Mta

Mta — CS2 Stats

NO76561197982778968[U:1:22513240]Steam profile ↗✓ No bans

854Tracked matches55%Win rate2021Tracked since
CSDB Rating5.5 SolidAll-Rounder
CSDB Leaderboard#48777 of 242389 tracked
FaceitLevel 8Top 31.2% of ranked FACEIT players
WingmanLegendary Eagle
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 14 Sep 2026 (10 days ago). Ranks are recorded once per day this page is viewed.

+1Tracked matches · now 854
−2.0ppWin rate · 57.1% → 55.2%
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 29 days played since 21 Jun 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 22,342 -660 21 Jun – 14 Sept · 27 days played
20,59024,366peak 24,36621 Jun14 Sept
24,382Peak Premier in tracked matches
29Days played since 2026-06-21

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGMtaFACEITLevel 8STANDINGTop 31.2% of rankedcsdb.gg/stats

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Performance scores

Aim61
Positioning55
Utility57

0–100 skill scores via Leetify.

Recent form

HOT50–43–7Last 10050%Win rateLWWWWLWWLW

Last 10 vs previous 10: +40pp win rate · +0.01 avg rating · −1.7pp headshot accuracy · +8ms reaction

Win rate up 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 20%
  • Avg reaction 656ms

Last 10

  • 7–3 · 70% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 19%
  • Avg reaction 618ms

Last 20

  • 10–9–1 · 50% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 20%
  • Avg reaction 614ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: All-Rounder — No style dimension stands clear of the others in this profile.

Aim6.1
Utility5.7
Positioning5.5
Opening Duels5.4
Clutch4.0

Effective flashesLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

m0NESY

Plays most like m0NESY 81% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.76 enemies blinded per flash — utility that consistently lands.

Areas to improve

Reaction time. 611ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 70% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.1
Positioning5.5
Utility5.7
Mechanics4.4
Opening Duels4.0
Win Impact6.7

Composite 5.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.02
first ⅓ avg -0.01 → last ⅓ avg 0.01
Reaction time605ms−17ms
first ⅓ avg 622ms → last ⅓ avg 605ms
Headshot accuracy18.5%+1.3%
first ⅓ avg 17.2% → last ⅓ avg 18.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.16Best match rating · 13–1 · ancient, 21 Jul →
36%Best headshot accuracy · 16–13 · nuke, 22 Aug →
391msFastest reaction time · 10–13 · ancient, 2 Aug →
13–0Biggest win · nuke, 17 Jul →

Across the last 100 tracked matches.

Highlights

4Longest win streak
7–11In matches decided by ≤2 rounds
16Overtime games

Map breakdown

nukeBest map · 61% over 18mirageWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
dust2C238–1535%-0.01
nukeA1811–761%0.01
ancientA1810–856%0.01
cacheA159–660%0.00
infernoA116–555%-0.00
anubisA53–260%0.00
mirageD51–420%0.02
overpassC52–340%-0.02

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

251Matches
55%Win rate
1.08Avg K/D
88.8ADR
39%Headshot %

Clutches & streaks

40%1v1 clutch win
16%1v2 clutch win
8Longest win streak

Recent Faceit resultsLWWWW

MapMatchesWin rateAvg K/DAvg kills
Dust2944%1.2018.1
Nuke862%1.1721.1
Overpass667%1.4617.2
Inferno580%1.0515.8
Ancient475%1.1614.8
Mirage10%0.6012.0
Anubis10%0.7414.0
Cache1100%1.4021.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.0%Headshot accuracy
32.5%Accuracy (enemy spotted)
36.7%Spray accuracy
69.7%Counter-strafing
8.9°Preaim
611msReaction time
40.0%T opening success
52.2%CT opening success
0.76Enemies flashed / flash
6.4%Flash assists
8.43HE damage / grenade
4.57Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 39.9783% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno4–13-0.0219%20 Sept →
cache13–90.0312%22 Aug →
nuke16–130.0236%22 Aug →
cache13–6-0.0123%21 Aug →
ancient13–6-0.0311%11 Aug →
dust26–130.026%11 Aug →
cache16–13-0.0217%4 Aug →
nuke13–80.0720%4 Aug →
nuke11–13-0.0125%4 Aug →
ancient13–70.1123%4 Aug →
nuke6–13-0.0417%3 Aug →
ancient15–150.0220%3 Aug →
cache6–13-0.0117%2 Aug →
dust213–110.0728%2 Aug →
nuke8–13-0.0219%2 Aug →
inferno13–90.1222%2 Aug →
dust28–13-0.0116%2 Aug →
anubis13–6-0.0323%2 Aug →
ancient10–13-0.0520%2 Aug →
mirage11–130.0526%1 Aug →
cache13–70.1118%1 Aug →
anubis13–70.0414%1 Aug →
cache13–50.105%31 Jul →
dust213–9-0.0123%31 Jul →
cache10–130.0226%31 Jul →
nuke13–10-0.0216%31 Jul →
dust24–13-0.0510%30 Jul →
ancient13–50.0114%30 Jul →
dust25–13-0.0515%30 Jul →
cache7–13-0.0315%27 Jul →
mirage15–15-0.0314%27 Jul →
dust215–15-0.0216%27 Jul →
ancient9–13-0.0328%26 Jul →
nuke13–50.0117%26 Jul →
cache11–13-0.0215%26 Jul →
nuke13–9-0.0114%26 Jul →
dust210–130.0330%25 Jul →
dust216–14-0.0315%25 Jul →
dust213–100.0219%25 Jul →
nuke11–130.0120%25 Jul →
anubis13–16-0.0217%24 Jul →
dust23–13-0.0410%24 Jul →
dust213–40.0616%24 Jul →
anubis14–160.0126%24 Jul →
inferno9–5-0.0517%24 Jul →
dust27–130.0026%22 Jul →
nuke13–20.0918%22 Jul →
cache5–13-0.0927%22 Jul →
ancient16–14-0.0316%21 Jul →
inferno13–110.0121%21 Jul →
ancient13–10.1621%21 Jul →
dust213–100.0125%19 Jul →
cache11–13-0.0713%17 Jul →
cache13–30.0218%17 Jul →
anubis16–130.0218%17 Jul →
dust213–16-0.0315%17 Jul →
ancient13–6-0.0012%17 Jul →
nuke13–00.1023%17 Jul →
nuke11–13-0.0114%17 Jul →
inferno5–13-0.0415%17 Jul →
cache13–60.0920%17 Jul →
dust213–100.0423%17 Jul →
nuke7–130.0532%14 Jul →
inferno13–20.0027%14 Jul →
ancient13–70.1115%14 Jul →
ancient6–13-0.0812%13 Jul →
cache13–8-0.0814%13 Jul →
dust24–13-0.119%13 Jul →
ancient7–13-0.0217%12 Jul →
inferno7–130.0210%12 Jul →
dust213–80.0225%12 Jul →
inferno9–70.019%7 Jul →
inferno8–8-0.0523%7 Jul →
overpass2–9-0.0614%7 Jul →
cache13–80.0119%6 Jul →
nuke13–10-0.0419%6 Jul →
overpass13–10-0.0417%6 Jul →
overpass16–140.0221%4 Jul →
overpass10–130.0212%4 Jul →
mirage7–130.0529%4 Jul →
ancient13–30.0417%4 Jul →
dust25–13-0.0320%4 Jul →
dust24–13-0.0413%4 Jul →
mirage9–13-0.0320%27 Jun →
ancient6–13-0.0525%27 Jun →
nuke15–150.0115%27 Jun →
ancient13–70.0311%27 Jun →
dust211–13-0.0311%27 Jun →
nuke13–4-0.0022%26 Jun →
mirage8–20.0431%26 Jun →
dust26–13-0.0522%26 Jun →
ancient15–15-0.0416%26 Jun →
ancient13–7-0.0528%24 Jun →
nuke16–140.0018%22 Jun →
nuke9–20.038%22 Jun →
inferno13–100.0415%22 Jun →
ancient11–130.0316%22 Jun →
overpass7–9-0.0513%22 Jun →
inferno8–8-0.0612%22 Jun →
dust214–16-0.0713%21 Jun →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →