Ginger

Ginger — CS2 Stats

FI76561197981628932[U:1:21363204]Steam profile ↗✓ No bans

929Tracked matches53%Win rate2022Tracked since
CSDB Rating5.5 SolidSupport
Premier CS Rating16,913Purple band · top ~20.8% of ranked players (population est.)
FaceitLevel 5 · 1,056 ELOTop 67.6% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 8 Oct 2026 (7 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 16,913 -148 23 Mar – 8 Oct · 29 days played
14,76918,015peak 18,01523 Mar8 Oct
18,369Peak Premier in tracked matches
1,056Highest Faceit ELO seen on CSDB
38Days played since 2026-03-23

Faceit ELO

  • At peak — 1,056
  • Next: Level 6 at 1,201 — 145 to go
  • Reached: Level 5 · Level 4 · Level 3 · Level 2

Premier CS Rating

  • 1,102 below peak (18,015)
  • +1,803 over 30 days · improving
  • Next: Pink band at 20,000 — 3,087 to go
  • Reached: Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGGingerFACEITLevel 5 · 1,056 ELOSTANDINGTop 67.6% of rankedPREMIER16,913 · Purple bandPEAK ELO1,056csdb.gg/stats

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Performance scores

Aim67
Positioning44
Utility52

0–100 skill scores via Leetify.

Recent form

HOT49–46–5Last 10049%Win rateLWWWWWWLLW

Last 10 vs previous 10: +10pp win rate · +0.02 avg rating · +0.4pp headshot accuracy · +13ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 18%
  • Avg reaction 514ms

Last 10

  • 7–3 · 70% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 16%
  • Avg reaction 593ms

Last 20

  • 13–7 · 65% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 16%
  • Avg reaction 586ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.3 against its own average).

Aim6.7
Utility5.2
Positioning4.4
Opening Duels3.6
Clutch2.4

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

device

Plays most like device 90% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 577ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.7
Positioning4.4
Utility5.2
Mechanics6.7
Opening Duels2.2
Win Impact6.1

Composite 5.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.01
first ⅓ avg -0.02 → last ⅓ avg -0.01
Reaction time585ms−10ms
first ⅓ avg 596ms → last ⅓ avg 585ms
Headshot accuracy17.2%+2.8%
first ⅓ avg 14.3% → last ⅓ avg 17.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.09Best match rating · 13–7 · dust2, 6 Jun →
32%Best headshot accuracy · 15–15 · cache, 24 Aug →
391msFastest reaction time · 13–6 · ancient, 6 Sept →
13–0Biggest win · cache, 24 Sept →

Across the last 100 tracked matches.

Highlights

6Longest win streak
5–11In matches decided by ≤2 rounds
12Overtime games

Map breakdown

dust2Best map · 64% over 22cacheWeakest map · 38% over 8
MapGradePlayedRecordWin rateAvg rating
dust2A2214–864%-0.01
ancientC219–1243%-0.00
mirageB168–850%-0.01
infernoC156–940%-0.02
nukeC146–843%-0.02
cacheC83–538%-0.02
anubis—21–150%-0.00
overpass—22–0100%-0.07

Across the last 100 tracked matches.

Faceit stats

Combat

108Matches
51%Win rate
0.87Avg K/D
74.2ADR
47%Headshot %

Clutches & streaks

32%1v1 clutch win
22%1v2 clutch win
5Longest win streak

Recent Faceit resultsLLLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage2730%0.8513.0
Nuke2152%0.7112.4
Dust21765%0.8113.9
Ancient1457%1.3817.1
Inferno1362%0.8713.1
Anubis1258%0.6911.1
Overpass250%1.3121.0
Vertigo250%0.427.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.5%Headshot accuracy
32.1%Accuracy (enemy spotted)
34.8%Spray accuracy
80.4%Counter-strafing
9.0°Preaim
577msReaction time
35.7%T opening success
41.8%CT opening success
0.48Enemies flashed / flash
4.3%Flash assists
7.25HE damage / grenade
11.13Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4806 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 35.7304% — below the 40% mark we flag

Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy →

Recent matches

MapScoreRatingHS%Date
inferno7–13-0.0612%8 Oct →
anubis13–100.0111%28 Sept →
ancient13–11-0.0316%28 Sept →
inferno16–120.0327%24 Sept →
cache13–00.0223%24 Sept →
mirage13–50.0413%24 Sept →
inferno13–2-0.0416%24 Sept →
anubis10–13-0.0211%23 Sept →
cache5–13-0.0218%9 Sept →
ancient13–40.0217%9 Sept →
dust213–9-0.0718%9 Sept →
nuke16–14-0.0112%8 Sept →
inferno13–80.0314%7 Sept →
dust211–130.0223%6 Sept →
mirage6–13-0.0718%6 Sept →
cache13–0-0.0111%6 Sept →
ancient13–6-0.0511%6 Sept →
dust213–80.0420%6 Sept →
ancient9–13-0.0314%6 Sept →
cache4–13-0.0819%3 Sept →
ancient7–130.0223%3 Sept →
dust213–70.0628%2 Sept →
dust211–13-0.0228%1 Sept →
mirage13–30.0318%1 Sept →
dust213–80.0422%1 Sept →
mirage10–13-0.0518%29 Aug →
nuke6–13-0.0516%29 Aug →
cache5–13-0.0512%29 Aug →
ancient5–130.0117%29 Aug →
nuke8–13-0.0416%28 Aug →
cache14–16-0.0414%27 Aug →
dust210–13-0.0911%27 Aug →
nuke13–4-0.0421%26 Aug →
dust26–13-0.0429%26 Aug →
inferno5–130.0123%25 Aug →
dust28–130.0220%25 Aug →
ancient13–110.0117%25 Aug →
cache13–70.0314%25 Aug →
dust213–5-0.0512%25 Aug →
ancient8–13-0.0128%24 Aug →
nuke13–6-0.0020%24 Aug →
cache15–15-0.0132%24 Aug →
nuke13–50.0411%8 Jun →
ancient13–90.0620%6 Jun →
dust213–70.0914%6 Jun →
mirage11–13-0.027%6 Jun →
mirage13–3-0.0029%2 Jun →
mirage13–9-0.0410%2 Jun →
dust213–9-0.0212%2 Jun →
inferno11–13-0.0520%26 May →
ancient8–13-0.0414%26 May →
dust215–15-0.0119%24 May →
nuke9–130.0617%24 May →
inferno4–13-0.0326%21 May →
dust216–12-0.0520%21 May →
inferno13–4-0.0013%18 May →
dust213–7-0.0126%18 May →
ancient13–20.0021%18 May →
mirage13–9-0.0314%14 May →
mirage8–130.0017%14 May →
dust210–130.0322%14 May →
inferno6–13-0.0328%14 May →
nuke11–13-0.0612%13 May →
ancient13–160.0025%13 May →
ancient13–70.0727%13 May →
mirage13–80.087%10 May →
inferno13–40.0321%10 May →
inferno6–13-0.0217%10 May →
ancient13–80.0112%26 Apr →
ancient10–13-0.019%26 Apr →
mirage13–80.0119%26 Apr →
ancient11–130.0010%25 Apr →
mirage11–130.0316%25 Apr →
inferno11–13-0.0717%25 Apr →
dust213–11-0.0511%25 Apr →
nuke15–15-0.0513%25 Apr →
dust213–5-0.0210%25 Apr →
mirage15–150.0114%24 Apr →
ancient7–13-0.0311%19 Apr →
nuke12–16-0.0110%19 Apr →
inferno13–11-0.039%19 Apr →
dust213–90.0513%16 Apr →
dust27–13-0.0516%16 Apr →
mirage10–13-0.068%16 Apr →
nuke2–13-0.0317%16 Apr →
ancient14–16-0.0517%14 Apr →
mirage5–13-0.0419%14 Apr →
nuke13–3-0.0129%14 Apr →
ancient10–13-0.0316%13 Apr →
overpass13–10-0.0615%13 Apr →
ancient15–15-0.0511%13 Apr →
mirage13–10.0113%4 Apr →
dust213–7-0.0215%4 Apr →
inferno8–13-0.0317%3 Apr →
overpass13–7-0.088%3 Apr →
inferno2–5-0.037%3 Apr →
nuke13–3-0.0014%3 Apr →
dust213–8-0.0322%24 Mar →
nuke11–13-0.0319%23 Mar →
ancient13–30.0517%23 Mar →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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