SHRIM

SHRIM — CS2 Stats

76561197979210108[U:1:18944380]Steam profile ↗✓ No bans

1,045Tracked matches45%Win rate2020Tracked since
CSDB Rating3.9 LearningPositional Player
Premier CS Rating13,887Blue band · top ~34.3% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 28 Sep 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 13,887 +2,091 25 Aug – 28 Sept · 29 days played
11,79615,252peak 15,25225 Aug28 Sept
15,374Peak Premier in tracked matches
29Days played since 2026-08-25

Premier CS Rating

  • 1,365 below peak (15,252)
  • -1,365 over 30 days · declining
  • Next: Purple band at 15,000 — 1,113 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Blue band first seen 2026-09-11
  • Light Blue band first seen 2026-09-11

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

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CSDB.GGSHRIMPREMIER13,887 · Blue bandcsdb.gg/stats

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Performance scores

Aim49
Positioning46
Utility36

0–100 skill scores via Leetify.

Recent form

STEADY42–55–3Last 10042%Win rateWLLWLWLWWT

Last 10 vs previous 10: 0pp win rate · +0.03 avg rating · −1.9pp headshot accuracy · −22ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 14%
  • Avg reaction 623ms

Last 10

  • 5–4–1 · 50% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 13%
  • Avg reaction 641ms

Last 20

  • 10–9–1 · 50% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 14%
  • Avg reaction 652ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.5 against its own average).

Aim4.9
Utility3.6
Positioning4.6
Opening Duels0.2
Clutch4.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

sh1ro

Plays most like sh1ro 78% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 654ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.9
Positioning4.6
Utility3.6
Mechanics4.7
Opening Duels1.4
Win Impact3.3

Composite 3.9/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03−0.02
first ⅓ avg -0.01 → last ⅓ avg -0.03
Reaction time667ms−55ms
first ⅓ avg 722ms → last ⅓ avg 667ms
Headshot accuracy14.3%−1.7%
first ⅓ avg 16.0% → last ⅓ avg 14.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.19Best match rating · 13–2 · mirage, 10 Sept →
50%Best headshot accuracy · 2–1 · cache, 28 Aug →
453msFastest reaction time · 9–13 · anubis, 22 Sept →
13–1Biggest win · dust2, 21 Sept →

Across the last 100 tracked matches.

Highlights

6Longest win streak
8–5In matches decided by ≤2 rounds
18Overtime games

Map breakdown

infernoBest map · 60% over 5anubisWeakest map · 27% over 11
MapGradePlayedRecordWin rateAvg rating
dust2C2510–1540%0.01
mirageC2310–1343%-0.01
ancientB126–650%-0.03
anubisD113–827%-0.04
nukeC114–736%-0.03
cacheB105–550%-0.01
infernoA53–260%-0.01
train—21–150%-0.04
office—10–10%-0.04

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (27% over 11). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

8Matches
25%Win rate
0.70Avg K/D
63.0ADR
41%Headshot %

Clutches & streaks

40%1v1 clutch win
0%1v2 clutch win
1Longest win streak

Recent Faceit resultsLWLLL

MapMatchesWin rateAvg K/DAvg kills
Anubis333%0.689.7
Ancient20%0.7212.0
Overpass10%0.132.0
Dust21100%1.0716.0
Cache10%0.9415.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.8%Headshot accuracy
35.2%Accuracy (enemy spotted)
37.5%Spray accuracy
71.1%Counter-strafing
10.9°Preaim
654msReaction time
41.5%T opening success
29.8%CT opening success
0.57Enemies flashed / flash
9.5%Flash assists
9.94HE damage / grenade
3.32Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.7674% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.3227 — below the 4 mark we flag

    Grenade Lineups →
  3. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 29.8418% — below the 40% mark we flag

Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

27% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategy →Anubis grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient16–12-0.0212%28 Sept →
dust25–13-0.0119%28 Sept →
dust26–130.0813%27 Sept →
inferno13–6-0.0213%27 Sept →
anubis4–13-0.0511%27 Sept →
anubis13–80.0212%24 Sept →
mirage1–9-0.0822%24 Sept →
ancient13–4-0.0616%23 Sept →
dust29–1-0.0110%22 Sept →
office12–12-0.040%22 Sept →
train13–7-0.0514%22 Sept →
inferno13–10-0.0317%22 Sept →
nuke11–13-0.0313%22 Sept →
anubis9–13-0.1613%22 Sept →
mirage8–13-0.0816%22 Sept →
dust213–1-0.0026%21 Sept →
anubis7–13-0.0513%20 Sept →
cache16–13-0.086%20 Sept →
mirage3–13-0.0113%19 Sept →
dust213–11-0.0217%19 Sept →
inferno8–13-0.017%19 Sept →
cache13–6-0.0112%18 Sept →
dust27–130.0210%17 Sept →
dust213–100.0225%15 Sept →
nuke5–13-0.0413%14 Sept →
anubis9–13-0.0520%12 Sept →
mirage8–13-0.127%12 Sept →
nuke13–20.0418%12 Sept →
nuke7–13-0.0624%11 Sept →
dust27–13-0.0514%11 Sept →
train4–13-0.0411%11 Sept →
nuke4–13-0.0419%10 Sept →
ancient5–13-0.1218%10 Sept →
mirage13–110.0314%10 Sept →
mirage13–20.1922%10 Sept →
mirage9–13-0.0419%8 Sept →
mirage13–2-0.0717%7 Sept →
dust211–13-0.0525%7 Sept →
mirage13–8-0.0021%6 Sept →
cache8–13-0.0323%6 Sept →
inferno13–90.0723%5 Sept →
dust26–13-0.0328%4 Sept →
dust22–13-0.0717%4 Sept →
dust26–130.0718%4 Sept →
nuke13–70.0721%3 Sept →
mirage13–11-0.0513%3 Sept →
mirage13–60.0015%3 Sept →
cache4–130.0411%1 Sept →
mirage8–13-0.0313%1 Sept →
dust213–110.0530%1 Sept →
anubis16–14-0.0426%31 Aug →
dust213–40.0919%31 Aug →
cache1–13-0.1011%31 Aug →
dust214–16-0.0021%31 Aug →
dust212–16-0.0220%31 Aug →
ancient2–130.0120%31 Aug →
ancient0–13-0.0911%31 Aug →
cache8–130.0912%31 Aug →
mirage13–160.0314%31 Aug →
mirage13–16-0.055%31 Aug →
ancient15–15-0.0417%30 Aug →
mirage13–50.0819%30 Aug →
dust213–60.0318%30 Aug →
dust29–13-0.0114%30 Aug →
mirage2–13-0.0522%30 Aug →
dust26–130.0115%30 Aug →
ancient11–13-0.0312%30 Aug →
nuke7–13-0.0710%30 Aug →
dust26–13-0.0124%29 Aug →
nuke13–6-0.068%29 Aug →
mirage9–13-0.0410%29 Aug →
ancient13–6-0.0212%29 Aug →
ancient12–16-0.0210%29 Aug →
mirage13–8-0.0113%29 Aug →
cache5–130.0524%29 Aug →
dust213–70.1619%29 Aug →
anubis8–13-0.039%28 Aug →
dust23–13-0.0111%28 Aug →
anubis8–130.0314%28 Aug →
cache2–10.0350%28 Aug →
inferno15–15-0.0526%27 Aug →
nuke8–13-0.0915%27 Aug →
dust27–13-0.0417%27 Aug →
ancient13–70.0210%27 Aug →
cache13–80.0117%27 Aug →
mirage16–12-0.0114%27 Aug →
mirage16–14-0.0416%27 Aug →
mirage12–160.1114%26 Aug →
anubis14–160.0123%26 Aug →
dust213–5-0.0219%26 Aug →
nuke6–130.0431%26 Aug →
anubis12–16-0.0210%26 Aug →
mirage5–13-0.043%26 Aug →
dust213–4-0.0218%26 Aug →
nuke16–13-0.0517%26 Aug →
anubis13–10-0.0317%26 Aug →
ancient13–80.0515%26 Aug →
ancient16–14-0.048%26 Aug →
cache16–13-0.0413%25 Aug →
mirage3–13-0.069%25 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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