 8 Sep 2026 (13 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 771 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 32 days played since 25 Jan 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 15,797 +1,788 26 Jan13 Jun · 30 days played
14,00916,790peak 16,79026 Jan13 Jun
17,117Peak Premier in tracked matches
32Days played since 2026-01-25

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

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CSDB.GGTom HonksFACEITLevel 2STANDINGTop 97.9% of rankedcsdb.gg/stats

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Performance scores

Aim17
Positioning29
Utility64

0–100 skill scores via Leetify.

Recent form

STEADY44506Last 10044%Win rateLLWLWWLWWL

Last 10 vs previous 10: +30pp win rate · +0.01 avg rating · +1.2pp headshot accuracy · +131ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 11%
  • Avg reaction 780ms

Last 10

  • 55 · 50% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 12%
  • Avg reaction 720ms

Last 20

  • 7112 · 35% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 11%
  • Avg reaction 655ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+4.1 against its own average).

Aim1.7
Utility6.4
Positioning2.9
Opening Duels0.0
Clutch0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Strengths & areas to improve

Areas to improve

Reaction time. 608ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 66% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim1.7
Positioning2.9
Utility6.4
Mechanics3.5
Opening Duels0.0
Win Impact3.1

Composite 2.9/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.05−0.02
first ⅓ avg -0.03 → last ⅓ avg -0.05
Reaction time615ms−55ms
first ⅓ avg 671ms → last ⅓ avg 615ms
Headshot accuracy11.4%−3.7%
first ⅓ avg 15.2% → last ⅓ avg 11.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.05Best match rating · 6–13 · ancient, 26 Feb
100%Best headshot accuracy · 2–0 · dust2, 28 Jan
367msFastest reaction time · 2–13 · dust2, 24 Feb
13–2Biggest win · ancient, 28 Jan

Across the last 100 tracked matches.

Highlights

5Longest win streak
L2Current streak
104In matches decided by ≤2 rounds
14Overtime games

Map breakdown

overpassBest map · 63% over 16anubisWeakest map · 29% over 7
MapGradePlayedRecordWin rateAvg rating
ancientC28111739%-0.04
infernoB26121446%-0.04
dust2B189950%-0.04
overpassA1610663%-0.04
anubisD72529%-0.05
mirage3030%-0.07
nuke2020%-0.05

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (29% over 7). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

35Matches
49%Win rate
0.65Avg K/D
36.3ADR
29%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
5Longest win streak

Recent Faceit resultsWWWLL

MapMatchesWin rateAvg K/DAvg kills
Inferno3100%0.7010.0
Nuke250%0.749.5
Ancient250%1.128.5
Mirage10%0.295.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

11.5%Headshot accuracy
24.0%Accuracy (enemy spotted)
27.2%Spray accuracy
65.6%Counter-strafing
13.4°Preaim
608msReaction time
15.2%T opening success
27.6%CT opening success
0.48Enemies flashed / flash
4.8%Flash assists
7.16HE damage / grenade
13.60Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 13.4125° — above the 12° mark we flag

    Aim Training
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 11.5332% — below the 15% mark we flag

    Aim Training
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4828 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategyAnubis grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno7–13-0.057%7 Sept
ancient8–13-0.0210%13 Jun
inferno13–7-0.0913%5 Jun
overpass4–13-0.079%5 Jun
dust213–7-0.0214%5 Jun
inferno13–11-0.0120%9 Apr
anubis6–13-0.0716%9 Apr
dust213–8-0.0212%8 Apr
overpass13–9-0.0316%8 Apr
inferno12–16-0.063%5 Mar
ancient15–15-0.0910%4 Mar
anubis4–13-0.073%4 Mar
overpass5–13-0.0710%3 Mar
inferno1–13-0.1014%2 Mar
ancient11–13-0.092%1 Mar
inferno14–16-0.058%28 Feb
ancient13–7-0.0513%26 Feb
ancient15–15-0.0715%26 Feb
inferno13–7-0.0220%26 Feb
ancient6–130.0514%26 Feb
inferno2–13-0.0815%26 Feb
inferno8–13-0.0811%24 Feb
inferno16–130.0014%24 Feb
dust22–13-0.087%24 Feb
ancient16–14-0.0017%24 Feb
overpass13–8-0.0413%23 Feb
ancient13–11-0.0711%23 Feb
ancient7–13-0.080%22 Feb
inferno15–15-0.0713%22 Feb
overpass16–14-0.0614%22 Feb
ancient11–13-0.0712%21 Feb
overpass13–3-0.0612%21 Feb
inferno13–8-0.0310%21 Feb
overpass13–10-0.0115%20 Feb
inferno3–13-0.0417%20 Feb
ancient10–130.0213%20 Feb
inferno8–13-0.0320%15 Feb
nuke7–13-0.077%15 Feb
ancient8–13-0.0515%14 Feb
inferno15–15-0.0616%14 Feb
anubis8–13-0.084%14 Feb
overpass7–13-0.0712%14 Feb
dust24–13-0.1011%14 Feb
ancient3–13-0.0513%14 Feb
inferno16–14-0.0717%14 Feb
dust213–11-0.0514%14 Feb
inferno6–13-0.1214%13 Feb
anubis4–13-0.019%13 Feb
dust210–13-0.0913%13 Feb
overpass10–13-0.066%13 Feb
dust215–15-0.019%12 Feb
ancient8–13-0.0216%12 Feb
overpass13–7-0.047%12 Feb
ancient13–6-0.089%7 Feb
ancient13–7-0.042%6 Feb
inferno11–13-0.048%6 Feb
anubis13–11-0.045%6 Feb
nuke3–13-0.023%6 Feb
dust213–100.029%6 Feb
ancient5–13-0.0418%4 Feb
anubis6–13-0.1011%4 Feb
dust24–13-0.0612%4 Feb
anubis13–11-0.0011%4 Feb
dust21–13-0.130%4 Feb
inferno13–9-0.025%3 Feb
ancient13–8-0.046%3 Feb
ancient6–13-0.007%3 Feb
overpass13–5-0.0311%3 Feb
ancient13–5-0.035%2 Feb
inferno13–110.0322%2 Feb
ancient13–5-0.016%2 Feb
dust26–13-0.0211%2 Feb
ancient8–13-0.0715%31 Jan
overpass13–9-0.0215%31 Jan
dust27–13-0.0417%31 Jan
overpass13–60.0016%31 Jan
inferno15–15-0.039%31 Jan
mirage4–13-0.0423%30 Jan
ancient12–16-0.0616%30 Jan
inferno13–9-0.044%30 Jan
overpass9–130.0113%30 Jan
ancient7–13-0.1218%29 Jan
mirage7–13-0.0811%29 Jan
ancient13–30.0211%29 Jan
dust213–7-0.0311%29 Jan
overpass8–13-0.093%29 Jan
dust213–7-0.0912%28 Jan
inferno13–8-0.0112%28 Jan
dust22–00.01100%28 Jan
dust213–70.017%28 Jan
ancient13–2-0.027%28 Jan
mirage6–13-0.1011%28 Jan
inferno13–6-0.0320%26 Jan
dust213–5-0.0314%26 Jan
overpass16–13-0.0311%25 Jan
ancient13–8-0.0216%25 Jan
inferno13–7-0.0211%25 Jan
inferno3–130.0116%25 Jan
dust29–13-0.077%25 Jan
ancient3–13-0.0621%25 Jan

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →