TompaCo

TompaCo — CS2 Stats

76561197965548532[U:1:5282804]Steam profile ↗✓ No bans

1,754Tracked matches43%Win rate2020Tracked since
CSDB Rating5.1 DevelopingSupport
FaceitLevel 7Top 42.3% of ranked FACEIT players
Ladder ranks via Leetify
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CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. Today is the first observation — history builds from here and cannot be backfilled. Come back after the next session and the change shows above.

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CSDB.GGTompaCoFACEITLevel 7STANDINGTop 42.3% of rankedcsdb.gg/stats

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Performance scores

Aim73
Positioning47
Utility49

0–100 skill scores via Leetify.

Recent form

STEADY56431Last 10056%Win rateLWWLWLWLWL

Last 10 vs previous 10: +20pp win rate · −0.01 avg rating · +1.3pp headshot accuracy · −31ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 32 · 60% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 18%
  • Avg reaction 562ms

Last 10

  • 55 · 50% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 17%
  • Avg reaction 552ms

Last 20

  • 812 · 40% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 16%
  • Avg reaction 567ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+1 against its own average).

Aim7.3
Utility4.9
Positioning4.7
Opening Duels1.5
Clutch4.4

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

device

Plays most like device 92% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 567ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.3
Positioning4.7
Utility4.9
Mechanics4.9
Opening Duels1.7
Win Impact2.8

Composite 5.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.02
first ⅓ avg 0.00 → last ⅓ avg -0.02
Reaction time581ms−52ms
first ⅓ avg 633ms → last ⅓ avg 581ms
Headshot accuracy14.4%−1.7%
first ⅓ avg 16.1% → last ⅓ avg 14.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.11Best match rating · 13–6 · mirage, 16 Mar
40%Best headshot accuracy · 2–2 · cache, 22 May
438msFastest reaction time · 11–13 · cache, 15 Aug
13–2Biggest win · inferno, 16 Jun

Across the last 100 tracked matches.

Highlights

6Longest win streak
106In matches decided by ≤2 rounds
14Overtime games

Map breakdown

overpassBest map · 88% over 8mirageWeakest map · 33% over 6
MapGradePlayedRecordWin rateAvg rating
anubisA2012860%0.00
ancientB179853%-0.01
nukeC1771041%-0.02
infernoB179853%-0.01
cacheS107370%-0.00
overpassS87188%0.02
mirageD62433%-0.03
dust232167%0.03
train110100%0.01
cache_b1010%-0.04

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (33% over 6). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

1,162Matches
49%Win rate
1.00Avg K/D
79.0ADR
43%Headshot %

Clutches & streaks

42%1v1 clutch win
21%1v2 clutch win
11Longest win streak

Recent Faceit resultsLWWLL

MapMatchesWin rateAvg K/DAvg kills
Ancient17652%1.0616.5
Anubis17043%0.9714.9
Inferno14651%0.9915.0
Mirage11650%1.0915.9
Nuke10052%1.1115.9
Dust28850%0.9815.2
Vertigo3438%0.9814.2
Overpass3067%1.1315.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.4%Headshot accuracy
37.2%Accuracy (enemy spotted)
40.7%Spray accuracy
72.0%Counter-strafing
8.1°Preaim
567msReaction time
35.6%T opening success
38.2%CT opening success
0.48Enemies flashed / flash
3.6%Flash assists
11.74HE damage / grenade
5.84Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.4365% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.484 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 35.6286% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient14–16-0.0412%19 Sept
anubis13–9-0.035%19 Sept
ancient13–100.0123%19 Sept
nuke5–13-0.0431%19 Sept
anubis13–6-0.0218%19 Sept
inferno9–13-0.0212%19 Sept
inferno13–110.0019%17 Sept
nuke13–16-0.099%17 Sept
anubis13–11-0.0520%17 Sept
dust213–16-0.0120%3 Sept
anubis16–190.0115%26 Aug
cache4–13-0.0612%26 Aug
nuke10–130.0124%26 Aug
nuke10–13-0.0313%24 Aug
cache13–10-0.0120%24 Aug
nuke13–90.0017%24 Aug
cache11–130.0117%15 Aug
anubis13–90.0516%3 Aug
mirage3–13-0.1310%21 Jul
inferno5–13-0.1012%10 Jul
anubis13–110.0113%10 Jul
ancient13–8-0.034%10 Jul
anubis5–13-0.016%8 Jul
nuke9–13-0.0215%8 Jul
dust216–130.0512%7 Jul
anubis10–13-0.0315%7 Jul
mirage9–13-0.038%7 Jul
cache13–10-0.0216%7 Jul
inferno6–130.0210%7 Jul
anubis16–13-0.0410%6 Jul
inferno13–20.0417%16 Jun
nuke11–13-0.0411%16 Jun
ancient13–110.0516%16 Jun
inferno19–16-0.0310%12 Jun
cache13–30.0231%10 Jun
overpass4–13-0.059%10 Jun
ancient13–60.1113%10 Jun
inferno10–13-0.0023%9 Jun
ancient13–9-0.0313%3 Jun
anubis2–13-0.0512%3 Jun
nuke9–13-0.0112%3 Jun
ancient11–13-0.014%1 Jun
inferno8–13-0.0929%1 Jun
inferno13–100.016%1 Jun
nuke3–13-0.0214%1 Jun
cache13–90.0313%1 Jun
anubis9–13-0.0518%1 Jun
ancient6–13-0.0414%29 May
overpass13–90.0914%29 May
nuke13–20.0313%29 May
ancient13–16-0.0317%29 May
nuke13–16-0.0315%26 May
cache13–60.0329%26 May
anubis13–110.0122%25 May
inferno13–110.009%23 May
nuke13–100.0215%22 May
overpass13–60.0425%22 May
cache2–2-0.0440%22 May
ancient25–220.0116%22 May
inferno13–5-0.0111%21 May
anubis13–40.0619%15 May
cache16–140.0334%15 May
overpass13–110.0321%14 May
ancient13–80.0212%14 May
inferno3–13-0.1013%13 May
anubis13–80.0312%13 May
ancient12–16-0.0212%13 May
anubis5–13-0.0216%8 May
nuke13–60.0223%7 May
anubis13–40.0719%7 May
ancient10–13-0.0711%5 May
inferno13–5-0.016%5 May
cache13–90.0115%5 May
anubis10–13-0.029%28 Apr
nuke13–9-0.0210%28 Apr
overpass16–14-0.0016%28 Apr
anubis9–13-0.0221%21 Mar
inferno13–80.0714%21 Mar
inferno10–130.0321%20 Mar
overpass13–7-0.0019%20 Mar
ancient13–80.0413%20 Mar
nuke13–4-0.0210%19 Mar
mirage11–13-0.0418%18 Mar
ancient10–13-0.0811%17 Mar
overpass13–10-0.0113%17 Mar
anubis13–60.0923%17 Mar
inferno13–9-0.0230%16 Mar
anubis13–70.0017%16 Mar
nuke13–70.0024%16 Mar
inferno11–13-0.0020%16 Mar
dust213–110.0521%16 Mar
ancient6–13-0.0318%16 Mar
mirage13–60.1121%16 Mar
mirage10–13-0.0511%15 Mar
nuke7–13-0.0615%15 Mar
mirage13–7-0.036%14 Mar
overpass16–130.0310%14 Mar
ancient13–60.0323%14 Mar
train13–100.0114%14 Mar
cache_b8–13-0.0413%14 Mar

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →