(BINGOBONGO) Andrew ♥

(BINGOBONGO) Andrew ♥ — CS2 Stats

KR76561197975805224[U:1:15539496]Steam profile ↗✓ No bans

1,170Tracked matches37%Win rate2020Tracked since
CSDB Rating5.1 DevelopingPositional Player
Premier CS Rating22,826Top 25% of 212,695 CSDB-tracked playersPink band · top ~5.4% of ranked players (population est.)
CSDB Leaderboard#45518 of 259519 tracked
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 29 Oct 2026 (4 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 22,826 -1,444 21 Sept – 29 Oct · 4 days played
21,44424,270peak 24,27021 Sept29 Oct
24,270Peak Premier in tracked matches
15Days played since 2026-08-28

Premier CS Rating

  • 1,444 below peak (24,270)
  • Next: Red band at 25,000 — 2,174 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-21
  • Purple band first seen 2026-09-21

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GG(BINGOBONGO) Andrew ♥PREMIER22,826 · Pink bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim57
Positioning63
Utility59

0–100 skill scores via Leetify.

Recent form

STEADY40–53–7Last 10040%Win rateLWLWWLWLLL

Last 10 vs previous 10: +10pp win rate · −0.04 avg rating · −0.2pp headshot accuracy · +3ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 11%
  • Avg reaction 584ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 12%
  • Avg reaction 593ms

Last 20

  • 7–12–1 · 35% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 12%
  • Avg reaction 591ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.3 against its own average).

Aim5.7
Utility5.9
Positioning6.3
Opening Duels2.7

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 74% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

CT openings. Opening success drops from 56% on T to 39% on CT — first contacts on the defending side are being lost.

Reaction time. 575ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 68% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.7
Positioning6.3
Utility5.9
Mechanics4.0
Opening Duels4.4
Win Impact0.7

Composite 5.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.01
first ⅓ avg 0.03 → last ⅓ avg 0.01
Reaction time582ms+7ms
first ⅓ avg 575ms → last ⅓ avg 582ms
Headshot accuracy13.8%−0.3%
first ⅓ avg 14.1% → last ⅓ avg 13.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 13–5 · mirage, 3 Oct →
31%Best headshot accuracy · 13–3 · mirage, 19 Oct →
359msFastest reaction time · 6–13 · ancient, 25 Sept →
13–1Biggest win · nuke, 3 Oct →

Across the last 100 tracked matches.

Highlights

7Longest win streak
4–10In matches decided by ≤2 rounds

Map breakdown

overpassBest map · 56% over 9infernoWeakest map · 25% over 12
MapGradePlayedRecordWin rateAvg rating
mirageD165–1131%0.03
anubisC135–838%0.01
cacheB136–746%0.01
dust2C135–838%0.04
infernoD123–925%0.02
ancientC125–742%0.02
nukeA116–555%0.03
overpassA95–456%0.03
train—10–10%-0.06

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (25% over 12). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

62Matches
58%Win rate
1.04Avg K/D
—ADR
41%Headshot %

Clutches & streaks

—1v1 clutch win
—1v2 clutch win
6Longest win streak

Recent Faceit resultsWLLLL

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.5%Headshot accuracy
35.5%Accuracy (enemy spotted)
33.9%Spray accuracy
67.8%Counter-strafing
9.1°Preaim
575msReaction time
56.4%T opening success
38.8%CT opening success
0.70Enemies flashed / flash
5.6%Flash assists
10.87HE damage / grenade
7.49Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.5089% — below the 15% mark we flag

    Aim Training →
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 38.8405% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno10–130.0216%29 Oct →
ancient13–80.0112%29 Oct →
anubis3–13-0.054%29 Oct →
mirage13–60.0512%29 Oct →
mirage13–9-0.0111%28 Oct →
mirage7–130.0215%27 Oct →
ancient13–40.0711%27 Oct →
mirage11–13-0.0311%27 Oct →
mirage3–13-0.0319%23 Oct →
cache3–13-0.059%23 Oct →
inferno6–130.0113%23 Oct →
overpass9–130.0815%23 Oct →
ancient9–130.0218%23 Oct →
dust213–60.0515%23 Oct →
anubis13–4-0.039%23 Oct →
cache6–130.0811%23 Oct →
mirage10–130.0315%23 Oct →
nuke13–40.058%23 Oct →
ancient12–120.057%21 Oct →
cache10–130.0010%21 Oct →
inferno13–110.1115%21 Oct →
dust28–130.0720%21 Oct →
dust212–120.0127%20 Oct →
cache12–12-0.058%20 Oct →
overpass7–130.0110%20 Oct →
anubis11–13-0.027%19 Oct →
mirage13–30.0231%19 Oct →
train6–13-0.068%19 Oct →
inferno10–130.0414%19 Oct →
cache13–11-0.0224%19 Oct →
nuke13–40.0218%19 Oct →
dust212–120.0515%17 Oct →
inferno6–13-0.0520%17 Oct →
overpass13–70.0717%17 Oct →
ancient12–12-0.057%17 Oct →
mirage4–13-0.0313%17 Oct →
nuke13–2-0.025%17 Oct →
cache13–80.0513%17 Oct →
anubis13–20.0525%17 Oct →
dust211–130.0312%17 Oct →
overpass13–20.0311%10 Oct →
mirage11–130.1112%10 Oct →
ancient7–130.0116%10 Oct →
nuke4–13-0.0212%10 Oct →
anubis11–130.019%10 Oct →
anubis13–80.0415%3 Oct →
overpass3–13-0.0010%3 Oct →
ancient13–80.0410%3 Oct →
cache13–9-0.0411%3 Oct →
inferno13–100.0214%3 Oct →
mirage13–50.1221%3 Oct →
nuke13–10.1115%3 Oct →
dust28–130.0310%3 Oct →
anubis6–130.0324%3 Oct →
cache7–130.028%25 Sept →
anubis5–130.0213%25 Sept →
overpass13–60.0111%25 Sept →
inferno5–130.0812%25 Sept →
nuke12–120.0622%25 Sept →
cache13–110.0612%25 Sept →
dust213–100.0412%25 Sept →
mirage4–130.0113%25 Sept →
ancient6–13-0.0111%25 Sept →
anubis10–130.0214%12 Sept →
inferno7–130.0013%12 Sept →
mirage7–130.0222%12 Sept →
dust213–30.1113%12 Sept →
overpass13–10.077%12 Sept →
cache2–13-0.0415%12 Sept →
nuke3–13-0.0319%12 Sept →
ancient13–110.0418%12 Sept →
inferno7–13-0.0218%12 Sept →
dust25–130.0213%12 Sept →
mirage11–130.0314%12 Sept →
anubis10–130.019%12 Sept →
anubis13–70.0413%5 Sept →
cache13–40.0615%5 Sept →
mirage13–70.0615%5 Sept →
ancient13–40.0913%5 Sept →
inferno13–80.0010%5 Sept →
dust213–90.0720%5 Sept →
nuke13–50.0918%5 Sept →
nuke1–13-0.076%1 Sept →
dust210–13-0.0019%1 Sept →
ancient12–12-0.0214%1 Sept →
anubis7–13-0.0113%1 Sept →
overpass13–40.088%1 Sept →
dust213–60.0712%1 Sept →
cache3–13-0.0512%1 Sept →
mirage11–130.0213%1 Sept →
inferno11–130.0113%1 Sept →
nuke13–6-0.0110%1 Sept →
nuke9–130.1012%28 Aug →
anubis13–50.0916%28 Aug →
inferno11–130.0414%28 Aug →
ancient4–130.0117%28 Aug →
overpass7–13-0.0317%28 Aug →
dust26–13-0.0312%28 Aug →
cache13–30.1131%28 Aug →
mirage11–130.0510%28 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.