Dengzoe

Dengzoe — CS2 Stats

76561197965966302[U:1:5700574]Steam profile ↗✓ No bans

2,800Tracked matches59%Win rate2020Tracked since
CSDB Rating7.0 StrongPositional Player
FaceitLevel 10Top 12.4% of ranked FACEIT players
WingmanLegendary Eagle
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 19 Sep 2026 (40 days ago). Ranks are recorded once per day this page is viewed.

+5Tracked matches · now 2,800
+3.5ppWin rate · 55.2% → 58.6%

Rating over time

3,584Highest Faceit ELO seen on CSDB
54Days played since 2025-07-04

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGDengzoeFACEITLevel 10STANDINGTop 12.4% of rankedPEAK ELO3,584csdb.gg/stats

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Performance scores

Aim85
Positioning61
Utility57

0–100 skill scores via Leetify.

Recent form

STEADY48–51–1Last 10048%Win rateWLWLWWWLLW

Last 10 vs previous 10: 0pp win rate · −0.03 avg rating · −4.4pp headshot accuracy · −88ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 24%
  • Avg reaction 480ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 23%
  • Avg reaction 545ms

Last 20

  • 12–7–1 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 25%
  • Avg reaction 589ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+0.9 against its own average).

Aim8.5
Utility5.7
Positioning6.1
Opening Duels5.9
Clutch3.2

Sharp aimerStrong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

device

Plays most like device 97% playstyle similarity

Most alike: opening-duel success, positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 67% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

T-side openings. Opening success drops from 67% on CT to 38% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 588ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.5
Positioning6.1
Utility5.7
Mechanics6.6
Opening Duels5.7
Win Impact7.9

Composite 7.0/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.02
first ⅓ avg -0.01 → last ⅓ avg 0.01
Reaction time573ms+18ms
first ⅓ avg 555ms → last ⅓ avg 573ms
Headshot accuracy24.5%+4.6%
first ⅓ avg 19.9% → last ⅓ avg 24.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 13–4 · overpass, 22 Dec →
50%Best headshot accuracy · 4–2 · cache, 20 Sept →
328msFastest reaction time · 10–13 · mirage, 20 Sept →
13–1Biggest win · dust2, 14 Sept →

Across the last 100 tracked matches.

Highlights

4Longest win streak
5–8In matches decided by ≤2 rounds
9Overtime games

Map breakdown

overpassBest map · 64% over 11infernoWeakest map · 0% over 5
MapGradePlayedRecordWin rateAvg rating
nukeA2212–1055%-0.01
ancientC218–1338%-0.02
trainA1610–663%-0.02
mirageD155–1033%-0.02
overpassA117–464%0.01
dust2B63–350%-0.01
infernoD50–50%-0.04
cache—22–0100%-0.04
anubis—21–150%0.04

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (0% over 5). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

4,496Matches
53%Win rate
1.04Avg K/D
74.8ADR
45%Headshot %

Clutches & streaks

36%1v1 clutch win
21%1v2 clutch win
17Longest win streak

Recent Faceit resultsWWLWL

MapMatchesWin rateAvg K/DAvg kills
Ancient44061%1.0015.0
Nuke26752%0.9515.0
Anubis26254%0.9514.2
Vertigo16765%1.1115.9
Overpass13957%1.0615.1
Train11859%1.0114.8
Mirage7938%0.9315.8
Dust23037%0.7912.7

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

23.7%Headshot accuracy
36.9%Accuracy (enemy spotted)
44.3%Spray accuracy
79.6%Counter-strafing
8.8°Preaim
588msReaction time
38.3%T opening success
66.9%CT opening success
0.60Enemies flashed / flash
12.3%Flash assists
7.87HE damage / grenade
9.09Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 38.3294% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache13–7-0.0421%22 Sept →
mirage8–13-0.0416%22 Sept →
ancient13–110.0216%22 Sept →
mirage10–13-0.0418%20 Sept →
cache4–2-0.0450%20 Sept →
nuke13–40.0921%16 Apr →
ancient13–110.1025%19 Mar →
mirage7–13-0.0637%13 Mar →
anubis8–13-0.0515%13 Mar →
overpass13–8-0.0211%10 Jan →
mirage11–110.0420%9 Jan →
overpass13–30.0425%9 Jan →
overpass13–80.0931%28 Dec →
ancient3–13-0.0332%23 Dec →
overpass13–6-0.0724%23 Dec →
train11–13-0.055%23 Dec →
nuke11–130.0137%22 Dec →
overpass13–40.1329%22 Dec →
dust213–90.0444%21 Dec →
mirage13–70.0224%19 Dec →
train13–70.0424%17 Dec →
ancient8–130.1136%16 Dec →
anubis13–90.1227%16 Dec →
mirage13–80.0326%15 Dec →
ancient13–20.0324%14 Dec →
train14–16-0.0221%27 Oct →
nuke12–16-0.0410%27 Oct →
nuke9–13-0.0221%25 Oct →
ancient10–13-0.0820%25 Oct →
nuke13–40.0331%25 Oct →
inferno11–13-0.0622%24 Oct →
train16–190.0024%24 Oct →
inferno8–13-0.0622%19 Oct →
overpass16–12-0.0017%19 Oct →
train13–9-0.0522%18 Oct →
ancient8–13-0.0619%18 Oct →
train5–13-0.0229%17 Oct →
inferno13–16-0.0123%17 Oct →
overpass4–13-0.0518%16 Oct →
nuke10–13-0.0417%16 Oct →
train13–9-0.0126%15 Oct →
mirage13–30.0136%15 Oct →
nuke2–13-0.0529%15 Oct →
nuke13–110.0821%8 Oct →
inferno8–13-0.0215%28 Sept →
nuke3–13-0.0712%28 Sept →
inferno9–13-0.0623%27 Sept →
ancient6–12-0.0624%27 Sept →
train13–6-0.079%26 Sept →
ancient9–130.0413%18 Sept →
train13–100.0213%18 Sept →
mirage2–13-0.0817%18 Sept →
mirage13–50.0413%17 Sept →
nuke13–6-0.0223%17 Sept →
dust213–10.0719%14 Sept →
dust211–130.0021%13 Sept →
nuke9–13-0.0523%13 Sept →
ancient13–6-0.0523%10 Sept →
ancient13–9-0.0315%8 Sept →
train5–13-0.1115%8 Sept →
overpass8–13-0.047%7 Sept →
nuke13–11-0.0521%7 Sept →
mirage6–13-0.0210%7 Sept →
nuke10–13-0.0217%2 Sept →
dust211–13-0.0626%1 Sept →
ancient16–19-0.0513%1 Sept →
train13–7-0.0016%1 Sept →
nuke13–80.0123%30 Aug →
ancient3–13-0.0721%29 Aug →
overpass9–13-0.0325%29 Aug →
train13–7-0.0110%29 Aug →
ancient13–7-0.0113%29 Aug →
nuke13–60.0331%29 Aug →
ancient3–13-0.0324%29 Aug →
train13–9-0.0210%28 Aug →
train12–16-0.0322%28 Aug →
mirage8–13-0.0820%28 Aug →
nuke13–100.0117%26 Aug →
ancient13–5-0.0115%25 Aug →
nuke7–13-0.0120%19 Aug →
ancient10–13-0.0115%18 Aug →
nuke6–13-0.0518%18 Aug →
ancient11–13-0.0521%17 Aug →
mirage16–13-0.0213%17 Aug →
dust213–9-0.0127%14 Aug →
overpass9–13-0.0216%13 Aug →
nuke13–40.0523%19 Jul →
overpass13–20.1229%19 Jul →
train13–50.0318%14 Jul →
mirage7–13-0.0219%13 Jul →
nuke13–10-0.0225%13 Jul →
mirage10–13-0.0028%8 Jul →
ancient1–13-0.104%8 Jul →
nuke13–100.0015%8 Jul →
nuke13–70.0032%6 Jul →
ancient6–13-0.0315%6 Jul →
mirage11–13-0.0313%6 Jul →
dust24–13-0.0914%5 Jul →
ancient13–60.0332%4 Jul →
train16–13-0.0127%4 Jul →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 101,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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