Eternal

Eternal — CS2 Stats

FR76561197982336962[U:1:22071234]Steam profile ↗✓ No bans

1,098Tracked matches39%Win rate2021Tracked since
CSDB Rating4.9 DevelopingAll-Rounder
Premier CS Rating17,270Purple band · top ~19.4% of ranked players (population est.)
FaceitLevel 5 · 1,138 ELOTop 67.6% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 3 Sep 2026 (16 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 21 days played since 3 Aug 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 17,270 -1,010 3 Aug3 Sept · 22 days played
13,35519,864peak 19,8643 Aug3 Sept
19,864Peak Premier in tracked matches
1,138Highest Faceit ELO seen on CSDB
21Days played since 2026-08-03

Faceit ELO

  • At peak — 1,138
  • Next: Level 6 at 1,201 63 to go
  • Reached: Level 5 · Level 4 · Level 3 · Level 2
  • Level 5 first seen 2026-09-01
  • Level 4 first seen 2026-09-01

Premier CS Rating

  • 2,594 below peak (19,864)
  • -640 over 30 days · declining
  • Next: Pink band at 20,000 2,730 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-01
  • Blue band first seen 2026-09-01

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGEternalFACEITLevel 5 · 1,138 ELOSTANDINGTop 67.6% of rankedPREMIER17,270 · Purple bandPEAK ELO1,138csdb.gg/stats

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Performance scores

Aim69
Positioning50
Utility45

0–100 skill scores via Leetify.

Recent form

COLD46504Last 10046%Win rateLLLWLTWLLW

Last 10 vs previous 10: 0pp win rate · −0.00 avg rating · −3.1pp headshot accuracy · −66ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 14 · 20% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 21%
  • Avg reaction 553ms

Last 10

  • 361 · 30% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 16%
  • Avg reaction 534ms

Last 20

  • 6131 · 30% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 18%
  • Avg reaction 567ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: All-RounderNo style dimension stands clear of the others in this profile.

Aim6.9
Utility4.5
Positioning5.0
Opening Duels3.1
Clutch4.6

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 96% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 569ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.9
Positioning5.0
Utility4.5
Mechanics4.8
Opening Duels2.8
Win Impact1.4

Composite 4.9/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00+0.00
first ⅓ avg -0.01 → last ⅓ avg -0.00
Reaction time569ms+22ms
first ⅓ avg 548ms → last ⅓ avg 569ms
Headshot accuracy18.5%−0.4%
first ⅓ avg 18.9% → last ⅓ avg 18.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 13–9 · anubis, 3 Aug
43%Best headshot accuracy · 7–13 · dust2, 11 Aug
375msFastest reaction time · 13–4 · inferno, 19 Aug
13–2Biggest win · dust2, 27 Aug

Across the last 100 tracked matches.

Highlights

6Longest win streak
L3Current streak
913In matches decided by ≤2 rounds
10Overtime games

Map breakdown

infernoBest map · 65% over 17nukeWeakest map · 25% over 12
MapGradePlayedRecordWin rateAvg rating
dust2B32161650%0.00
infernoS1711665%-0.01
mirageC1661038%-0.01
nukeD123925%-0.01
cacheC94544%-0.00
anubisC94544%0.02
ancientC52340%-0.02

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (25% over 12). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

173Matches
48%Win rate
1.00Avg K/D
70.7ADR
40%Headshot %

Clutches & streaks

43%1v1 clutch win
18%1v2 clutch win
6Longest win streak

Recent Faceit resultsWLWLL

MapMatchesWin rateAvg K/DAvg kills
Dust23951%1.0314.3
Mirage2143%1.0613.5
Anubis2157%1.3014.1
Inferno1958%1.0514.0
Nuke1844%1.0012.8
Ancient1747%0.9413.7
Train838%0.9213.6
Overpass367%1.1013.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.0%Headshot accuracy
34.3%Accuracy (enemy spotted)
40.3%Spray accuracy
71.8%Counter-strafing
9.2°Preaim
569msReaction time
36.4%T opening success
46.2%CT opening success
0.49Enemies flashed / flash
5.0%Flash assists
11.97HE damage / grenade
4.37Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4851 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 36.4301% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
dust211–130.0325%3 Sept
dust28–13-0.039%3 Sept
nuke11–130.1018%2 Sept
inferno13–11-0.0424%2 Sept
dust23–13-0.0326%2 Sept
nuke15–15-0.0315%31 Aug
dust216–130.0218%31 Aug
mirage10–130.046%31 Aug
nuke7–13-0.000%31 Aug
dust213–10-0.0120%31 Aug
inferno13–80.0430%31 Aug
nuke6–13-0.0411%31 Aug
nuke8–130.059%31 Aug
cache9–130.029%31 Aug
nuke9–13-0.0417%31 Aug
dust23–13-0.0429%31 Aug
inferno13–70.0622%31 Aug
nuke9–13-0.0024%31 Aug
dust211–130.0121%31 Aug
inferno13–110.0019%30 Aug
ancient13–100.0015%30 Aug
mirage11–13-0.0521%30 Aug
anubis13–6-0.0629%30 Aug
ancient13–60.0118%29 Aug
ancient9–13-0.0524%29 Aug
dust213–60.0333%29 Aug
anubis15–150.0221%29 Aug
cache11–13-0.057%29 Aug
anubis8–13-0.0510%27 Aug
dust213–11-0.0415%27 Aug
dust22–13-0.060%27 Aug
dust213–20.0333%27 Aug
dust213–50.0229%27 Aug
nuke13–9-0.0323%27 Aug
dust213–80.0928%27 Aug
mirage13–70.0527%27 Aug
cache13–9-0.030%20 Aug
mirage5–13-0.0722%20 Aug
cache9–13-0.0318%20 Aug
inferno13–8-0.0231%20 Aug
cache13–90.007%20 Aug
dust213–100.0121%20 Aug
mirage13–110.039%19 Aug
dust24–130.0025%19 Aug
nuke13–80.0119%19 Aug
inferno8–13-0.079%19 Aug
inferno13–4-0.090%19 Aug
anubis13–110.0512%19 Aug
anubis6–130.0121%18 Aug
dust213–100.0331%18 Aug
inferno8–20.048%18 Aug
dust29–13-0.0216%18 Aug
dust213–7-0.0123%18 Aug
dust213–70.0329%18 Aug
anubis13–80.049%17 Aug
dust216–14-0.0414%17 Aug
mirage13–80.0521%17 Aug
dust213–160.0319%17 Aug
mirage16–14-0.0012%16 Aug
inferno13–90.0024%16 Aug
mirage13–100.0311%16 Aug
mirage15–150.0212%16 Aug
inferno11–130.0113%15 Aug
dust27–13-0.0930%15 Aug
inferno13–80.0516%15 Aug
dust213–40.0221%15 Aug
dust211–130.0825%15 Aug
dust213–30.1039%15 Aug
cache13–40.0219%15 Aug
inferno7–13-0.0220%14 Aug
cache12–160.0213%14 Aug
dust26–13-0.0213%13 Aug
mirage4–13-0.1417%13 Aug
inferno13–100.0120%13 Aug
inferno15–15-0.0420%13 Aug
dust211–13-0.0013%12 Aug
inferno11–13-0.0419%12 Aug
inferno9–13-0.0236%12 Aug
ancient6–13-0.0311%11 Aug
dust27–13-0.0243%11 Aug
dust213–7-0.0139%10 Aug
dust211–130.0424%10 Aug
ancient8–13-0.036%10 Aug
nuke7–13-0.0017%10 Aug
dust213–30.0817%8 Aug
inferno13–8-0.0312%8 Aug
mirage13–110.0511%8 Aug
dust29–13-0.0918%8 Aug
nuke9–13-0.0117%7 Aug
anubis11–13-0.0413%7 Aug
mirage11–13-0.0311%4 Aug
cache13–8-0.0130%4 Aug
mirage8–13-0.0225%4 Aug
mirage9–13-0.0220%4 Aug
nuke13–11-0.067%4 Aug
anubis13–90.1210%3 Aug
mirage1–130.017%3 Aug
mirage8–13-0.0526%3 Aug
cache10–130.0430%3 Aug
anubis14–160.042%3 Aug

Match data via Leetify.

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →