aLk'

aLk' — CS2 Stats

DK76561197977284360[U:1:17018632]Steam profile ↗✓ No bans

504Tracked matches59%Win rate2020Tracked since
1,549Hours in CS
CSDB Rating5.8 SolidSupport
WingmanMaster Guardian Elite
Ladder ranks via Leetify
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 34 days played since 6 Sep 2025. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 17,057 -19 6 Sept5 Jul · 25 days played
14,99017,504peak 17,5046 Sept5 Jul
17,690Peak Premier in tracked matches
34Days played since 2025-09-06

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Performance scores

Aim53
Positioning52
Utility61

0–100 skill scores via Leetify.

Recent form

STEADY48502Last 10048%Win rateWWWTLWWLLL

Last 10 vs previous 10: −20pp win rate · −0.00 avg rating · +1.9pp headshot accuracy · +3ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 311 · 60% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 19%
  • Avg reaction 672ms

Last 10

  • 541 · 50% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 22%
  • Avg reaction 699ms

Last 20

  • 1271 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 21%
  • Avg reaction 697ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+2.4 against its own average).

Aim5.3
Utility6.1
Positioning5.2
Opening Duels3.3
Clutch0.0

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 76% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 59% on CT to 24% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 706ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.3
Positioning5.2
Utility6.1
Mechanics7.3
Opening Duels3.6
Win Impact7.9

Composite 5.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.00
first ⅓ avg -0.01 → last ⅓ avg -0.02
Reaction time693ms−8ms
first ⅓ avg 701ms → last ⅓ avg 693ms
Headshot accuracy19.1%+1.3%
first ⅓ avg 17.8% → last ⅓ avg 19.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 13–5 · ancient, 4 Jul
37%Best headshot accuracy · 9–13 · inferno, 26 Oct
484msFastest reaction time · 8–13 · inferno, 29 Oct
13–2Biggest win · nuke, 8 Apr

Across the last 100 tracked matches.

Highlights

4Longest win streak
W3Current streak
910In matches decided by ≤2 rounds
10Overtime games

Map breakdown

mirageBest map · 59% over 17trainWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
nukeB27141352%-0.01
overpassB178947%-0.02
mirageA1710759%-0.02
infernoD124833%-0.01
dust2A95456%-0.01
ancientC73443%0.01
trainD51420%-0.03
anubis42250%-0.02
cache21150%0.00

Across the last 100 tracked matches.

Lifetime stats

78,435Lifetime kills
1.08K/D · Top 50% of tracked players
3,458Matches
43.0%Match win rate
40.3%Headshot %
18.3%Shot accuracy · Top 10% of tracked players
8,372MVPs
1,549Hours (in match)
2,459Bombs planted
988Bombs defused

Most-used weapons

AK-4723,454
AWP7,612
P2502,934
FAMAS1,527
UMP-451,424

Lifetime map wins

6,182inferno
3,910nuke
2,475dust2
2,124train
1,236cbble
992vertigo
38safehouse
25office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

310Matches
50%Win rate
0.90Avg K/D
73.8ADR
36%Headshot %

Clutches & streaks

0%1v1 clutch win
50%1v2 clutch win
10Longest win streak

Recent Faceit resultsLLWWW

MapMatchesWin rateAvg K/DAvg kills
Dust21100%1.3013.0
Ancient1100%2.2220.0
Mirage1100%0.7616.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.2%Headshot accuracy
31.1%Accuracy (enemy spotted)
29.1%Spray accuracy
82.9%Counter-strafing
9.2°Preaim
706msReaction time
23.8%T opening success
58.7%CT opening success
0.68Enemies flashed / flash
6.3%Flash assists
7.23HE damage / grenade
11.66Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 705.7289ms — above the 700ms mark we flag

    Aim Training
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 23.7873% — below the 40% mark we flag

Spend your practice time on Train

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Train callouts & strategy

Recent matches

MapScoreRatingHS%Date
overpass13–80.0113%14 Aug
inferno13–110.0022%14 Aug
nuke10–5-0.0318%9 Aug
mirage12–12-0.0816%9 Aug
mirage6–13-0.0027%23 Jul
cache13–60.0327%23 Jul
dust213–9-0.0122%23 Jul
nuke5–13-0.0517%23 Jul
cache9–13-0.0324%22 Jul
nuke8–130.0234%22 Jul
ancient6–13-0.0119%5 Jul
nuke13–6-0.0321%4 Jul
mirage16–14-0.0416%4 Jul
ancient13–50.1218%4 Jul
dust213–70.0128%4 Jul
inferno6–13-0.0421%30 Jun
dust213–7-0.0022%30 Jun
dust24–13-0.046%30 Jun
mirage13–6-0.0530%28 Jun
nuke13–8-0.0320%28 Jun
overpass13–10-0.0313%27 Apr
mirage13–6-0.0311%26 Apr
dust214–16-0.0614%26 Apr
mirage13–11-0.0412%23 Apr
nuke5–13-0.0622%23 Apr
overpass1–13-0.0925%23 Apr
anubis13–50.0818%21 Apr
dust214–16-0.0514%21 Apr
overpass13–160.0219%8 Apr
nuke13–20.0017%8 Apr
overpass13–70.0114%28 Mar
anubis10–13-0.0416%28 Mar
ancient13–50.0216%28 Mar
nuke13–100.019%28 Mar
ancient11–13-0.0513%28 Mar
dust29–13-0.0027%21 Mar
ancient14–16-0.0314%21 Mar
dust213–90.0221%17 Mar
nuke9–13-0.0510%17 Mar
anubis6–13-0.0711%17 Mar
nuke13–11-0.0210%7 Mar
nuke13–7-0.0310%7 Mar
anubis13–10-0.0712%7 Mar
overpass10–13-0.0318%7 Mar
overpass13–9-0.0018%6 Mar
dust213–30.0417%6 Mar
nuke11–13-0.0218%6 Mar
inferno8–130.0312%29 Oct
mirage13–7-0.0024%29 Oct
nuke13–11-0.0222%29 Oct
nuke13–10-0.0218%26 Oct
mirage13–30.0219%26 Oct
inferno9–13-0.0137%26 Oct
overpass14–16-0.0422%18 Oct
mirage10–13-0.0324%18 Oct
inferno13–6-0.0222%18 Oct
nuke13–80.0316%18 Oct
mirage13–110.0220%1 Oct
inferno14–16-0.0311%1 Oct
nuke7–13-0.0218%1 Oct
inferno10–13-0.0535%27 Sept
train11–13-0.0627%27 Sept
overpass7–13-0.0320%27 Sept
mirage13–11-0.0414%27 Sept
nuke9–13-0.008%27 Sept
inferno15–15-0.016%27 Sept
nuke13–100.0415%26 Sept
mirage13–5-0.0412%26 Sept
overpass13–16-0.0919%26 Sept
nuke5–13-0.056%26 Sept
nuke8–13-0.0322%24 Sept
inferno8–50.1010%24 Sept
ancient4–13-0.0010%24 Sept
mirage5–13-0.0519%24 Sept
nuke3–9-0.1721%24 Sept
overpass4–13-0.1013%24 Sept
inferno10–13-0.0622%22 Sept
nuke10–13-0.0411%22 Sept
overpass9–2-0.0435%21 Sept
nuke10–130.0316%21 Sept
nuke13–30.0412%21 Sept
mirage8–13-0.0121%21 Sept
overpass13–60.0729%18 Sept
nuke13–110.0011%17 Sept
mirage6–13-0.0136%17 Sept
inferno9–13-0.0919%17 Sept
mirage13–7-0.0210%13 Sept
overpass13–8-0.0621%13 Sept
overpass13–40.0816%12 Sept
train10–130.0213%12 Sept
ancient13–30.015%12 Sept
nuke11–13-0.0113%11 Sept
overpass7–13-0.0119%11 Sept
mirage10–130.0227%11 Sept
nuke13–110.1023%10 Sept
train8–13-0.0619%10 Sept
inferno13–70.0230%10 Sept
train7–13-0.0516%6 Sept
overpass14–16-0.0017%6 Sept
train13–100.0212%6 Sept

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →