dopp

dopp — CS2 Stats

76561197984718724[U:1:24452996]Steam profile ↗✓ No bans

1,546Tracked matches54%Win rate2020Tracked since
CSDB Rating5.3 DevelopingPositional Player
FaceitLevel 9Top 20.7% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify
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CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. Today is the first observation — history builds from here and cannot be backfilled. Come back after the next session and the change shows above.

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CSDB.GGdoppFACEITLevel 9STANDINGTop 20.7% of rankedcsdb.gg/stats

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Performance scores

Aim70
Positioning48
Utility43

0–100 skill scores via Leetify.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.5 against its own average).

Aim7.0
Utility4.3
Positioning4.8
Opening Duels0.5
Clutch3.4

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

sh1ro

Plays most like sh1ro 87% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 586ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.0
Positioning4.8
Utility4.3
Mechanics6.5
Opening Duels0.0
Win Impact6.2

Composite 5.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Faceit stats

Combat

914Matches
53%Win rate
1.10Avg K/D
70.2ADR
46%Headshot %

Clutches & streaks

37%1v1 clutch win
18%1v2 clutch win
14Longest win streak

Recent Faceit resultsWLLWW

MapMatchesWin rateAvg K/DAvg kills
Anubis5862%1.1014.3
Nuke4156%1.0415.9
Ancient3537%0.8814.4
Vertigo2045%1.1214.8
Dust21963%1.0114.5
Overpass1650%1.1116.5
Mirage1631%0.8412.6
Inferno1338%1.1616.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.6%Headshot accuracy
33.3%Accuracy (enemy spotted)
33.4%Spray accuracy
79.0%Counter-strafing
9.4°Preaim
586msReaction time
26.0%T opening success
30.4%CT opening success
0.52Enemies flashed / flash
10.3%Flash assists
9.63HE damage / grenade
3.75Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.7512 — below the 4 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 26.0216% — below the 40% mark we flag

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →