haTe

haTe — CS2 Stats

76561197962298716[U:1:2032988]Steam profile ↗✓ No bans

4,182Tracked matches48%Win rate2020Tracked since
CSDB Rating5.8 SolidSupport
Premier CS Rating11,453Blue band · top ~47.2% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 30 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 11,453 +5,506 27 Aug – 30 Oct · 47 days played
5,12511,453peak 11,45327 Aug30 Oct
11,612Peak Premier in tracked matches
48Days played since 2026-08-27

Premier CS Rating

  • At peak — 11,453
  • +2,180 over 30 days · improving
  • Next: Purple band at 15,000 — 3,547 to go
  • Reached: Blue band · Light Blue band
  • Light Blue band first seen 2026-09-01

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGhaTePREMIER11,453 · Blue bandcsdb.gg/stats

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Performance scores

Aim67
Positioning56
Utility67

0–100 skill scores via Leetify.

Recent form

STEADY54–42–4Last 10054%Win rateLWWWWLTLLW

Last 10 vs previous 10: 0pp win rate · −0.03 avg rating · −1.3pp headshot accuracy · +29ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 17%
  • Avg reaction 669ms

Last 10

  • 5–4–1 · 50% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 19%
  • Avg reaction 708ms

Last 20

  • 10–9–1 · 50% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 19%
  • Avg reaction 693ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2 against its own average).

Aim6.7
Utility6.7
Positioning5.6
Opening Duels2.1
Clutch4.6

Effective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 81% playstyle similarity

Most alike: opening-duel success, utility contribution.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 64% T opening-duel success — entries that actually open the round.

Flashes. 0.83 enemies blinded per flash — utility that consistently lands.

Areas to improve

CT openings. Opening success drops from 64% on T to 39% on CT — first contacts on the defending side are being lost.

Reaction time. 672ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.7
Positioning5.6
Utility6.7
Mechanics6.9
Opening Duels5.4
Win Impact4.4

Composite 5.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.01
first ⅓ avg -0.01 → last ⅓ avg -0.02
Reaction time671ms−46ms
first ⅓ avg 717ms → last ⅓ avg 671ms
Headshot accuracy20.4%−4.8%
first ⅓ avg 25.2% → last ⅓ avg 20.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 13–5 · cache, 25 Sept →
40%Best headshot accuracy · 13–11 · cache, 16 Sept →
438msFastest reaction time · 2–13 · anubis, 31 Aug →
13–0Biggest win · ancient, 22 Sept →

Across the last 100 tracked matches.

Highlights

5Longest win streak
12–5In matches decided by ≤2 rounds
9Overtime games

Map breakdown

infernoBest map · 82% over 17mirageWeakest map · 31% over 16
MapGradePlayedRecordWin rateAvg rating
nukeB2211–1150%-0.01
dust2B179–853%-0.02
infernoS1714–382%-0.01
mirageD165–1131%-0.03
cacheB137–654%0.01
ancientA85–363%0.01
anubisC73–443%-0.04

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (31% over 16). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

88Matches
45%Win rate
0.86Avg K/D
72.3ADR
43%Headshot %

Clutches & streaks

43%1v1 clutch win
12%1v2 clutch win
4Longest win streak

Recent Faceit resultsLLLLW

MapMatchesWin rateAvg K/DAvg kills
Mirage425%1.0015.8
Inferno333%0.6910.0
Ancient333%0.517.7
Anubis20%0.478.0
Nuke250%1.4117.0
Vertigo1100%1.0018.0
Dust210%0.7213.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.2%Headshot accuracy
36.2%Accuracy (enemy spotted)
33.1%Spray accuracy
81.2%Counter-strafing
9.4°Preaim
672msReaction time
64.4%T opening success
39.0%CT opening success
0.83Enemies flashed / flash
5.6%Flash assists
9.68HE damage / grenade
6.70Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 39.0159% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

31% win rate across 16 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage10–130.0123%30 Oct →
anubis13–7-0.0312%30 Oct →
nuke13–8-0.0613%30 Oct →
dust213–11-0.0215%28 Oct →
dust213–9-0.0424%28 Oct →
mirage7–13-0.1022%26 Oct →
nuke15–15-0.0222%24 Oct →
nuke2–13-0.0628%23 Oct →
nuke0–13-0.0813%23 Oct →
inferno13–4-0.0117%22 Oct →
anubis4–13-0.0719%22 Oct →
mirage7–13-0.0322%22 Oct →
nuke16–13-0.0324%20 Oct →
mirage13–11-0.0323%20 Oct →
ancient16–130.0315%19 Oct →
inferno13–3-0.0016%17 Oct →
dust216–13-0.0022%17 Oct →
dust24–130.0220%16 Oct →
inferno7–13-0.0119%16 Oct →
dust28–13-0.0421%16 Oct →
mirage13–110.0132%16 Oct →
nuke13–80.1022%15 Oct →
nuke10–130.0531%15 Oct →
mirage0–8-0.0519%15 Oct →
ancient7–13-0.0716%14 Oct →
cache4–13-0.0123%14 Oct →
ancient10–130.0114%13 Oct →
mirage5–13-0.0922%13 Oct →
inferno13–70.0231%13 Oct →
inferno13–11-0.036%11 Oct →
cache16–14-0.0319%10 Oct →
nuke13–110.0035%9 Oct →
cache10–130.0417%9 Oct →
inferno13–100.0016%9 Oct →
mirage13–80.0123%9 Oct →
inferno4–13-0.0222%8 Oct →
nuke13–11-0.0626%8 Oct →
nuke15–150.0224%7 Oct →
dust213–110.0227%5 Oct →
mirage7–13-0.0619%3 Oct →
ancient10–13-0.0419%3 Oct →
dust216–12-0.0220%3 Oct →
mirage7–13-0.0524%2 Oct →
cache13–9-0.0120%2 Oct →
anubis14–160.0326%2 Oct →
inferno13–8-0.0624%1 Oct →
anubis13–10-0.0324%1 Oct →
dust213–50.0524%30 Sept →
anubis13–10-0.0918%30 Sept →
mirage8–13-0.0412%29 Sept →
nuke13–9-0.0317%29 Sept →
inferno13–110.0422%28 Sept →
ancient13–50.0814%28 Sept →
mirage13–30.1118%27 Sept →
dust26–13-0.0723%27 Sept →
nuke13–7-0.0118%26 Sept →
cache7–13-0.0330%26 Sept →
inferno13–70.0427%26 Sept →
cache13–50.1217%25 Sept →
nuke13–110.0118%25 Sept →
mirage5–13-0.0921%24 Sept →
nuke13–90.0415%24 Sept →
cache11–130.0429%22 Sept →
ancient13–00.0326%22 Sept →
inferno13–6-0.0120%22 Sept →
dust210–13-0.0419%21 Sept →
nuke10–13-0.0131%21 Sept →
mirage13–70.0130%21 Sept →
nuke13–50.0526%20 Sept →
dust213–8-0.0223%19 Sept →
cache11–13-0.0428%19 Sept →
dust213–70.0319%19 Sept →
cache13–70.0220%18 Sept →
inferno13–100.0223%18 Sept →
cache13–11-0.0340%16 Sept →
ancient13–9-0.0424%16 Sept →
mirage9–13-0.0825%15 Sept →
nuke15–150.0123%13 Sept →
anubis2–130.0329%10 Sept →
dust213–10-0.0719%10 Sept →
mirage5–130.0329%10 Sept →
inferno13–7-0.0224%9 Sept →
nuke11–130.0224%8 Sept →
nuke13–110.0324%7 Sept →
inferno13–100.0320%7 Sept →
inferno13–5-0.0225%6 Sept →
nuke8–13-0.0538%6 Sept →
dust212–12-0.0732%5 Sept →
nuke9–13-0.0221%5 Sept →
nuke11–13-0.0618%5 Sept →
dust29–13-0.0119%4 Sept →
cache6–13-0.0729%4 Sept →
inferno13–3-0.0119%4 Sept →
ancient13–00.0740%2 Sept →
dust25–130.0218%2 Sept →
anubis2–13-0.1233%31 Aug →
inferno9–13-0.0616%29 Aug →
dust25–13-0.0629%29 Aug →
cache13–100.0820%29 Aug →
cache13–50.0127%27 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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