Manamade

Manamade — CS2 Stats

76561197966503863[U:1:6238135]Steam profile ↗✓ No bans

1,256Tracked matches43%Win rate2021Tracked since
CSDB Rating3.1 LearningPositional Player
FaceitLevel 5 · 1,189 ELOTop 67.6% of ranked FACEIT players
Ladder ranks via Leetify
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CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 43 days played since 30 Nov 2025. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 13,477 +3,754 9 Jan25 Jun · 19 days played
9,72315,712peak 15,7129 Jan25 Jun
15,821Peak Premier in tracked matches
1,189Highest Faceit ELO seen on CSDB
43Days played since 2025-11-30

Faceit ELO

  • At peak — 1,189
  • Next: Level 6 at 1,201 12 to go
  • Reached: Level 5 · Level 4 · Level 3 · Level 2

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGManamadeFACEITLevel 5 · 1,189 ELOSTANDINGTop 67.6% of rankedPEAK ELO1,189csdb.gg/stats

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Performance scores

Aim37
Positioning58
Utility29

0–100 skill scores via Leetify.

Recent form

STEADY47503Last 10047%Win rateWLWWWLLLWW

Last 10 vs previous 10: +30pp win rate · −0.00 avg rating · +0.3pp headshot accuracy · −55ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.00), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 41 · 80% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 12%
  • Avg reaction 580ms

Last 10

  • 64 · 60% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 12%
  • Avg reaction 571ms

Last 20

  • 911 · 45% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 12%
  • Avg reaction 599ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.8 against its own average).

Aim3.7
Utility2.9
Positioning5.8
Opening Duels3.2
Clutch4.2

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 69% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 597ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 57% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.7
Positioning5.8
Utility2.9
Mechanics1.5
Opening Duels2.7
Win Impact2.8

Composite 3.1/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.01
first ⅓ avg -0.01 → last ⅓ avg -0.02
Reaction time598ms−91ms
first ⅓ avg 689ms → last ⅓ avg 598ms
Headshot accuracy10.7%−1.0%
first ⅓ avg 11.7% → last ⅓ avg 10.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.08Best match rating · 13–4 · ancient, 11 Jan
24%Best headshot accuracy · 5–13 · nuke, 20 Feb
414msFastest reaction time · 14–16 · inferno, 28 May
13–1Biggest win · anubis, 5 Mar

Across the last 100 tracked matches.

Highlights

4Longest win streak
49In matches decided by ≤2 rounds
14Overtime games

Map breakdown

overpassBest map · 89% over 9anubisWeakest map · 31% over 13
MapGradePlayedRecordWin rateAvg rating
nukeC26101638%-0.02
ancientC2391439%-0.03
infernoA2214864%-0.01
anubisD134931%-0.03
overpassS98189%-0.03
cacheC52340%-0.02
dust21010%-0.03
train1010%-0.03

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (31% over 13). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

355Matches
51%Win rate
0.81Avg K/D
67.6ADR
30%Headshot %

Clutches & streaks

41%1v1 clutch win
12%1v2 clutch win
9Longest win streak

Recent Faceit resultsWWWWW

MapMatchesWin rateAvg K/DAvg kills
Ancient3139%0.8311.7
Nuke2568%0.9813.9
Overpass1979%1.0014.3
Inferno1644%0.8811.8
Anubis862%0.8814.6
Train633%0.7612.2
Vertigo2100%2.1218.5
Dust210%0.417.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

10.9%Headshot accuracy
36.4%Accuracy (enemy spotted)
41.6%Spray accuracy
56.9%Counter-strafing
13.3°Preaim
597msReaction time
35.9%T opening success
45.7%CT opening success
0.46Enemies flashed / flash
4.1%Flash assists
7.62HE damage / grenade
1.40Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 13.2603° — above the 12° mark we flag

    Aim Training
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 10.8835% — below the 15% mark we flag

    Aim Training
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.46 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

31% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategyAnubis grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient13–7-0.045%21 Sept
nuke2–13-0.079%21 Sept
ancient13–7-0.087%11 Sept
inferno13–20.0417%11 Sept
cache13–100.0020%11 Sept
anubis3–13-0.0613%1 Sept
nuke10–13-0.057%21 Aug
ancient9–13-0.038%21 Aug
ancient13–90.0113%21 Aug
inferno13–70.0020%17 Aug
ancient11–13-0.0210%17 Aug
nuke10–13-0.0511%11 Aug
cache14–16-0.036%11 Aug
cache5–13-0.059%28 Jul
nuke13–110.0317%28 Jul
ancient9–13-0.049%15 Jul
inferno13–8-0.0415%15 Jul
cache8–13-0.0116%8 Jul
cache13–9-0.017%8 Jul
inferno9–130.0116%25 Jun
ancient10–13-0.054%25 Jun
overpass10–13-0.0611%25 Jun
nuke14–160.017%24 Jun
ancient13–4-0.0111%24 Jun
nuke9–13-0.0611%16 Jun
ancient16–13-0.0211%12 Jun
nuke11–130.0315%12 Jun
overpass13–5-0.004%10 Jun
ancient8–13-0.0012%10 Jun
inferno13–10-0.028%2 Jun
ancient11–13-0.0812%2 Jun
ancient6–13-0.025%1 Jun
anubis10–13-0.057%1 Jun
inferno14–16-0.088%28 May
anubis13–10-0.1013%28 May
inferno13–9-0.039%23 May
inferno0–7-0.080%23 May
nuke13–40.0119%23 May
overpass16–13-0.018%12 May
anubis10–13-0.0310%9 May
ancient2–13-0.0510%9 May
overpass13–8-0.075%5 May
inferno13–6-0.0115%5 May
nuke3–13-0.099%14 Apr
overpass13–10-0.008%14 Apr
inferno13–8-0.0215%6 Apr
ancient15–150.0111%6 Apr
nuke9–13-0.0911%27 Mar
inferno13–30.056%27 Mar
nuke13–30.007%24 Mar
nuke3–13-0.090%14 Mar
overpass13–9-0.025%14 Mar
ancient13–100.0012%14 Mar
nuke21–250.004%14 Mar
anubis13–100.0414%14 Mar
inferno10–13-0.0122%14 Mar
nuke14–16-0.018%14 Mar
inferno13–6-0.0213%14 Mar
ancient5–13-0.083%14 Mar
ancient4–13-0.087%14 Mar
ancient9–13-0.0213%14 Mar
nuke13–8-0.028%14 Mar
nuke16–14-0.0216%13 Mar
anubis14–16-0.0514%13 Mar
anubis6–13-0.048%13 Mar
nuke13–80.015%13 Mar
overpass13–6-0.0418%13 Mar
anubis13–7-0.0121%13 Mar
ancient16–120.0110%13 Mar
inferno5–13-0.028%13 Mar
nuke16–140.0213%8 Mar
anubis9–13-0.0118%8 Mar
overpass13–10-0.059%7 Mar
inferno13–10-0.0314%7 Mar
ancient6–13-0.0416%7 Mar
anubis13–10.0415%5 Mar
inferno13–10-0.0516%1 Mar
inferno13–70.0018%1 Mar
anubis8–13-0.0212%24 Feb
anubis6–13-0.0710%22 Feb
ancient12–12-0.0112%22 Feb
inferno5–13-0.074%20 Feb
nuke5–13-0.0524%20 Feb
anubis8–13-0.009%15 Feb
nuke7–13-0.008%13 Feb
dust215–15-0.0310%13 Feb
nuke13–100.0314%25 Jan
nuke0–8-0.1013%25 Jan
ancient13–40.088%11 Jan
nuke13–90.035%11 Jan
overpass13–6-0.048%9 Jan
inferno13–50.0515%9 Jan
inferno14–160.057%1 Jan
ancient13–8-0.032%1 Jan
nuke13–11-0.0012%12 Dec
nuke5–13-0.036%12 Dec
inferno10–130.008%1 Dec
train9–13-0.039%1 Dec
nuke8–13-0.0316%30 Nov
inferno13–8-0.0216%30 Nov

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →