Nezlie

Nezlie — CS2 Stats

AW76561197976840093[U:1:16574365]Steam profile ↗✓ No bans

795Tracked matches57%Win rate2020Tracked since
CSDB Rating6.7 SolidAll-Rounder
Premier CS Rating25,530Top 10% of 203,724 CSDB-tracked playersRed band · top ~2.7% of ranked players (population est.)
CSDB Leaderboard#16187 of 251093 tracked
FaceitLevel 7Top 42.3% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 2 Aug 2026 (67 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 25,530 +2,243 28 Jun – 2 Aug · 15 days played
22,35026,042peak 26,04228 Jun2 Aug
26,313Peak Premier in tracked matches
27Days played since 2026-06-27

Premier CS Rating

  • 512 below peak (26,042)
  • +3,180 over 30 days · improving
  • Next: Gold band at 30,000 — 4,470 to go
  • Reached: Red band · Pink band · Purple band · Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGNezlieFACEITLevel 7STANDINGTop 42.3% of rankedPREMIER25,530 · Red bandcsdb.gg/stats

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Performance scores

Aim88
Positioning42
Utility47

0–100 skill scores via Leetify.

Recent form

HOT58–38–4Last 10058%Win rateWLLLWWWWWW

Last 10 vs previous 10: +30pp win rate · +0.01 avg rating · −2.0pp headshot accuracy · +53ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 24%
  • Avg reaction 611ms

Last 10

  • 7–3 · 70% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 25%
  • Avg reaction 599ms

Last 20

  • 11–9 · 55% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 26%
  • Avg reaction 572ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: All-Rounder — No style dimension stands clear of the others in this profile.

Aim8.8
Utility4.7
Positioning4.2
Opening Duels4.0
Clutch4.6

Sharp aimerEffective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

device

Plays most like device 85% playstyle similarity

Most alike: aim profile, opening-duel success.

Where you differ: lower utility contribution; lower positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 88 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 46 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 53% on CT to 27% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 550ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.8
Positioning4.2
Utility4.7
Mechanics7.8
Opening Duels2.9
Win Impact7.2

Composite 6.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.01
first ⅓ avg 0.00 → last ⅓ avg -0.01
Reaction time556ms+20ms
first ⅓ avg 536ms → last ⅓ avg 556ms
Headshot accuracy27.9%+4.1%
first ⅓ avg 23.9% → last ⅓ avg 27.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.11Best match rating · 13–9 · inferno, 14 Jul →
100%Best headshot accuracy · 0–13 · nuke, 18 Jul →
289msFastest reaction time · 0–13 · ancient, 18 Jul →
13–0Biggest win · dust2, 18 Jul →

Across the last 100 tracked matches.

Highlights

8Longest win streak
12–4In matches decided by ≤2 rounds
12Overtime games

Map breakdown

cacheBest map · 80% over 10ancientWeakest map · 33% over 12
MapGradePlayedRecordWin rateAvg rating
mirageA2817–1161%-0.00
dust2A1710–759%-0.01
nukeB137–654%-0.00
ancientD124–833%-0.01
infernoA116–555%-0.01
cacheS108–280%0.03
anubisS75–271%-0.04
overpass—21–150%0.01

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (33% over 12). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

522Matches
52%Win rate
1.03Avg K/D
87.8ADR
48%Headshot %

Clutches & streaks

43%1v1 clutch win
25%1v2 clutch win
12Longest win streak

Recent Faceit resultsWLLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage1765%1.2720.0
Dust21547%1.0817.7
Ancient1457%1.0517.1
Inferno1040%1.0319.7
Anubis560%1.0217.8
Cache450%1.4420.0
Nuke450%1.1220.0
Overpass10%0.9518.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

28.1%Headshot accuracy
38.0%Accuracy (enemy spotted)
35.5%Spray accuracy
85.1%Counter-strafing
9.7°Preaim
550msReaction time
27.2%T opening success
53.0%CT opening success
0.75Enemies flashed / flash
7.4%Flash assists
8.36HE damage / grenade
5.61Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 27.1689% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno13–11-0.0313%6 Aug →
ancient1–13-0.1023%6 Aug →
nuke4–13-0.0616%6 Aug →
nuke6–13-0.0234%3 Aug →
mirage13–10.0836%3 Aug →
nuke13–11-0.0233%2 Aug →
cache13–50.0215%2 Aug →
inferno16–13-0.0620%2 Aug →
nuke13–30.1039%2 Aug →
cache13–110.0523%2 Aug →
cache13–50.0020%1 Aug →
mirage13–30.0818%1 Aug →
dust26–13-0.1038%1 Aug →
ancient1–13-0.0720%31 Jul →
inferno8–13-0.0037%31 Jul →
anubis3–13-0.0632%31 Jul →
mirage13–11-0.0528%31 Jul →
nuke13–80.0225%29 Jul →
inferno10–13-0.0029%27 Jul →
ancient11–130.0026%25 Jul →
inferno4–13-0.0443%25 Jul →
dust213–80.0024%25 Jul →
dust29–1-0.0117%25 Jul →
mirage13–7-0.0331%25 Jul →
dust21–60.0340%25 Jul →
ancient16–13-0.0646%25 Jul →
mirage10–130.0331%25 Jul →
mirage1–13-0.0646%25 Jul →
dust213–8-0.0219%25 Jul →
mirage13–90.0329%24 Jul →
mirage13–100.0425%24 Jul →
cache13–110.0432%24 Jul →
mirage7–13-0.0517%24 Jul →
cache13–30.0831%24 Jul →
mirage12–12-0.0126%24 Jul →
nuke13–2-0.0029%24 Jul →
ancient15–15-0.0422%24 Jul →
ancient13–80.0530%24 Jul →
dust213–9-0.0123%24 Jul →
ancient3–130.0127%19 Jul →
dust28–130.0122%19 Jul →
cache13–60.0723%19 Jul →
dust26–30.0133%19 Jul →
cache9–13-0.0413%19 Jul →
mirage13–90.0119%19 Jul →
nuke13–110.0229%18 Jul →
mirage14–16-0.0623%18 Jul →
ancient0–13-0.040%18 Jul →
nuke0–13-0.00100%18 Jul →
mirage8–13-0.0517%18 Jul →
dust213–00.000%18 Jul →
mirage15–15-0.0526%18 Jul →
dust213–11-0.0218%18 Jul →
dust216–14-0.0126%18 Jul →
mirage13–70.0125%18 Jul →
dust29–13-0.0933%17 Jul →
cache13–60.0432%17 Jul →
inferno13–90.1122%14 Jul →
mirage13–10-0.0617%14 Jul →
dust25–13-0.0715%13 Jul →
mirage13–40.0238%13 Jul →
anubis13–10-0.0425%12 Jul →
inferno13–9-0.0430%12 Jul →
cache13–90.0634%12 Jul →
nuke3–13-0.0044%12 Jul →
cache3–130.0222%12 Jul →
mirage13–110.0020%12 Jul →
dust23–70.0526%12 Jul →
inferno13–7-0.0432%11 Jul →
nuke15–15-0.0135%11 Jul →
mirage13–30.0221%11 Jul →
mirage13–10.0826%11 Jul →
nuke13–110.0330%11 Jul →
mirage10–13-0.0222%10 Jul →
overpass11–13-0.013%10 Jul →
nuke2–13-0.076%10 Jul →
mirage13–80.0118%10 Jul →
nuke13–6-0.0123%10 Jul →
mirage16–130.0027%6 Jul →
mirage13–70.0140%6 Jul →
dust213–60.0715%6 Jul →
ancient8–130.0434%6 Jul →
inferno6–13-0.0431%5 Jul →
anubis13–11-0.0532%5 Jul →
anubis13–9-0.0611%5 Jul →
ancient13–60.059%4 Jul →
inferno11–130.0414%4 Jul →
dust213–9-0.0216%3 Jul →
mirage16–130.0414%3 Jul →
dust28–13-0.0342%2 Jul →
anubis16–13-0.0228%1 Jul →
mirage6–13-0.0324%1 Jul →
ancient3–13-0.0127%1 Jul →
inferno16–130.0320%30 Jun →
mirage8–13-0.0724%30 Jun →
mirage5–13-0.0123%29 Jun →
ancient13–20.1029%28 Jun →
anubis16–14-0.0436%28 Jun →
overpass13–60.0417%28 Jun →
anubis1–13-0.0233%27 Jun →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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