tRIPwire

tRIPwire — CS2 Stats

76561197962858001[U:1:2592273]Steam profile ↗✓ No bans

4,708Tracked matches43%Win rate2020Tracked since
CSDB Rating6.2 SolidSupport
Premier CS Rating21,970Top 50% of 205,416 CSDB-tracked playersPink band · top ~6.3% of ranked players (population est.)
CSDB Leaderboard#54923 of 252727 tracked
FaceitLevel 9 · 1,717 ELOTop 20.7% of ranked FACEIT players
WingmanSupreme Master First Class
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 15 Oct 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 21,970 +1,333 5 Oct – 15 Oct · 4 days played
20,63721,970peak 21,9705 Oct15 Oct
Faceit ELO: 1,717 +0 2 Sept – 6 Sept · 2 observations
1,7171,717peak 1,7172 Sept6 Sept
21,970Peak Premier in tracked matches
1,717Highest Faceit ELO seen on CSDB
50Days played since 2026-07-05

Faceit ELO

  • At peak — 1,717
  • Next: Level 9 at 1,751 — 34 to go
  • Reached: Level 8 · Level 7 · Level 6 · Level 5
  • Level 8 first seen 2026-09-02
  • Level 7 first seen 2026-09-02

Premier CS Rating

  • At peak — 21,970
  • Next: Red band at 25,000 — 3,030 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGtRIPwireFACEITLevel 9 · 1,717 ELOSTANDINGTop 20.7% of rankedPREMIER21,970 · Pink bandPEAK ELO1,717csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim81
Positioning56
Utility56

0–100 skill scores via Leetify.

Recent form

STEADY48–50–2Last 10048%Win rateLLLWWWWLWL

Last 10 vs previous 10: 0pp win rate · −0.01 avg rating · −2.6pp headshot accuracy · −44ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 20%
  • Avg reaction 459ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 18%
  • Avg reaction 501ms

Last 20

  • 10–10 · 50% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 20%
  • Avg reaction 523ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.1 against its own average).

Aim8.1
Utility5.6
Positioning5.6
Opening Duels3.1
Clutch3.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 96% playstyle similarity

Most alike: opening-duel success, aim profile.

Where you differ: lower positioning profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

CSDB Rating breakdown

Aim8.1
Positioning5.6
Utility5.6
Mechanics6.8
Opening Duels4.3
Win Impact2.8

Composite 6.2/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.00
first ⅓ avg 0.01 → last ⅓ avg 0.00
Reaction time520ms−53ms
first ⅓ avg 573ms → last ⅓ avg 520ms
Headshot accuracy21.0%−2.2%
first ⅓ avg 23.2% → last ⅓ avg 21.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 9–7 · inferno, 28 Jul →
63%Best headshot accuracy · 9–6 · vertigo, 26 Aug →
414msFastest reaction time · 8–13 · cache, 27 Sept →
13–1Biggest win · mirage, 15 Aug →

Across the last 100 tracked matches.

Highlights

5Longest win streak
L3Current streak
13–8In matches decided by ≤2 rounds
14Overtime games

Map breakdown

anubisBest map · 73% over 11ancientWeakest map · 17% over 6
MapGradePlayedRecordWin rateAvg rating
nukeC228–1436%0.00
infernoA1710–759%0.02
mirageA149–564%0.01
dust2C135–838%-0.01
cacheC125–742%0.00
anubisS118–373%0.01
ancientD61–517%-0.01
vertigo—42–250%-0.02
train—10–10%0.01

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (17% over 6). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

3,082Matches
51%Win rate
1.01Avg K/D
79.0ADR
48%Headshot %

Clutches & streaks

38%1v1 clutch win
23%1v2 clutch win
12Longest win streak

Recent Faceit resultsLLLLL

MapMatchesWin rateAvg K/DAvg kills
Inferno37655%1.0615.6
Anubis25847%1.0115.6
Nuke25355%1.1317.0
Mirage23146%0.9815.3
Vertigo17955%1.0816.1
Ancient16446%0.9415.0
Dust212144%1.0215.8
Overpass10350%1.0016.2

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.6%Headshot accuracy
35.9%Accuracy (enemy spotted)
37.1%Spray accuracy
80.4%Counter-strafing
9.1°Preaim
523msReaction time
52.5%T opening success
42.2%CT opening success
0.49Enemies flashed / flash
11.4%Flash assists
8.19HE damage / grenade
11.41Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4858 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno10–130.0119%17 Oct →
nuke9–130.0827%16 Oct →
inferno3–13-0.0817%16 Oct →
nuke16–120.0222%15 Oct →
anubis16–13-0.0514%15 Oct →
anubis13–80.0213%14 Oct →
inferno16–14-0.0613%14 Oct →
inferno5–130.0118%10 Oct →
nuke13–90.0319%10 Oct →
vertigo16–190.0122%10 Oct →
anubis13–110.0618%9 Oct →
nuke5–13-0.0524%9 Oct →
mirage16–130.0215%9 Oct →
anubis8–13-0.0516%7 Oct →
anubis13–11-0.0317%7 Oct →
cache16–130.0120%5 Oct →
dust29–13-0.0215%5 Oct →
nuke9–130.0523%5 Oct →
nuke6–13-0.0126%4 Oct →
nuke13–110.0536%4 Oct →
inferno13–160.0218%2 Oct →
mirage13–11-0.0520%2 Oct →
cache5–130.0320%1 Oct →
cache13–8-0.0129%1 Oct →
ancient10–13-0.0116%1 Oct →
anubis13–160.0024%28 Sept →
cache10–130.0332%27 Sept →
dust213–11-0.0317%27 Sept →
cache8–130.0230%27 Sept →
inferno11–13-0.0022%22 Sept →
inferno13–110.0726%21 Sept →
anubis13–9-0.0017%17 Sept →
inferno13–40.0128%17 Sept →
ancient13–110.0215%14 Sept →
mirage11–13-0.0323%8 Sept →
nuke10–13-0.0123%8 Sept →
mirage13–40.0935%4 Sept →
ancient6–13-0.0511%2 Sept →
nuke12–16-0.0319%1 Sept →
dust27–13-0.019%31 Aug →
nuke13–110.0325%30 Aug →
nuke5–13-0.0319%30 Aug →
nuke13–110.0321%28 Aug →
dust213–80.0118%27 Aug →
nuke13–70.0122%27 Aug →
cache13–5-0.0116%26 Aug →
dust210–13-0.0018%26 Aug →
vertigo13–60.0429%26 Aug →
inferno8–80.0745%26 Aug →
vertigo9–6-0.0863%26 Aug →
mirage10–13-0.0320%26 Aug →
anubis13–90.0217%22 Aug →
vertigo11–13-0.0526%19 Aug →
inferno13–80.0615%19 Aug →
ancient5–13-0.0516%18 Aug →
cache10–13-0.0110%15 Aug →
mirage13–10.0624%15 Aug →
cache14–16-0.0317%15 Aug →
anubis13–9-0.0218%15 Aug →
nuke3–13-0.0710%14 Aug →
nuke6–130.0630%14 Aug →
inferno9–1-0.0050%14 Aug →
dust211–130.0824%10 Aug →
ancient8–130.0623%7 Aug →
dust211–13-0.0716%6 Aug →
cache7–130.0028%6 Aug →
dust216–140.0620%5 Aug →
dust213–4-0.0131%5 Aug →
anubis9–130.0713%1 Aug →
mirage11–13-0.0414%1 Aug →
dust215–15-0.0222%1 Aug →
inferno13–7-0.0117%29 Jul →
anubis13–60.0633%28 Jul →
inferno13–40.0625%28 Jul →
nuke0–9-0.170%28 Jul →
inferno9–70.1420%28 Jul →
mirage4–10.0746%28 Jul →
mirage13–70.0626%28 Jul →
dust213–6-0.0117%23 Jul →
nuke13–70.0020%23 Jul →
nuke7–130.1125%22 Jul →
mirage4–13-0.0228%22 Jul →
nuke13–10-0.0038%22 Jul →
nuke10–13-0.0115%21 Jul →
cache16–12-0.0115%21 Jul →
mirage13–80.0016%21 Jul →
mirage10–130.0618%21 Jul →
inferno13–10-0.0218%21 Jul →
nuke11–130.0114%20 Jul →
inferno13–100.0029%20 Jul →
dust21–13-0.0417%19 Jul →
nuke9–13-0.0517%15 Jul →
inferno9–130.0731%14 Jul →
mirage13–11-0.0318%14 Jul →
train3–130.0131%13 Jul →
mirage13–40.0022%13 Jul →
cache13–20.0258%12 Jul →
ancient13–16-0.0324%8 Jul →
cache7–130.0016%7 Jul →
dust25–13-0.0335%5 Jul →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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