Slinky q:D

Slinky q:D — CS2 Stats

76561197969209908[U:1:8944180]Steam profile ↗✓ No bans

2,801Tracked matches53%Win rate2020Tracked since
CSDB Rating6.4 SolidAll-Rounder
Premier CS Rating20,590Top 50% of 208,191 CSDB-tracked playersPink band · top ~7.9% of ranked players (population est.)
CSDB Leaderboard#73837 of 255830 tracked
FaceitLevel 9Top 20.7% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 19 Oct 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 20,590 -2,080 25 Jun – 19 Oct · 15 days played
18,35724,780peak 24,78025 Jun19 Oct
24,780Peak Premier in tracked matches
19Days played since 2026-06-25

Premier CS Rating

  • 4,190 below peak (24,780)
  • +6 over 90 days
  • Next: Red band at 25,000 — 4,410 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGSlinky q:DFACEITLevel 9STANDINGTop 20.7% of rankedPREMIER20,590 · Pink bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim63
Positioning73
Utility69

0–100 skill scores via Leetify.

Recent form

COLD49–45–6Last 10049%Win rateWLLLLLLWWL

Last 10 vs previous 10: −50pp win rate · +0.00 avg rating · −2.5pp headshot accuracy · −39ms reaction

Win rate down 50pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.00), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 18%
  • Avg reaction 567ms

Last 10

  • 3–7 · 30% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 19%
  • Avg reaction 538ms

Last 20

  • 11–9 · 55% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 21%
  • Avg reaction 557ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: All-Rounder — No style dimension stands clear of the others in this profile.

Aim6.3
Utility6.9
Positioning7.3
Opening Duels7.0

Effective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 69% playstyle similarity

Most alike: utility contribution, opening-duel success.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 61% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Flashes. 0.81 enemies blinded per flash — utility that consistently lands.

Areas to improve

Reaction time. 613ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.3
Positioning7.3
Utility6.9
Mechanics4.8
Opening Duels5.9
Win Impact6.1

Composite 6.4/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.00
first ⅓ avg 0.01 → last ⅓ avg 0.01
Reaction time595ms+18ms
first ⅓ avg 577ms → last ⅓ avg 595ms
Headshot accuracy19.9%−0.2%
first ⅓ avg 20.1% → last ⅓ avg 19.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 13–11 · nuke, 19 Oct →
45%Best headshot accuracy · 5–13 · cache, 12 Jul →
391msFastest reaction time · 6–13 · cache, 2 Sept →
13–2Biggest win · nuke, 15 Jul →

Across the last 100 tracked matches.

Highlights

7Longest win streak
8–10In matches decided by ≤2 rounds
16Overtime games

Map breakdown

nukeBest map · 63% over 19anubisWeakest map · 25% over 8
MapGradePlayedRecordWin rateAvg rating
infernoA2817–1161%0.02
nukeA1912–763%0.05
mirageC166–1038%0.01
cacheC145–936%0.02
anubisD82–625%-0.02
dust2B63–350%-0.01
overpass—42–250%0.01
ancient—32–167%-0.04
train—10–10%-0.01
boulder—10–10%0.05

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (25% over 8). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

829Matches
52%Win rate
1.28Avg K/D
—ADR
40%Headshot %

Clutches & streaks

—1v1 clutch win
—1v2 clutch win
10Longest win streak

Recent Faceit resultsWWLLL

MapMatchesWin rateAvg K/DAvg kills
Anubis250%0.8814.0
Vertigo1100%0.7512.0
Overpass1100%1.0010.0
Nuke10%1.1515.0
Ancient10%0.224.0
Inferno1100%0.8416.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.1%Headshot accuracy
35.0%Accuracy (enemy spotted)
37.1%Spray accuracy
71.5%Counter-strafing
10.4°Preaim
613msReaction time
46.2%T opening success
61.0%CT opening success
0.81Enemies flashed / flash
15.4%Flash assists
10.03HE damage / grenade
12.68Flashes / match

Recommended for you

Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategy →Anubis grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke13–110.1523%19 Oct →
mirage4–13-0.0411%19 Oct →
inferno11–130.0618%19 Oct →
dust23–13-0.0625%19 Oct →
train3–13-0.0111%14 Oct →
nuke6–13-0.0531%2 Sept →
cache6–13-0.0720%2 Sept →
mirage13–70.0318%2 Sept →
inferno13–11-0.0020%2 Sept →
boulder9–130.0517%1 Aug →
inferno13–8-0.0018%1 Aug →
inferno13–110.0317%31 Jul →
mirage13–110.0435%31 Jul →
nuke16–130.0716%31 Jul →
anubis9–13-0.0119%31 Jul →
nuke14–16-0.0419%30 Jul →
inferno13–40.0317%30 Jul →
anubis13–60.0035%30 Jul →
ancient13–8-0.0518%30 Jul →
cache13–8-0.0226%30 Jul →
mirage13–8-0.0229%28 Jul →
nuke13–80.1027%25 Jul →
inferno13–80.0221%25 Jul →
mirage13–16-0.0119%25 Jul →
nuke13–100.0823%25 Jul →
inferno7–130.0010%25 Jul →
cache8–130.0720%25 Jul →
anubis4–13-0.0316%24 Jul →
inferno13–90.0710%24 Jul →
mirage13–16-0.0114%24 Jul →
nuke13–30.0410%24 Jul →
inferno13–90.0618%24 Jul →
dust26–13-0.0624%23 Jul →
cache13–100.0712%23 Jul →
mirage13–50.0421%23 Jul →
cache4–13-0.0220%23 Jul →
inferno15–150.0329%23 Jul →
inferno13–6-0.0416%22 Jul →
cache15–15-0.0312%22 Jul →
nuke13–80.1219%22 Jul →
inferno13–60.085%22 Jul →
nuke9–130.0421%22 Jul →
mirage13–80.0115%22 Jul →
inferno15–150.0125%22 Jul →
mirage15–150.0223%15 Jul →
inferno16–130.0924%15 Jul →
nuke13–110.0417%15 Jul →
mirage6–130.0217%15 Jul →
nuke13–20.0214%15 Jul →
inferno13–40.1120%15 Jul →
cache7–13-0.0618%14 Jul →
anubis12–16-0.0111%14 Jul →
mirage13–90.026%14 Jul →
inferno13–11-0.0126%14 Jul →
dust28–13-0.0125%14 Jul →
inferno11–130.016%14 Jul →
anubis6–13-0.0110%14 Jul →
cache16–130.0616%14 Jul →
inferno13–30.0618%14 Jul →
cache15–150.0014%14 Jul →
mirage14–160.0120%14 Jul →
anubis13–110.0323%13 Jul →
nuke8–130.0211%13 Jul →
cache13–70.0424%13 Jul →
dust213–60.0333%13 Jul →
mirage6–13-0.0421%13 Jul →
inferno5–13-0.0124%13 Jul →
cache4–130.1116%13 Jul →
nuke13–100.0319%13 Jul →
inferno13–9-0.0113%13 Jul →
ancient9–13-0.0712%13 Jul →
cache11–130.0421%13 Jul →
dust213–60.0428%13 Jul →
nuke13–20.0826%13 Jul →
nuke13–100.1317%12 Jul →
nuke7–13-0.0324%12 Jul →
cache13–100.0610%12 Jul →
nuke2–13-0.0318%12 Jul →
inferno11–13-0.0331%12 Jul →
cache5–13-0.0145%12 Jul →
inferno15–150.0724%12 Jul →
overpass14–16-0.0016%6 Jul →
inferno11–130.0423%6 Jul →
mirage10–13-0.0424%6 Jul →
anubis8–13-0.047%6 Jul →
mirage7–130.0123%5 Jul →
inferno13–40.0234%5 Jul →
inferno13–11-0.0112%5 Jul →
nuke14–160.018%5 Jul →
overpass9–13-0.0016%5 Jul →
mirage11–130.0426%5 Jul →
inferno9–13-0.0227%5 Jul →
nuke13–50.0725%1 Jul →
overpass13–100.0411%1 Jul →
dust213–90.0217%1 Jul →
ancient13–80.0019%1 Jul →
inferno13–20.0620%1 Jul →
overpass13–9-0.0027%1 Jul →
anubis9–13-0.0615%1 Jul →
inferno9–13-0.0510%25 Jun →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.