B4sti

B4sti — CS2 Stats

76561197967901074[U:1:7635346]Steam profile ↗✓ No bans

77Tracked matches43%Win rate2020Tracked since
CSDB Rating7.7 StrongAll-Rounder
Premier CS Rating20,422Top 50% of 201,122 CSDB-tracked playersPink band · top ~8% of ranked players (population est.)
CSDB Leaderboard#73870 of 247939 tracked
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 29 Sep 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 20,422 +931 25 Jul – 29 Sept · 28 days played
18,34921,807peak 21,80725 Jul29 Sept
21,912Peak Premier in tracked matches
40Days played since 2020-06-08

Premier CS Rating

  • 1,385 below peak (21,807)
  • +1,094 over 30 days · improving
  • Next: Red band at 25,000 — 4,578 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

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Performance scores

Aim94
Positioning74
Utility56

0–100 skill scores via Leetify.

Recent form

COLD38–34–2Last 7451%Win rateLLLLWLWLLL

Last 10 vs previous 10: −60pp win rate · −0.07 avg rating · −1.7pp headshot accuracy · −3ms reaction

Win rate down 60pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 34%
  • Avg reaction 641ms

Last 10

  • 2–8 · 20% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 31%
  • Avg reaction 622ms

Last 20

  • 10–10 · 50% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 31%
  • Avg reaction 624ms

Newest first, from the last 74 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: All-Rounder — No style dimension stands clear of the others in this profile.

Aim9.4
Utility5.6
Positioning7.4
Opening Duels6.8

Sharp aimerExcellent counter-strafing

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 93% playstyle similarity

Most alike: aim profile, positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 94 — the mechanical foundation is a clear strength.

Counter-strafing. 92% of shots taken properly stopped — movement discipline most players never reach.

T openings. 65% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 611ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.4
Positioning7.4
Utility5.6
Mechanics9.3
Opening Duels7.2
Win Impact2.8

Composite 7.7/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.03
first ⅓ avg 0.00 → last ⅓ avg 0.03
Reaction time602ms−56ms
first ⅓ avg 658ms → last ⅓ avg 602ms
Headshot accuracy30.9%+9.6%
first ⅓ avg 21.3% → last ⅓ avg 30.9%

Rolling 5-match average across the last 74 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.16Best match rating · 13–9 · inferno, 11 Aug →
53%Best headshot accuracy · 9–13 · mirage, 29 Sept →
388msFastest reaction time · 16–19 · overpass, 8 Jun →
13–0Biggest win · dust2, 7 Aug →

Across the last 74 tracked matches.

Highlights

5Longest win streak
L4Current streak
6–3In matches decided by ≤2 rounds
16Overtime games

Map breakdown

ancientBest map · 60% over 5dust2Weakest map · 44% over 16
MapGradePlayedRecordWin rateAvg rating
mirageB179–853%0.01
dust2C167–944%0.01
cacheB168–850%0.03
infernoA148–657%0.03
ancientA53–260%0.01
overpass—32–167%0.00
nuke—21–150%-0.03
anubis—10–10%0.06

Across the last 74 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (44% over 16). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

32.6%Headshot accuracy
37.6%Accuracy (enemy spotted)
40.6%Spray accuracy
92.0%Counter-strafing
8.3°Preaim
611msReaction time
65.1%T opening success
52.3%CT opening success
0.55Enemies flashed / flash
11.5%Flash assists
10.72HE damage / grenade
7.01Flashes / match

Recommended for you

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

44% win rate across 16 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage9–130.0353%29 Sept →
dust211–13-0.0430%29 Sept →
cache10–13-0.0221%25 Sept →
mirage1–13-0.0032%22 Sept →
inferno13–11-0.0132%22 Sept →
cache8–13-0.0724%17 Sept →
dust213–40.0530%14 Sept →
dust28–13-0.0628%11 Sept →
dust210–130.0333%11 Sept →
ancient10–13-0.0123%10 Sept →
cache13–60.1630%10 Sept →
ancient13–80.0335%8 Sept →
dust213–90.0741%8 Sept →
ancient7–130.0327%8 Sept →
cache13–110.0733%8 Sept →
cache5–130.0849%8 Sept →
dust213–30.0820%8 Sept →
mirage13–70.0528%8 Sept →
cache13–70.0327%8 Sept →
inferno13–40.0433%8 Sept →
inferno13–60.0625%7 Sept →
dust21–13-0.040%7 Sept →
mirage13–30.0853%7 Sept →
cache10–130.0834%7 Sept →
mirage4–13-0.0333%1 Sept →
dust213–70.0532%30 Aug →
inferno3–130.0031%30 Aug →
inferno9–130.0239%25 Aug →
mirage9–130.0140%23 Aug →
cache3–13-0.0438%21 Aug →
dust23–13-0.0547%21 Aug →
ancient13–100.0252%19 Aug →
mirage6–130.0138%18 Aug →
ancient13–11-0.0031%16 Aug →
mirage13–100.1130%15 Aug →
mirage11–130.0133%15 Aug →
cache13–80.0928%15 Aug →
mirage10–13-0.0619%14 Aug →
nuke13–11-0.0124%14 Aug →
inferno13–110.0729%13 Aug →
cache13–50.0549%13 Aug →
mirage13–60.0632%12 Aug →
dust29–130.0732%12 Aug →
inferno8–130.0345%11 Aug →
inferno13–90.1636%11 Aug →
dust25–13-0.0927%8 Aug →
dust213–00.0427%7 Aug →
cache13–60.0138%7 Aug →
dust215–150.0525%2 Aug →
mirage10–13-0.0437%27 Jul →
cache15–150.0633%27 Jul →
mirage13–5-0.0521%26 Jul →
nuke11–13-0.0624%26 Jul →
mirage13–9-0.0613%25 Jul →
cache13–1-0.0418%25 Jul →
dust213–100.0427%25 Jul →
mirage13–90.0330%25 Jul →
inferno9–130.0531%23 Jul →
anubis7–130.0625%20 Jul →
dust212–90.0238%19 Jul →
inferno17–50.0114%23 May →
overpass16–140.0018%18 Dec →
inferno16–90.0026%18 Dec →
cache11–160.0018%17 Dec →
mirage16–130.0017%12 Dec →
cache5–160.0018%9 Dec →
dust212–160.0015%9 Dec →
mirage16–120.0017%9 Dec →
inferno16–70.0022%8 Dec →
overpass16–130.0018%8 Dec →
cache16–100.0014%7 Dec →
inferno11–160.0017%6 Dec →
inferno8–160.0023%8 Jun →
overpass16–190.0015%8 Jun →

Match data via Leetify.

Recent teammates

Milestones

Aim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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