r◌kstarr☆

r◌kstarr☆ — CS2 Stats

DE76561197977597839[U:1:17332111]Steam profile ↗✓ No bans

426Tracked matches38%Win rate2025Tracked since
CSDB Rating4.2 DevelopingPositional Player
Premier CS Rating11,916Blue band · top ~44.7% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 17 Sep 2026 (4 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 25 days played since 30 Jun 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 11,916 +243 30 Jun17 Sept · 18 days played
9,77413,099peak 13,09930 Jun17 Sept
13,199Peak Premier in tracked matches
25Days played since 2026-06-30

Premier CS Rating

  • 1,183 below peak (13,099)
  • +2,018 over 30 days · improving
  • +243 over 90 days
  • Next: Purple band at 15,000 3,084 to go
  • Reached: Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGr◌kstarr☆PREMIER11,916 · Blue bandcsdb.gg/stats

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Performance scores

Aim40
Positioning74
Utility52

0–100 skill scores via Leetify.

Recent form

STEADY41581Last 10041%Win rateWLLWLWWWLL

Last 10 vs previous 10: +20pp win rate · −0.04 avg rating · −0.4pp headshot accuracy · +20ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.04), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 15%
  • Avg reaction 625ms

Last 10

  • 55 · 50% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 13%
  • Avg reaction 594ms

Last 20

  • 8111 · 40% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 13%
  • Avg reaction 584ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.4 against its own average).

Aim4.0
Utility5.2
Positioning7.4
Opening Duels5.4

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

m0NESY

Plays most like m0NESY 59% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 61% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

T-side openings. Opening success drops from 61% on CT to 39% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 597ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 62% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.0
Positioning7.4
Utility5.2
Mechanics2.7
Opening Duels4.9
Win Impact1.0

Composite 4.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.01
first ⅓ avg 0.02 → last ⅓ avg 0.03
Reaction time589ms−32ms
first ⅓ avg 621ms → last ⅓ avg 589ms
Headshot accuracy12.8%−0.4%
first ⅓ avg 13.2% → last ⅓ avg 12.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.22Best match rating · 13–1 · nuke, 26 Aug
29%Best headshot accuracy · 13–3 · cache, 26 Aug
422msFastest reaction time · 13–16 · inferno, 30 Jul
13–0Biggest win · cache, 8 Jul

Across the last 100 tracked matches.

Highlights

5Longest win streak
510In matches decided by ≤2 rounds
9Overtime games

Map breakdown

mirageBest map · 50% over 14anubisWeakest map · 11% over 9
MapGradePlayedRecordWin rateAvg rating
dust2B32151747%0.03
nukeB157847%0.03
mirageB147750%0.01
cacheD124833%0.03
infernoD113827%0.01
anubisD91811%0.01
ancientB63350%0.06
eldorado110100%0.13

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (11% over 9). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.7%Headshot accuracy
33.0%Accuracy (enemy spotted)
33.2%Spray accuracy
62.3%Counter-strafing
10.5°Preaim
597msReaction time
38.6%T opening success
60.9%CT opening success
0.63Enemies flashed / flash
15.6%Flash assists
11.09HE damage / grenade
1.95Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.6821% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 1.9509 — below the 4 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 38.5872% — below the 40% mark we flag

Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

11% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategyAnubis grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke16–120.0410%17 Sept
dust24–13-0.0511%17 Sept
cache4–13-0.0022%17 Sept
anubis13–7-0.0116%17 Sept
ancient6–13-0.0116%4 Sept
nuke13–5-0.067%4 Sept
mirage13–30.0215%4 Sept
dust213–1-0.0111%4 Sept
anubis10–130.009%4 Sept
dust25–130.0611%4 Sept
mirage11–130.0215%4 Sept
mirage13–90.079%4 Sept
inferno13–100.0817%4 Sept
mirage8–130.0512%4 Sept
ancient11–13-0.0114%4 Sept
inferno8–130.0117%4 Sept
cache15–15-0.0412%3 Sept
dust212–160.1110%3 Sept
mirage13–20.0415%3 Sept
nuke10–130.0610%3 Sept
dust25–130.089%3 Sept
inferno14–160.0111%1 Sept
nuke9–130.016%1 Sept
ancient3–13-0.0310%27 Aug
dust213–80.0916%27 Aug
cache7–130.0713%27 Aug
mirage13–60.0716%26 Aug
ancient13–50.2218%26 Aug
dust25–13-0.018%26 Aug
dust212–160.0417%26 Aug
ancient13–80.0813%26 Aug
anubis6–130.0310%26 Aug
dust213–30.0617%26 Aug
dust213–10-0.008%26 Aug
cache13–30.0729%26 Aug
nuke13–10.2222%26 Aug
inferno2–13-0.0718%25 Aug
nuke13–110.0716%25 Aug
dust213–100.0715%25 Aug
anubis3–13-0.0216%24 Aug
nuke11–130.0513%24 Aug
dust213–8-0.0213%21 Aug
dust211–13-0.0116%20 Aug
nuke3–10-0.0617%18 Aug
mirage4–130.019%17 Aug
cache11–130.0616%16 Aug
dust213–100.0314%16 Aug
cache13–9-0.0115%31 Jul
mirage13–80.030%31 Jul
dust26–130.0611%31 Jul
nuke13–2-0.009%31 Jul
dust213–100.0519%31 Jul
inferno13–6-0.0012%31 Jul
ancient13–70.116%31 Jul
nuke13–110.019%31 Jul
anubis6–13-0.0410%30 Jul
anubis11–13-0.0115%30 Jul
inferno13–160.0313%30 Jul
dust22–13-0.0113%30 Jul
cache10–13-0.046%30 Jul
dust29–130.0317%30 Jul
inferno7–13-0.0324%29 Jul
dust214–160.0718%28 Jul
mirage1–13-0.0619%16 Jul
cache2–13-0.0416%16 Jul
anubis14–160.0517%13 Jul
inferno2–130.0221%13 Jul
dust22–13-0.028%13 Jul
dust213–60.0112%9 Jul
mirage6–13-0.028%9 Jul
anubis6–130.0815%9 Jul
nuke6–130.0213%9 Jul
dust213–100.0521%9 Jul
cache13–70.0718%9 Jul
eldorado9–60.1316%9 Jul
cache8–130.0711%8 Jul
cache13–00.137%8 Jul
cache9–13-0.0210%8 Jul
nuke3–13-0.0711%6 Jul
dust22–130.0016%6 Jul
anubis5–13-0.0316%2 Jul
dust29–13-0.108%2 Jul
dust213–11-0.0122%2 Jul
dust213–60.0420%2 Jul
inferno6–130.0113%2 Jul
mirage7–13-0.0111%1 Jul
nuke7–13-0.0317%1 Jul
dust213–90.0815%1 Jul
mirage13–110.0117%1 Jul
dust29–130.0315%1 Jul
dust213–40.1719%1 Jul
mirage13–3-0.0217%1 Jul
mirage6–13-0.0716%1 Jul
nuke10–130.0214%1 Jul
dust213–50.025%1 Jul
inferno13–50.0914%1 Jul
dust26–130.0110%1 Jul
inferno8–13-0.014%1 Jul
dust214–160.026%30 Jun
nuke9–70.1413%30 Jun

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →