Satuttaja

Satuttaja — CS2 Stats

76561197990433677[U:1:30167949]Steam profile ↗✓ No bans

359Tracked matches53%Win rate2021Tracked since
CSDB Rating4.0 DevelopingPositional Player
FaceitLevel 3Top 90.6% of ranked FACEIT players
Ladder ranks via Leetify
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CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 40 days played since 2 Mar 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 11,985 +1,864 2 Mar22 Jun · 27 days played
9,99912,774peak 12,7742 Mar22 Jun
13,134Peak Premier in tracked matches
40Days played since 2026-03-02

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

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CSDB.GGSatuttajaFACEITLevel 3STANDINGTop 90.6% of rankedcsdb.gg/stats

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Performance scores

Aim38
Positioning49
Utility37

0–100 skill scores via Leetify.

Recent form

STEADY47512Last 10047%Win rateWWLLWLLWLL

Last 10 vs previous 10: −10pp win rate · −0.01 avg rating · +4.0pp headshot accuracy · +17ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 32 · 60% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 13%
  • Avg reaction 645ms

Last 10

  • 46 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 15%
  • Avg reaction 681ms

Last 20

  • 911 · 45% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 13%
  • Avg reaction 673ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.3 against its own average).

Aim3.8
Utility3.7
Positioning4.9
Opening Duels2.1

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 74% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 698ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 69% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.8
Positioning4.9
Utility3.7
Mechanics4.1
Opening Duels1.3
Win Impact6.1

Composite 4.0/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.02
first ⅓ avg -0.00 → last ⅓ avg -0.02
Reaction time683ms−9ms
first ⅓ avg 692ms → last ⅓ avg 683ms
Headshot accuracy12.6%+0.2%
first ⅓ avg 12.4% → last ⅓ avg 12.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.17Best match rating · 6–0 · dust2, 9 Mar
42%Best headshot accuracy · 6–0 · dust2, 9 Mar
391msFastest reaction time · 8–13 · inferno, 26 Apr
13–2Biggest win · overpass, 22 Jun

Across the last 100 tracked matches.

Highlights

5Longest win streak
W2Current streak
106In matches decided by ≤2 rounds
1Overtime games

Map breakdown

ancientBest map · 67% over 9dust2Weakest map · 30% over 27
MapGradePlayedRecordWin rateAvg rating
dust2D2781930%0.00
infernoB1910953%-0.02
cacheA138562%-0.01
anubisB105550%-0.03
ancientS96367%0.01
overpassC73443%-0.03
nukeA74357%-0.02
mirageD62433%-0.01
warden1010%-0.04
stronghold110100%-0.01

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (30% over 27). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

38Matches
47%Win rate
0.94Avg K/D
ADR
36%Headshot %

Clutches & streaks

1v1 clutch win
1v2 clutch win
4Longest win streak

Recent Faceit resultsLLLLL

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.7%Headshot accuracy
32.5%Accuracy (enemy spotted)
41.2%Spray accuracy
68.6%Counter-strafing
11.4°Preaim
698msReaction time
33.3%T opening success
37.4%CT opening success
0.45Enemies flashed / flash
2.4%Flash assists
6.20HE damage / grenade
5.60Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.6747% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4452 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 33.2865% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

30% win rate across 27 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
cache13–11-0.0415%8 Sept
ancient13–60.047%8 Sept
anubis6–13-0.0614%5 Sept
ancient11–13-0.1114%5 Sept
inferno13–60.0416%5 Sept
dust27–13-0.0117%5 Sept
mirage8–13-0.0422%30 Aug
cache13–7-0.0215%28 Aug
cache5–130.0322%28 Aug
inferno3–9-0.075%28 Aug
dust213–60.0211%25 Aug
ancient6–13-0.0013%24 Aug
dust213–100.0420%24 Aug
anubis9–13-0.045%22 Jun
overpass13–2-0.077%22 Jun
inferno13–6-0.019%22 Jun
ancient9–130.0413%24 May
anubis6–13-0.088%18 May
inferno9–13-0.059%18 May
overpass13–80.0412%18 May
cache2–13-0.067%13 May
cache5–13-0.0421%11 May
cache13–50.0414%11 May
ancient13–80.076%11 May
inferno13–9-0.0412%11 May
cache13–10-0.0110%11 May
cache13–10-0.038%11 May
cache10–130.0722%4 May
cache13–11-0.0013%3 May
cache13–8-0.0611%3 May
overpass7–13-0.0811%2 May
cache13–90.0125%2 May
cache8–13-0.066%29 Apr
dust26–13-0.0628%26 Apr
nuke13–50.0115%26 Apr
anubis13–10-0.058%26 Apr
inferno8–13-0.070%26 Apr
anubis13–110.0119%26 Apr
dust213–7-0.0012%26 Apr
inferno7–13-0.0517%23 Apr
mirage11–13-0.0316%10 Apr
overpass7–13-0.0817%10 Apr
anubis6–13-0.0614%10 Apr
dust210–13-0.0428%8 Apr
anubis13–80.017%1 Apr
ancient13–5-0.0617%30 Mar
anubis13–90.016%30 Mar
nuke13–11-0.0516%30 Mar
dust26–13-0.0016%30 Mar
inferno13–90.0811%25 Mar
ancient13–110.0114%25 Mar
overpass7–130.0521%25 Mar
ancient13–60.0213%24 Mar
mirage13–4-0.063%22 Mar
inferno4–13-0.0713%22 Mar
dust25–13-0.056%22 Mar
dust25–13-0.0210%21 Mar
inferno6–13-0.0210%21 Mar
dust29–13-0.0119%21 Mar
dust213–60.0616%21 Mar
dust25–13-0.036%21 Mar
dust28–13-0.0511%21 Mar
inferno13–9-0.0121%20 Mar
dust211–130.0410%20 Mar
inferno12–10-0.0423%19 Mar
inferno13–10-0.0313%18 Mar
anubis7–13-0.068%18 Mar
nuke10–13-0.077%18 Mar
warden12–12-0.0413%18 Mar
stronghold13–10-0.016%18 Mar
dust27–130.0212%17 Mar
dust213–110.1413%17 Mar
overpass7–13-0.089%15 Mar
dust211–13-0.0410%15 Mar
inferno11–13-0.0017%13 Mar
mirage3–13-0.058%13 Mar
nuke10–13-0.0314%13 Mar
inferno7–13-0.0610%11 Mar
ancient13–40.0611%11 Mar
mirage13–70.1222%11 Mar
dust211–13-0.0013%10 Mar
inferno10–1-0.048%10 Mar
dust29–13-0.0212%9 Mar
dust29–13-0.0014%9 Mar
dust213–11-0.0716%9 Mar
dust26–00.1742%9 Mar
dust28–130.0726%8 Mar
inferno13–100.0516%8 Mar
dust23–13-0.0111%8 Mar
dust21–13-0.0917%8 Mar
dust212–120.0114%8 Mar
mirage10–13-0.0115%7 Mar
nuke13–11-0.027%6 Mar
anubis13–2-0.019%6 Mar
inferno13–90.013%5 Mar
nuke8–130.014%5 Mar
inferno8–13-0.069%4 Mar
overpass16–14-0.005%4 Mar
dust213–80.0214%2 Mar
nuke13–70.048%2 Mar

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →