duck

duck — CS2 Stats

HK76561197988028851[U:1:27763123]Steam profile ↗✓ No bans

3,259Tracked matches40%Win rate2020Tracked since
CSDB Rating6.8 SolidPositional Player
FaceitLevel 10 · 2,913 ELOTop 12.4% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 9 Sep 2026 (49 days ago). Ranks are recorded once per day this page is viewed.

0Faceit ELO · 2,913 → 2,913
+22Tracked matches · now 3,259
+3.3ppWin rate · 36.7% → 40.0%

Rating over time

Premier CS Rating: 20,744 +1,529 13 Nov – 27 Jan · 2 days played
19,21520,744peak 20,74413 Nov27 Jan
20,744Peak Premier in tracked matches
2,913Highest Faceit ELO seen on CSDB
80Days played since 2024-10-09

Faceit ELO

  • At peak — 2,913
  • Next: 3,000 ELO at 3,000 — 87 to go
  • Reached: 2,500 ELO · Level 10 · Level 9 · Level 8
  • 2,500 ELO first seen 2026-09-09
  • Level 10 first seen 2026-09-09

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGduckFACEITLevel 10 · 2,913 ELOSTANDINGTop 12.4% of rankedPEAK ELO2,913csdb.gg/stats

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Performance scores

Aim88
Positioning74
Utility40

0–100 skill scores via Leetify.

Recent form

STEADY50–50Last 10050%Win rateWWLLLLWLWW

Last 10 vs previous 10: +10pp win rate · −0.03 avg rating · −3.2pp headshot accuracy · 0ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 23%
  • Avg reaction 516ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 21%
  • Avg reaction 575ms

Last 20

  • 9–11 · 45% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 23%
  • Avg reaction 575ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.2 against its own average).

Aim8.8
Utility4.0
Positioning7.4
Opening Duels5.9
Clutch3.4

Sharp aimerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 91% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 88 — the mechanical foundation is a clear strength.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 561ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.8
Positioning7.4
Utility4.0
Mechanics8.1
Opening Duels5.9
Win Impact1.7

Composite 6.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.00
first ⅓ avg 0.02 → last ⅓ avg 0.02
Reaction time567ms−37ms
first ⅓ avg 604ms → last ⅓ avg 567ms
Headshot accuracy23.0%+1.5%
first ⅓ avg 21.5% → last ⅓ avg 23.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.21Best match rating · 13–8 · nuke, 7 Feb →
54%Best headshot accuracy · 13–5 · nuke, 20 Feb →
391msFastest reaction time · 2–13 · nuke, 20 Aug →
13–0Biggest win · dust2, 20 Jul →

Across the last 100 tracked matches.

Highlights

8Longest win streak
W2Current streak
8–8In matches decided by ≤2 rounds
9Overtime games

Map breakdown

infernoBest map · 69% over 16overpassWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
mirageB2210–1245%0.02
ancientC176–1135%0.03
infernoS1611–569%0.02
nukeA149–564%0.05
anubisA116–555%0.01
dust2B115–645%0.04
overpassD51–420%0.03
train—31–233%0.08
italy—11–0100%0.07

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

3,601Matches
51%Win rate
1.18Avg K/D
80.5ADR
43%Headshot %

Clutches & streaks

37%1v1 clutch win
20%1v2 clutch win
12Longest win streak

Recent Faceit resultsLWWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage58248%1.2217.4
Ancient37153%1.2017.3
Anubis22852%1.1016.1
Inferno21855%1.2317.4
Nuke19457%1.2717.4
Overpass14752%1.2718.6
Vertigo10155%1.1116.5
Dust28946%1.0515.8

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

23.6%Headshot accuracy
38.0%Accuracy (enemy spotted)
38.8%Spray accuracy
86.6%Counter-strafing
8.5°Preaim
561msReaction time
48.7%T opening success
58.9%CT opening success
0.45Enemies flashed / flash
8.1%Flash assists
8.82HE damage / grenade
4.31Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4516 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategy →Overpass grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient13–60.0515%6 Oct →
nuke13–100.1118%27 Aug →
nuke2–13-0.068%20 Aug →
ancient9–13-0.0148%13 Jul →
inferno13–160.0124%25 Apr →
mirage6–13-0.0713%20 Apr →
inferno16–13-0.0020%29 Mar →
anubis5–13-0.0321%29 Mar →
mirage13–7-0.0113%28 Mar →
anubis13–110.0030%22 Mar →
mirage10–130.0127%22 Mar →
ancient14–160.0629%12 Mar →
dust26–130.1043%25 Feb →
mirage3–13-0.0320%17 Feb →
ancient13–80.1019%5 Feb →
anubis13–10-0.0318%27 Jan →
inferno13–100.0425%6 Jan →
mirage16–120.0416%4 Jan →
overpass17–19-0.0130%19 Dec →
overpass10–13-0.0016%17 Dec →
mirage8–130.088%10 Dec →
train9–130.0318%24 Nov →
mirage13–100.1034%19 Nov →
mirage8–130.0335%17 Nov →
mirage14–160.0029%13 Nov →
overpass13–40.1015%12 Nov →
ancient10–130.0326%12 Nov →
overpass10–130.0128%2 Nov →
ancient10–130.0421%28 Oct →
nuke13–80.0326%26 Oct →
inferno8–13-0.0722%22 Oct →
inferno13–80.1325%20 Oct →
italy13–110.0719%16 Oct →
inferno13–110.0232%14 Oct →
overpass7–130.0721%14 Oct →
dust25–130.0121%29 Sept →
inferno13–50.057%13 Sept →
dust213–40.1032%11 Sept →
anubis2–130.0219%4 Sept →
inferno10–130.0530%11 Aug →
mirage3–13-0.0119%6 Aug →
ancient11–130.0338%6 Aug →
dust210–130.0030%1 Aug →
mirage7–130.0525%24 Jul →
mirage13–110.1527%24 Jul →
ancient8–13-0.0712%23 Jul →
dust213–00.1823%20 Jul →
train13–160.0738%15 Jul →
inferno13–110.0120%14 Jul →
nuke13–100.1330%12 Jul →
mirage13–100.0530%12 Jul →
inferno13–60.0338%1 Jul →
inferno13–60.1245%1 Jul →
anubis13–80.0326%23 Jun →
anubis13–90.0412%14 Jun →
nuke13–60.0740%3 Jun →
ancient9–130.0220%28 May →
mirage11–13-0.0326%15 Apr →
anubis7–130.0031%14 Apr →
ancient11–130.0332%11 Apr →
dust213–60.0523%11 Apr →
train13–20.1524%8 Apr →
nuke13–100.0327%8 Apr →
anubis10–13-0.0214%25 Mar →
mirage13–60.1329%16 Mar →
nuke3–13-0.0250%2 Mar →
nuke13–100.0914%28 Feb →
ancient8–130.0332%28 Feb →
inferno13–110.0113%26 Feb →
nuke13–50.1154%20 Feb →
mirage13–10-0.0223%11 Feb →
inferno4–13-0.0239%11 Feb →
ancient7–13-0.039%8 Feb →
inferno13–50.0418%8 Feb →
nuke13–80.2113%7 Feb →
anubis8–13-0.0617%4 Feb →
ancient13–40.0416%4 Feb →
nuke5–130.0221%4 Feb →
dust211–130.0122%3 Feb →
dust213–110.0531%30 Jan →
mirage13–50.0824%27 Jan →
nuke13–16-0.1015%17 Jan →
ancient13–100.1126%16 Jan →
dust21–13-0.0421%13 Jan →
mirage13–80.0121%22 Dec →
mirage13–10.0016%1 Dec →
ancient13–8-0.0218%1 Dec →
mirage9–130.0621%1 Dec →
mirage10–13-0.0221%30 Nov →
anubis13–110.0417%29 Nov →
inferno13–80.0323%13 Nov →
anubis13–10.1518%13 Nov →
ancient13–100.1927%7 Nov →
nuke11–13-0.0226%7 Nov →
ancient13–16-0.0618%7 Nov →
dust213–70.0333%6 Nov →
dust29–13-0.0320%4 Nov →
nuke13–70.0518%15 Oct →
inferno4–13-0.098%14 Oct →
mirage9–13-0.0512%9 Oct →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 102.5K ELO1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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