KANE:1

KANE:1 — CS2 Stats

AT76561197962697925[U:1:2432197]Steam profile ↗✓ No bans

1,240Tracked matches53%Win rate2020Tracked since
2,751Hours in CS28Hrs last 2 wks
CSDB Rating6.3 SolidSupport
Premier CS Rating19,323Top 50% of 212,133 CSDB-tracked playersPurple band · top ~11.2% of ranked players (population est.)
CSDB Leaderboard#94971 of 259084 tracked
FaceitLevel 8 · 2,030 ELOTop 31.2% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 30 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 19,323 -677 31 Aug – 30 Oct · 27 days played
18,53221,042peak 21,04231 Aug30 Oct
21,387Peak Premier in tracked matches
2,030Highest Faceit ELO seen on CSDB
26Days played since 2026-08-31

Faceit ELO

  • At peak — 2,030
  • Next: 2,500 ELO at 2,500 — 470 to go
  • Reached: Level 10 · Level 9 · Level 8 · Level 7
  • Level 10 first seen 2026-08-31
  • Level 9 first seen 2026-08-31

Premier CS Rating

  • 1,719 below peak (21,042)
  • -676 over 30 days · declining
  • Next: Pink band at 20,000 — 677 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-08-31
  • Purple band first seen 2026-08-31

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is recorded after matches CSDB sees, so those points are days actually played — but only from the day tracking started: no feed exposes the ELO a past match ended on, so nothing before it can be backfilled.

How this compares with the same rank

Median values for Level 8 among CSDB-tracked players (n=15,525), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 8 medianLevel 9 medianvs Level 9
Headshot rate45.7%46.8%48.2%2.5% short
Shot accuracy14.2%13.0%13.2%above
Kill/death ratio0.921.061.070.16 short
Match win rate36.6%46.3%46.9%10.3% short

This profile matches the typical Level 9 player on 1 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Level 9 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGKANE:1FACEITLevel 8 · 2,030 ELOSTANDINGTop 31.2% of rankedPREMIER19,323 · Purple bandPEAK ELO2,030csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim77
Positioning50
Utility61

0–100 skill scores via Leetify.

Recent form

STEADY47–52–1Last 10047%Win rateWLLLWLWWLL

Last 10 vs previous 10: −10pp win rate · +0.01 avg rating · +2.1pp headshot accuracy · −37ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 24%
  • Avg reaction 595ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 19%
  • Avg reaction 572ms

Last 20

  • 9–11 · 45% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 18%
  • Avg reaction 590ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.3 against its own average).

Aim7.7
Utility6.1
Positioning5.0
Opening Duels1.8
Clutch2.4

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 88% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

CT openings. Opening success drops from 56% on T to 38% on CT — first contacts on the defending side are being lost.

Reaction time. 585ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.7
Positioning5.0
Utility6.1
Mechanics6.7
Opening Duels4.2
Win Impact6.1

Composite 6.3/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02+0.01
first ⅓ avg -0.03 → last ⅓ avg -0.02
Reaction time583ms−15ms
first ⅓ avg 598ms → last ⅓ avg 583ms
Headshot accuracy17.5%+0.7%
first ⅓ avg 16.8% → last ⅓ avg 17.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.11Best match rating · 13–5 · inferno, 8 Oct →
43%Best headshot accuracy · 8–13 · ancient, 9 Oct →
320msFastest reaction time · 3–13 · ancient, 28 Oct →
13–0Biggest win · inferno, 16 Oct →

Across the last 100 tracked matches.

Highlights

4Longest win streak
7–5In matches decided by ≤2 rounds
13Overtime games

Map breakdown

infernoBest map · 63% over 19mirageWeakest map · 33% over 9
MapGradePlayedRecordWin rateAvg rating
dust2B2612–1446%-0.01
infernoA1912–763%-0.01
ancientC167–944%-0.02
cacheB126–650%-0.01
nukeC104–640%-0.03
mirageD93–633%-0.02
anubisC83–538%-0.04

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (33% over 9). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

102,389Lifetime kills
0.92K/D
4,398Matches
36.6%Match win rate
45.7%Headshot %
14.2%Shot accuracy · Top 50% of Level 8 players
6,774MVPs
1,945Hours (in match)
6,308Bombs planted
868Bombs defused

Most-used weapons

AK-4741,639
AWP10,682
P2503,257
FAMAS1,957
Tec-91,895

Lifetime map wins

10,813dust2
6,755inferno
2,300train
1,841nuke
1,234cbble
55vertigo
18aztec
17dust

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,113Matches
53%Win rate
0.92Avg K/D
66.5ADR
42%Headshot %

Clutches & streaks

32%1v1 clutch win
23%1v2 clutch win
12Longest win streak

Recent Faceit resultsWWLLW

MapMatchesWin rateAvg K/DAvg kills
Dust27552%0.9314.1
Inferno6055%0.9413.7
Mirage5946%0.9313.3
Nuke3262%0.9613.2
Ancient2343%0.8913.2
Train1844%0.8913.9
Anubis1369%1.0515.8
Overpass1250%1.0614.6

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.7%Headshot accuracy
37.9%Accuracy (enemy spotted)
39.9%Spray accuracy
80.1%Counter-strafing
9.5°Preaim
585msReaction time
55.9%T opening success
37.7%CT opening success
0.58Enemies flashed / flash
4.8%Flash assists
10.43HE damage / grenade
10.84Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 37.6996% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache13–70.0835%30 Oct →
dust28–130.0125%30 Oct →
ancient2–13-0.0113%30 Oct →
inferno9–13-0.0218%30 Oct →
anubis13–110.0028%29 Oct →
ancient3–13-0.1010%28 Oct →
inferno13–8-0.0316%28 Oct →
anubis13–7-0.0413%28 Oct →
inferno10–13-0.0613%27 Oct →
dust213–160.0020%27 Oct →
ancient22–19-0.0121%27 Oct →
cache14–16-0.0118%27 Oct →
inferno13–10-0.0210%27 Oct →
dust211–13-0.0412%26 Oct →
inferno16–14-0.0021%26 Oct →
dust213–9-0.0128%26 Oct →
ancient11–13-0.0210%25 Oct →
dust213–5-0.039%25 Oct →
dust29–13-0.0617%25 Oct →
dust27–13-0.0622%25 Oct →
nuke9–13-0.0015%23 Oct →
dust213–5-0.0411%23 Oct →
ancient9–13-0.0211%23 Oct →
ancient13–6-0.0021%23 Oct →
inferno13–50.0627%23 Oct →
nuke13–4-0.055%23 Oct →
anubis11–13-0.0119%23 Oct →
nuke13–6-0.0114%23 Oct →
cache13–50.0421%23 Oct →
inferno13–20.0316%23 Oct →
inferno13–7-0.0329%23 Oct →
anubis5–13-0.1018%23 Oct →
dust27–13-0.0313%19 Oct →
cache4–13-0.049%19 Oct →
cache13–50.0318%18 Oct →
ancient15–15-0.058%18 Oct →
mirage3–130.0011%17 Oct →
dust210–20.0839%17 Oct →
mirage7–13-0.0020%17 Oct →
dust216–14-0.0519%17 Oct →
mirage13–40.012%16 Oct →
dust213–16-0.0333%16 Oct →
inferno9–130.0114%16 Oct →
inferno13–0-0.0014%16 Oct →
mirage5–13-0.0219%16 Oct →
anubis4–13-0.089%15 Oct →
nuke12–16-0.0524%15 Oct →
nuke13–11-0.0111%15 Oct →
cache13–100.0018%14 Oct →
ancient13–90.0213%14 Oct →
anubis13–50.0324%14 Oct →
dust21–13-0.0525%14 Oct →
inferno13–10-0.0313%14 Oct →
nuke8–13-0.039%14 Oct →
inferno13–9-0.0320%13 Oct →
dust28–130.0119%13 Oct →
cache5–13-0.0023%13 Oct →
nuke5–13-0.0914%12 Oct →
cache13–100.0131%11 Oct →
inferno13–30.0011%11 Oct →
ancient13–10-0.0114%11 Oct →
ancient8–13-0.0343%9 Oct →
mirage9–13-0.0016%9 Oct →
inferno13–50.1120%8 Oct →
ancient13–60.0318%8 Oct →
inferno0–13-0.058%4 Oct →
dust213–60.0411%4 Oct →
mirage5–13-0.0418%4 Oct →
nuke11–13-0.0223%4 Oct →
cache13–16-0.0315%4 Oct →
dust213–11-0.035%30 Sept →
inferno8–13-0.0320%30 Sept →
dust213–40.0518%30 Sept →
inferno7–13-0.0815%27 Sept →
mirage6–13-0.0518%27 Sept →
dust213–11-0.035%27 Sept →
anubis2–13-0.126%24 Sept →
dust213–70.0519%24 Sept →
ancient4–13-0.0612%24 Sept →
dust216–14-0.0125%16 Sept →
ancient13–40.0920%16 Sept →
nuke9–13-0.0125%16 Sept →
dust27–13-0.0120%16 Sept →
inferno9–13-0.0316%16 Sept →
ancient13–7-0.0216%16 Sept →
dust22–13-0.0823%16 Sept →
nuke13–7-0.0319%15 Sept →
cache4–13-0.0316%15 Sept →
dust26–13-0.0133%15 Sept →
cache13–16-0.0324%10 Sept →
anubis8–13-0.0412%10 Sept →
ancient7–13-0.0410%10 Sept →
dust29–130.0212%10 Sept →
dust27–13-0.0224%9 Sept →
inferno13–7-0.0719%9 Sept →
mirage13–9-0.0415%9 Sept →
ancient7–13-0.0410%9 Sept →
mirage16–13-0.0314%9 Sept →
dust216–130.0224%9 Sept →
cache13–5-0.076%9 Sept →

Match data via Leetify.

Recent teammates

Milestones

2K ELO1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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