Tjommrick

Tjommrick — CS2 Stats

UA76561197963532301[U:1:3266573]Steam profile ↗✓ No bans

2,434Tracked matches30%Win rate2020Tracked since
CSDB Rating3.8 LearningSupport
Premier CS Rating9,280Light Blue band · top ~58.3% of ranked players (population est.)
FaceitLevel 4Top 81.0% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 21 Oct 2026 (7 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 9,280 -3,823 2 Mar – 21 Oct · 32 days played
8,61414,485peak 14,4852 Mar21 Oct
14,774Peak Premier in tracked matches
40Days played since 2026-03-02

Premier CS Rating

  • 5,205 below peak (14,485)
  • -2,596 over 30 days · declining
  • Next: Blue band at 10,000 — 720 to go
  • Reached: Blue band · Light Blue band
  • Blue band first seen 2026-09-01
  • Light Blue band first seen 2026-09-01

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGTjommrickFACEITLevel 4STANDINGTop 81.0% of rankedPREMIER9,280 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim38
Positioning45
Utility64

0–100 skill scores via Leetify.

Recent form

COLD39–57–4Last 10039%Win rateLLLLLLLLWL

Last 10 vs previous 10: −40pp win rate · +0.00 avg rating · −1.9pp headshot accuracy · +70ms reaction

Win rate down 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.00), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 0–5 · 0% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 10%
  • Avg reaction 702ms

Last 10

  • 1–9 · 10% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 10%
  • Avg reaction 714ms

Last 20

  • 6–14 · 30% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 11%
  • Avg reaction 679ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+3 against its own average).

Aim3.8
Utility6.4
Positioning4.5
Opening Duels1.0
Clutch1.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 61% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 678ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.8
Positioning4.5
Utility6.4
Mechanics6.5
Opening Duels2.9
Win Impact0.0

Composite 3.8/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03−0.01
first ⅓ avg -0.02 → last ⅓ avg -0.03
Reaction time674ms−9ms
first ⅓ avg 683ms → last ⅓ avg 674ms
Headshot accuracy10.7%−0.3%
first ⅓ avg 11.0% → last ⅓ avg 10.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.20Best match rating · 13–1 · mirage, 24 May →
30%Best headshot accuracy · 13–9 · inferno, 29 Jun →
500msFastest reaction time · 6–13 · cache, 6 Oct →
13–1Biggest win · mirage, 24 May →

Across the last 100 tracked matches.

Highlights

5Longest win streak
L8Current streak
6–11In matches decided by ≤2 rounds
12Overtime games

Map breakdown

ancientBest map · 50% over 18nukeWeakest map · 8% over 12
MapGradePlayedRecordWin rateAvg rating
infernoB2411–1346%-0.01
ancientB189–950%-0.02
anubisD143–1121%-0.03
nukeD121–118%-0.04
dust2C125–742%-0.01
cacheC94–544%-0.03
mirageC52–340%0.02
overpass—43–175%0.01
debris—10–10%-0.20
poseidon—11–0100%-0.05

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (8% over 12). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

85Matches
47%Win rate
0.93Avg K/D
72.9ADR
32%Headshot %

Clutches & streaks

28%1v1 clutch win
19%1v2 clutch win
4Longest win streak

Recent Faceit resultsWWWLW

MapMatchesWin rateAvg K/DAvg kills
Inferno1560%1.0714.5
Ancient1362%1.0811.8
Cache1030%0.8913.2
Nuke540%1.0812.8
Overpass580%0.9113.2
Anubis425%0.6212.3
Dust2250%1.0212.5
Vertigo20%0.497.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

10.6%Headshot accuracy
31.6%Accuracy (enemy spotted)
33.6%Spray accuracy
79.3%Counter-strafing
11.4°Preaim
678msReaction time
49.1%T opening success
34.2%CT opening success
0.56Enemies flashed / flash
3.4%Flash assists
10.98HE damage / grenade
10.74Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 10.6088% — below the 15% mark we flag

    Aim Training →
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 34.2307% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

8% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno10–130.024%21 Oct →
inferno4–13-0.0112%21 Oct →
mirage7–13-0.0510%15 Oct →
mirage3–13-0.0715%12 Oct →
anubis3–13-0.058%12 Oct →
nuke11–13-0.034%12 Oct →
ancient14–160.017%6 Oct →
cache6–13-0.018%6 Oct →
inferno13–60.0415%5 Oct →
nuke6–13-0.0914%5 Oct →
mirage13–80.047%4 Oct →
anubis13–7-0.067%4 Oct →
dust213–50.0226%4 Oct →
inferno13–9-0.0514%4 Oct →
nuke7–13-0.028%4 Oct →
dust210–13-0.007%4 Oct →
inferno11–13-0.0314%3 Oct →
cache13–4-0.098%3 Oct →
ancient5–13-0.0611%27 Sept →
inferno10–130.0113%20 Sept →
cache11–13-0.0414%20 Sept →
ancient16–14-0.047%14 Sept →
dust213–60.0712%14 Sept →
nuke14–16-0.0217%14 Sept →
nuke6–13-0.106%10 Sept →
cache10–13-0.0427%10 Sept →
ancient7–13-0.0810%10 Sept →
anubis16–140.013%16 Aug →
nuke11–13-0.0610%16 Aug →
cache9–13-0.016%16 Aug →
ancient13–8-0.0412%16 Aug →
cache16–130.009%16 Aug →
inferno10–13-0.028%11 Aug →
inferno13–80.039%10 Aug →
dust213–9-0.017%10 Aug →
nuke9–13-0.036%10 Aug →
dust215–15-0.016%10 Aug →
nuke6–13-0.0614%10 Aug →
nuke7–13-0.029%8 Aug →
cache5–13-0.0511%8 Aug →
inferno13–60.0623%8 Aug →
cache13–80.009%7 Aug →
cache13–11-0.0312%5 Aug →
nuke13–60.018%5 Aug →
anubis8–13-0.0310%3 Aug →
ancient13–10-0.0312%3 Aug →
ancient10–13-0.026%3 Aug →
inferno8–13-0.036%20 Jul →
dust28–13-0.0713%20 Jul →
debris2–9-0.2029%20 Jul →
mirage11–13-0.048%17 Jul →
inferno12–50.042%16 Jul →
nuke6–13-0.0319%29 Jun →
inferno13–9-0.0730%29 Jun →
inferno13–9-0.0411%3 Jun →
overpass14–16-0.026%3 Jun →
ancient13–80.014%3 Jun →
dust213–30.0129%3 Jun →
ancient13–20.0219%26 May →
inferno14–160.0121%24 May →
mirage13–10.2016%24 May →
anubis8–13-0.0823%24 May →
ancient7–130.0416%19 Apr →
anubis15–15-0.029%19 Apr →
ancient8–13-0.0220%19 Apr →
inferno11–13-0.0314%19 Apr →
anubis2–13-0.093%14 Apr →
ancient9–13-0.0719%5 Apr →
inferno9–13-0.086%5 Apr →
anubis3–13-0.058%5 Apr →
inferno13–90.1111%1 Apr →
dust28–13-0.0716%30 Mar →
anubis6–13-0.064%26 Mar →
ancient10–130.009%26 Mar →
nuke8–13-0.0714%26 Mar →
ancient10–13-0.026%22 Mar →
dust213–110.0110%19 Mar →
inferno11–13-0.108%19 Mar →
overpass13–110.038%17 Mar →
dust27–13-0.0315%17 Mar →
anubis6–130.003%17 Mar →
ancient13–50.0318%17 Mar →
anubis9–130.0315%15 Mar →
inferno6–13-0.0217%15 Mar →
anubis13–16-0.035%11 Mar →
inferno13–2-0.050%11 Mar →
ancient13–50.0413%11 Mar →
anubis13–50.009%11 Mar →
inferno13–80.0820%9 Mar →
inferno9–60.0517%9 Mar →
dust215–15-0.047%9 Mar →
anubis15–15-0.0516%8 Mar →
poseidon9–6-0.055%8 Mar →
overpass13–50.066%6 Mar →
inferno5–13-0.1121%6 Mar →
ancient13–9-0.097%6 Mar →
ancient13–110.0210%2 Mar →
dust28–130.0116%2 Mar →
inferno4–13-0.1112%2 Mar →
overpass13–9-0.0414%2 Mar →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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