shadzke

shadzke — CS2 Stats

76561197976627612[U:1:16361884]Steam profile ↗✓ No bans

986Tracked matches50%Win rate2020Tracked since
CSDB Rating6.1 SolidPositional Player
Premier CS Rating22,423Top 25% of 204,150 CSDB-tracked playersPink band · top ~5.8% of ranked players (population est.)
CSDB Leaderboard#49038 of 251263 tracked
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 4 Oct 2026 (7 days ago). Ranks are recorded once per day this page is viewed.

0Premier CS Rating · 22,423 → 22,423
+3Tracked matches · now 986
+3.6ppWin rate · 46.4% → 50.0%

Rating over time

Premier CS Rating: 22,423 +2,237 30 May – 4 Oct · 35 days played
19,32823,455peak 23,45530 May4 Oct
23,455Peak Premier in tracked matches
1,238Highest Faceit ELO seen on CSDB
47Days played since 2026-05-30

Premier CS Rating

  • 1,032 below peak (23,455)
  • -182 over 30 days · steady
  • +601 over 90 days
  • Next: Red band at 25,000 — 2,577 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-10-04
  • Purple band first seen 2026-10-04

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is recorded after matches CSDB sees, so those points are days actually played — but only from the day tracking started: no feed exposes the ELO a past match ended on, so nothing before it can be backfilled.

Share this profile

CSDB.GGshadzkePREMIER22,423 · Pink bandPEAK ELO1,238csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim72
Positioning62
Utility57

0–100 skill scores via Leetify.

Recent form

STEADY49–45–6Last 10049%Win rateWWWTLWWLLL

Last 10 vs previous 10: +20pp win rate · −0.00 avg rating · −6.0pp headshot accuracy · −13ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.00), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 3–1–1 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 20%
  • Avg reaction 586ms

Last 10

  • 5–4–1 · 50% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 21%
  • Avg reaction 592ms

Last 20

  • 8–10–2 · 40% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 24%
  • Avg reaction 598ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.2 against its own average).

Aim7.2
Utility5.7
Positioning6.2
Opening Duels3.0
Clutch1.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 91% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 61% T opening-duel success — entries that actually open the round.

Areas to improve

CT openings. Opening success drops from 61% on T to 38% on CT — first contacts on the defending side are being lost.

Reaction time. 578ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.2
Positioning6.2
Utility5.7
Mechanics5.1
Opening Duels4.9
Win Impact5.0

Composite 6.1/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.00
first ⅓ avg 0.00 → last ⅓ avg 0.00
Reaction time570ms−98ms
first ⅓ avg 668ms → last ⅓ avg 570ms
Headshot accuracy25.0%+0.1%
first ⅓ avg 24.9% → last ⅓ avg 25.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.09Best match rating · 13–6 · inferno, 13 Jun →
47%Best headshot accuracy · 13–2 · inferno, 9 Sept →
438msFastest reaction time · 10–13 · ancient, 6 Sept →
13–1Biggest win · ancient, 23 Aug →

Across the last 100 tracked matches.

Highlights

5Longest win streak
W3Current streak
9–12In matches decided by ≤2 rounds
13Overtime games

Map breakdown

infernoBest map · 62% over 21mirageWeakest map · 33% over 6
MapGradePlayedRecordWin rateAvg rating
dust2B2211–1150%-0.01
ancientC219–1243%0.01
infernoA2113–862%0.01
nukeC104–640%0.01
anubisA106–460%0.02
cacheC83–538%-0.01
mirageD62–433%-0.03
overpass—21–150%0.00

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (33% over 6). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

23Matches
52%Win rate
0.99Avg K/D
69.5ADR
48%Headshot %

Clutches & streaks

25%1v1 clutch win
20%1v2 clutch win
7Longest win streak

Recent Faceit resultsWWLLL

MapMatchesWin rateAvg K/DAvg kills
Inferno3100%1.2814.0
Cache333%0.8313.7
Mirage367%1.0814.3
Dust2250%1.0814.5
Ancient2100%1.4219.0
Anubis10%0.6712.0
Vertigo10%0.5910.0
Overpass10%0.6213.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

25.2%Headshot accuracy
30.1%Accuracy (enemy spotted)
33.6%Spray accuracy
73.0%Counter-strafing
7.4°Preaim
578msReaction time
61.3%T opening success
38.1%CT opening success
0.59Enemies flashed / flash
4.2%Flash assists
8.08HE damage / grenade
9.14Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 38.1253% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient13–110.0222%4 Oct →
ancient13–3-0.0313%4 Oct →
nuke13–30.0123%4 Oct →
inferno15–150.0328%3 Oct →
dust21–13-0.1015%3 Oct →
inferno13–90.0221%2 Oct →
mirage13–11-0.0318%24 Sept →
mirage14–16-0.0126%23 Sept →
ancient8–130.0221%19 Sept →
cache11–130.0425%18 Sept →
inferno8–13-0.0127%17 Sept →
ancient9–13-0.0230%17 Sept →
dust213–40.0632%16 Sept →
nuke13–110.0021%16 Sept →
dust27–130.0938%16 Sept →
ancient5–13-0.0417%16 Sept →
cache13–7-0.0132%15 Sept →
anubis11–130.0121%14 Sept →
nuke15–150.0123%13 Sept →
dust21–13-0.1133%13 Sept →
dust213–11-0.0428%12 Sept →
ancient13–70.0013%12 Sept →
inferno13–4-0.0624%12 Sept →
anubis13–20.0239%12 Sept →
mirage7–13-0.0126%9 Sept →
dust214–16-0.0019%9 Sept →
inferno13–20.0747%9 Sept →
cache6–130.0129%6 Sept →
dust28–130.0121%6 Sept →
inferno13–80.0632%6 Sept →
ancient10–13-0.0024%6 Sept →
dust213–8-0.0414%6 Sept →
anubis13–70.0420%4 Sept →
inferno7–13-0.0218%4 Sept →
cache13–9-0.0619%4 Sept →
inferno10–13-0.0316%3 Sept →
ancient11–130.0622%3 Sept →
cache13–110.0118%1 Sept →
cache7–13-0.0328%31 Aug →
nuke14–160.0327%31 Aug →
nuke3–00.047%31 Aug →
dust24–13-0.0931%31 Aug →
dust29–130.0718%30 Aug →
ancient8–13-0.0318%30 Aug →
anubis13–3-0.0031%30 Aug →
nuke15–150.0318%29 Aug →
ancient9–130.0223%29 Aug →
ancient13–10.0813%23 Aug →
dust210–130.0124%23 Aug →
nuke13–50.0032%20 Aug →
inferno13–60.0139%9 Aug →
inferno13–70.0024%9 Aug →
ancient11–130.0423%7 Aug →
anubis13–160.0124%7 Aug →
cache15–15-0.0114%2 Aug →
dust212–12-0.0523%29 Jul →
anubis13–30.0723%26 Jul →
nuke11–13-0.0310%19 Jul →
dust213–110.0627%19 Jul →
inferno13–70.0014%17 Jul →
inferno8–1-0.0036%17 Jul →
cache5–13-0.0312%16 Jul →
ancient13–90.0020%14 Jul →
mirage13–8-0.0520%12 Jul →
ancient13–100.0325%11 Jul →
ancient8–13-0.0321%11 Jul →
inferno13–60.0724%5 Jul →
nuke11–13-0.068%5 Jul →
overpass13–70.0416%3 Jul →
dust213–16-0.0428%3 Jul →
ancient13–60.0131%3 Jul →
inferno4–13-0.0229%3 Jul →
anubis13–30.0529%2 Jul →
inferno13–110.0323%2 Jul →
dust213–100.0216%2 Jul →
inferno13–40.0329%28 Jun →
inferno11–130.0525%27 Jun →
dust213–7-0.0327%27 Jun →
dust216–14-0.0321%26 Jun →
dust213–3-0.0124%26 Jun →
dust213–9-0.0126%21 Jun →
ancient13–80.0125%21 Jun →
mirage1–13-0.0718%21 Jun →
anubis10–130.0119%20 Jun →
nuke11–130.0726%20 Jun →
dust211–13-0.0323%20 Jun →
ancient13–10.0621%13 Jun →
inferno13–40.0233%13 Jun →
inferno13–60.0939%13 Jun →
dust216–120.0238%12 Jun →
anubis13–9-0.0117%7 Jun →
inferno15–15-0.0323%7 Jun →
ancient9–13-0.0533%5 Jun →
ancient8–130.0535%5 Jun →
mirage7–13-0.0135%5 Jun →
ancient7–130.0318%5 Jun →
inferno4–13-0.0625%5 Jun →
dust216–140.0126%5 Jun →
overpass6–13-0.0322%30 May →
anubis6–13-0.0313%30 May →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.