mario pees

mario pees — CS2 Stats

US76561197979958912[U:1:19693184]Steam profile ↗✓ No bans

1,206Tracked matches36%Win rate2023Tracked since
CSDB Rating4.2 DevelopingAll-Rounder
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 18 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then — still 1,206 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 32 days played since 27 May 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 9,799 +4,116 28 May4 Jul · 9 days played
5,6839,999peak 9,99928 May4 Jul
9,999Peak Premier in tracked matches
32Days played since 2026-05-27

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Performance scores

Aim53
Positioning37
Utility32

0–100 skill scores via Leetify.

Recent form

STEADY51427Last 10051%Win rateTLLWWWLWWL

Last 10 vs previous 10: +30pp win rate · −0.01 avg rating · −1.6pp headshot accuracy · +27ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 221 · 40% win rate
  • Avg rating -0.07
  • Avg headshot accuracy 14%
  • Avg reaction 784ms

Last 10

  • 541 · 50% win rate
  • Avg rating -0.06
  • Avg headshot accuracy 12%
  • Avg reaction 755ms

Last 20

  • 7121 · 35% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 13%
  • Avg reaction 741ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: All-RounderNo style dimension stands clear of the others in this profile.

Aim5.3
Utility3.2
Positioning3.7
Opening Duels2.1

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 94% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 717ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.3
Positioning3.7
Utility3.2
Mechanics8.2
Opening Duels1.2
Win Impact0.2

Composite 4.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.04−0.02
first ⅓ avg -0.02 → last ⅓ avg -0.04
Reaction time716ms−39ms
first ⅓ avg 755ms → last ⅓ avg 716ms
Headshot accuracy15.2%+0.7%
first ⅓ avg 14.5% → last ⅓ avg 15.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–5 · anubis, 21 Jun
38%Best headshot accuracy · 13–8 · overpass, 18 Jun
516msFastest reaction time · 9–13 · office, 10 Jul
13–0Biggest win · mirage, 8 Aug

Across the last 100 tracked matches.

Highlights

10Longest win streak
37In matches decided by ≤2 rounds
2Overtime games

Map breakdown

anubisBest map · 100% over 5infernoWeakest map · 30% over 10
MapGradePlayedRecordWin rateAvg rating
dust2C1881044%-0.04
ancientC146843%-0.05
mirageA116555%-0.04
infernoD103730%-0.04
nukeS98189%-0.01
cacheA95456%-0.05
officeD93633%-0.01
overpassC73443%-0.03
anubisS550100%0.00
vertigo32167%-0.03
shelter21150%-0.02
eldorado1010%0.04
debris1010%-0.07
train110100%0.01

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (30% over 10). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.2%Headshot accuracy
33.4%Accuracy (enemy spotted)
34.8%Spray accuracy
86.8%Counter-strafing
10.5°Preaim
717msReaction time
32.9%T opening success
36.5%CT opening success
0.37Enemies flashed / flash
4.1%Flash assists
7.56HE damage / grenade
4.90Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 716.9542ms — above the 700ms mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3686 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 32.8501% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

30% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage12–12-0.1115%6 Sept
nuke2–13-0.1011%6 Sept
dust27–13-0.139%6 Sept
ancient13–6-0.0115%5 Sept
inferno13–40.0219%5 Sept
vertigo13–5-0.0519%5 Sept
cache11–13-0.0614%5 Sept
anubis13–10-0.029%23 Aug
nuke7–3-0.080%23 Aug
ancient9–13-0.0411%23 Aug
cache8–13-0.0313%12 Aug
shelter13–70.0217%12 Aug
dust212–16-0.0326%12 Aug
dust20–13-0.0811%8 Aug
inferno8–13-0.0426%8 Aug
mirage13–0-0.020%8 Aug
office5–13-0.114%7 Aug
office4–13-0.0321%3 Aug
dust26–13-0.093%31 Jul
mirage8–13-0.0318%31 Jul
vertigo5–13-0.0611%31 Jul
inferno12–12-0.058%21 Jul
cache13–1-0.0317%21 Jul
ancient11–13-0.0924%21 Jul
office13–100.0515%21 Jul
cache10–13-0.0616%14 Jul
ancient5–13-0.0719%14 Jul
eldorado7–90.0432%11 Jul
debris2–9-0.0721%11 Jul
office13–60.0419%11 Jul
office10–130.0222%10 Jul
shelter8–13-0.0624%10 Jul
office9–13-0.0114%10 Jul
office11–130.0320%8 Jul
mirage8–13-0.047%4 Jul
ancient13–10-0.0216%3 Jul
dust21–13-0.0813%29 Jun
dust212–12-0.0027%29 Jun
ancient9–13-0.0110%29 Jun
overpass9–13-0.0514%29 Jun
overpass12–12-0.0914%24 Jun
nuke13–9-0.0214%24 Jun
dust212–12-0.069%24 Jun
inferno13–9-0.0426%24 Jun
ancient4–13-0.118%23 Jun
cache4–13-0.0823%23 Jun
dust211–13-0.097%23 Jun
dust213–40.0622%23 Jun
dust213–11-0.0117%22 Jun
mirage13–9-0.0316%22 Jun
nuke13–110.089%22 Jun
overpass13–1-0.033%21 Jun
inferno8–13-0.076%21 Jun
anubis13–50.1419%21 Jun
dust213–11-0.0313%21 Jun
office13–6-0.0411%20 Jun
inferno13–40.0218%20 Jun
dust213–8-0.0511%20 Jun
nuke13–6-0.039%20 Jun
inferno12–12-0.0215%20 Jun
ancient3–13-0.0812%19 Jun
dust212–12-0.078%19 Jun
overpass10–13-0.0418%19 Jun
anubis13–6-0.0111%18 Jun
overpass13–8-0.0038%18 Jun
ancient13–7-0.098%18 Jun
nuke13–60.0119%18 Jun
mirage16–13-0.0314%17 Jun
ancient13–7-0.018%17 Jun
dust213–8-0.0229%17 Jun
anubis13–4-0.0411%17 Jun
mirage13–9-0.0524%15 Jun
overpass13–40.0111%15 Jun
inferno3–9-0.1029%15 Jun
inferno11–13-0.058%13 Jun
anubis13–9-0.052%13 Jun
nuke13–4-0.0114%13 Jun
overpass10–130.019%13 Jun
dust213–50.0624%13 Jun
nuke13–60.0614%12 Jun
mirage13–60.0219%12 Jun
cache13–9-0.049%12 Jun
mirage11–13-0.059%11 Jun
ancient13–6-0.0118%11 Jun
nuke13–3-0.0016%11 Jun
dust213–5-0.0211%11 Jun
vertigo13–60.0213%6 Jun
office6–13-0.052%6 Jun
ancient13–10-0.0516%6 Jun
cache13–9-0.0512%6 Jun
train13–50.016%6 Jun
mirage13–40.0012%6 Jun
inferno8–13-0.0414%5 Jun
dust213–20.0317%5 Jun
dust210–13-0.0216%28 May
ancient9–13-0.0418%28 May
mirage6–13-0.1015%28 May
cache13–8-0.0318%27 May
cache13–9-0.0513%27 May
ancient4–13-0.0829%27 May

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches10-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →