Japjap

Japjap — CS2 Stats

DK76561197989597221[U:1:29331493]Steam profile ↗✓ No bans

1,169Tracked matches66%Win rate2023Tracked since
1,075Hours in CS5Hrs last 2 wks
CSDB Rating4.9 DevelopingSupport
Premier CS Rating20,884Top 50% of 212,695 CSDB-tracked playersPink band · top ~7.5% of ranked players (population est.)
CSDB Leaderboard#71272 of 259466 tracked
FaceitLevel 7 · 1,055 ELOTop 42.3% of ranked FACEIT players
WingmanGold Nova Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 31 Oct 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 20,884 +5,807 28 Jul – 31 Oct · 20 days played
15,07720,884peak 20,88428 Jul31 Oct
20,884Peak Premier in tracked matches
1,055Highest Faceit ELO seen on CSDB
24Days played since 2026-07-26

Faceit ELO

  • At peak — 1,055
  • Next: Level 6 at 1,201 — 146 to go
  • Reached: Level 5 · Level 4 · Level 3 · Level 2
  • Level 5 first seen 2026-09-09
  • Level 4 first seen 2026-09-09

Premier CS Rating

  • At peak — 20,884
  • +1,496 over 30 days · improving
  • +4,081 over 90 days
  • Next: Red band at 25,000 — 4,116 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-09
  • Blue band first seen 2026-09-09

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 7 among CSDB-tracked players (n=14,595), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 7 medianLevel 8 medianvs Level 8
Headshot rate58.3%45.7%46.8%above
Shot accuracy0.2%12.7%13.0%12.8% short
Kill/death ratio0.851.051.060.21 short
Match win rate42.8%45.7%46.3%3.5% short

This profile matches the typical Level 8 player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 8 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGJapjapFACEITLevel 7 · 1,055 ELOSTANDINGTop 42.3% of rankedPREMIER20,884 · Pink bandPEAK ELO1,055csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim51
Positioning48
Utility56

0–100 skill scores via Leetify.

Recent form

HOT57–40–3Last 10057%Win rateWWLWLWWWLW

Last 10 vs previous 10: +10pp win rate · +0.01 avg rating · −1.2pp headshot accuracy · −24ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 26%
  • Avg reaction 591ms

Last 10

  • 7–3 · 70% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 22%
  • Avg reaction 570ms

Last 20

  • 13–7 · 65% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 23%
  • Avg reaction 583ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.4 against its own average).

Aim5.1
Utility5.6
Positioning4.8
Opening Duels0.1
Clutch2.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 69% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 580ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 62% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.1
Positioning4.8
Utility5.6
Mechanics2.7
Opening Duels0.6
Win Impact10.0

Composite 4.9/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.01
first ⅓ avg -0.01 → last ⅓ avg 0.01
Reaction time588ms−51ms
first ⅓ avg 639ms → last ⅓ avg 588ms
Headshot accuracy23.0%+0.0%
first ⅓ avg 23.0% → last ⅓ avg 23.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 13–6 · nuke, 1 Aug →
45%Best headshot accuracy · 9–7 · poseidon, 2 Oct →
398msFastest reaction time · 10–13 · ancient, 15 Aug →
13–1Biggest win · anubis, 27 Sept →

Across the last 100 tracked matches.

Highlights

8Longest win streak
W2Current streak
7–8In matches decided by ≤2 rounds
9Overtime games

Map breakdown

anubisBest map · 80% over 10dust2Weakest map · 39% over 18
MapGradePlayedRecordWin rateAvg rating
nukeA1810–856%-0.01
dust2C187–1139%-0.02
infernoA1811–761%-0.00
ancientS1611–569%0.01
mirageB126–650%-0.01
anubisS108–280%0.02
cache—42–250%-0.00
office—10–10%-0.05
italy—11–0100%0.10
poseidon—11–0100%0.00
train—10–10%-0.00

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (39% over 18). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

25,565Lifetime kills
0.85K/D
1,550Matches
42.8%Match win rate
58.3%Headshot % · Top 10% of Level 7 players
0.2%Shot accuracy
2,280MVPs
642Hours (in match)
2,243Bombs planted
369Bombs defused

Most-used weapons

Lifetime map wins

2,762inferno
2,190nuke
1,617dust2
430train
380vertigo
52office
33italy
14ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

80Matches
58%Win rate
0.99Avg K/D
70.4ADR
55%Headshot %

Clutches & streaks

31%1v1 clutch win
18%1v2 clutch win
5Longest win streak

Recent Faceit resultsWLWWL

MapMatchesWin rateAvg K/DAvg kills
Inferno2157%1.0213.2
Nuke1861%0.9912.0
Ancient1479%0.9813.4
Dust2967%0.9715.4
Overpass520%1.1714.4
Anubis450%1.1017.8
Mirage425%0.7811.8
Train333%0.8417.7

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.3%Headshot accuracy
30.6%Accuracy (enemy spotted)
32.8%Spray accuracy
62.4%Counter-strafing
10.0°Preaim
580msReaction time
33.2%T opening success
31.9%CT opening success
0.62Enemies flashed / flash
3.1%Flash assists
6.79HE damage / grenade
11.86Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 33.2298% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

39% win rate across 18 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage13–40.0431%31 Oct →
anubis13–90.0415%31 Oct →
nuke11–13-0.0022%31 Oct →
dust213–80.0527%25 Oct →
dust27–130.0335%25 Oct →
dust213–110.0113%25 Oct →
mirage13–5-0.0510%25 Oct →
ancient13–70.0826%18 Oct →
dust26–13-0.0729%18 Oct →
ancient13–11-0.0013%18 Oct →
dust24–13-0.0714%17 Oct →
anubis12–16-0.0621%17 Oct →
inferno13–80.0222%17 Oct →
nuke13–40.0133%17 Oct →
mirage13–100.0533%10 Oct →
anubis13–70.0521%10 Oct →
nuke8–13-0.0414%10 Oct →
office6–13-0.0522%4 Oct →
italy13–70.1028%4 Oct →
mirage13–30.0123%4 Oct →
inferno13–5-0.0024%3 Oct →
nuke10–13-0.0621%3 Oct →
ancient13–60.0313%3 Oct →
nuke13–70.0515%3 Oct →
anubis13–16-0.0325%3 Oct →
inferno9–13-0.0314%3 Oct →
nuke13–60.0218%3 Oct →
ancient13–100.0327%2 Oct →
inferno16–14-0.0218%2 Oct →
poseidon9–70.0045%2 Oct →
nuke15–15-0.0317%27 Sept →
mirage13–80.0129%27 Sept →
anubis13–10.1041%27 Sept →
mirage15–15-0.0118%26 Sept →
mirage13–2-0.0110%26 Sept →
dust29–13-0.0430%26 Sept →
nuke13–4-0.0328%26 Sept →
cache13–50.0111%26 Sept →
ancient9–130.0323%26 Sept →
inferno6–13-0.0421%26 Sept →
anubis13–6-0.0122%26 Sept →
inferno3–13-0.0426%26 Sept →
inferno6–13-0.0218%26 Sept →
anubis13–110.0126%26 Aug →
inferno13–30.0724%26 Aug →
ancient13–60.0031%22 Aug →
mirage5–13-0.0321%22 Aug →
inferno13–70.0117%21 Aug →
nuke4–13-0.0616%19 Aug →
ancient14–16-0.0526%19 Aug →
train11–13-0.0023%16 Aug →
ancient13–110.0421%15 Aug →
cache13–2-0.0120%15 Aug →
nuke11–13-0.0427%15 Aug →
inferno13–6-0.0025%15 Aug →
anubis13–50.0138%15 Aug →
ancient10–13-0.0222%15 Aug →
cache6–13-0.0314%15 Aug →
inferno13–9-0.0329%13 Aug →
ancient13–100.0124%13 Aug →
mirage11–13-0.0623%13 Aug →
nuke13–7-0.0429%9 Aug →
inferno4–13-0.0631%9 Aug →
nuke13–8-0.0524%6 Aug →
anubis13–100.0419%6 Aug →
ancient13–110.0528%6 Aug →
dust213–7-0.0222%6 Aug →
ancient13–90.0320%2 Aug →
dust213–6-0.0816%2 Aug →
inferno13–10.0536%2 Aug →
ancient13–20.0513%2 Aug →
mirage5–13-0.0331%1 Aug →
dust27–13-0.0618%1 Aug →
inferno13–6-0.0117%1 Aug →
inferno13–40.0117%1 Aug →
ancient16–13-0.0521%1 Aug →
dust24–13-0.0124%1 Aug →
nuke13–60.1225%1 Aug →
nuke13–1-0.0433%1 Aug →
dust215–15-0.0025%28 Jul →
dust27–130.0211%28 Jul →
inferno13–70.0323%28 Jul →
mirage11–13-0.0012%28 Jul →
dust213–7-0.0036%28 Jul →
nuke11–130.0518%28 Jul →
ancient2–13-0.0117%28 Jul →
nuke13–100.0228%28 Jul →
ancient9–13-0.0018%28 Jul →
dust25–13-0.0214%28 Jul →
mirage1–13-0.0525%28 Jul →
nuke13–80.0118%28 Jul →
dust213–8-0.0432%28 Jul →
nuke9–13-0.0821%27 Jul →
dust20–13-0.0730%27 Jul →
anubis13–70.0220%27 Jul →
cache8–130.0327%27 Jul →
inferno11–13-0.0315%27 Jul →
dust23–13-0.0429%27 Jul →
inferno7–130.0331%26 Jul →
dust216–12-0.0041%26 Jul →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.