Mankind — CS2 Stats

76561197962223882[U:1:1958154]

1,456Tracked matches55%Win rate2022Tracked since
CSDB Rating4.8 Developing
Premier CS Rating21,571Top 50% of 17,162 CSDB-tracked playersPink band · top ~6.8% of ranked players (population est.)
CSDB Leaderboard#10651 of 33728 tracked
WingmanLegendary Eagle Master
Ladder ranks via Leetify

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CSDB.GGMankindPREMIER21,571 · Pink bandcsdb.gg/stats

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Performance scores

Aim59
Positioning45
Utility47

0–100 skill scores via Leetify.

Recent form

STEADY53443Last 10053%Win rateWLWWLWLWWL

Last 10 vs previous 10: +10pp win rate · -0.00 avg rating

Player DNA

Aim5.9
Aggression3.2
Utility4.7
Positioning4.5
Opening Duels0.0
Clutch3.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 80% playstyle similarity

Most alike: opening-fight frequency, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 37% on CT to 19% on T — the same duels are being taken with worse setups on the attacking side.

Counter-strafing. Only 68% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.9
Positioning4.5
Utility4.7
Mechanics4.0
Opening Duels0.9
Win Impact6.7

Composite 4.8/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.00
first ⅓ avg 0.01 → last ⅓ avg 0.01
Reaction time545ms−47ms
first ⅓ avg 592ms → last ⅓ avg 545ms
Headshot accuracy16.6%+1.0%
first ⅓ avg 15.6% → last ⅓ avg 16.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.20Best rating — inferno 9–6
133Biggest win — cache
8Longest win streak
63In matches decided by ≤2 rounds
8Overtime games

Map breakdown

cacheBest map · 82% over 11dust2Weakest map · 29% over 7
MapGradePlayedRecordWin rateAvg rating
infernoA1810856%0.02
nukeA1610663%0.01
anubisC146843%0.02
ancientC125742%0.00
cacheS119282%0.01
mirageS75271%-0.01
dust2D72529%-0.02
vertigoC52340%-0.01
overpassA53260%0.03
train4040%-0.01
office110100%0.02

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (29% over 7). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

358Matches
52%Win rate
1.01Avg K/D
71.6ADR
39%Headshot %

Clutches & streaks

38%1v1 clutch win
25%1v2 clutch win
9Longest win streak

Recent Faceit resultsWLLWW

MapMatchesWin rateAvg K/DAvg kills
Anubis10449%0.9514.0
Vertigo6760%1.1115.1
Ancient5244%0.9814.2
Inferno4643%1.0614.5
Nuke3962%1.0614.0
Mirage1953%0.8713.6
Dust21540%0.8311.8
Overpass1070%1.0214.9

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.0%Headshot accuracy
30.0%Accuracy (enemy spotted)
33.8%Spray accuracy
67.8%Counter-strafing
7.7°Preaim
540msReaction time
19.3%T opening success
37.2%CT opening success
0.49Enemies flashed / flash
4.0%Flash assists
7.51HE damage / grenade
7.38Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4947 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 19.3471% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno13–11-0.0412%28 Aug
anubis5–13-0.0019%28 Aug
mirage13–10-0.0011%28 Aug
cache13–6-0.0118%27 Aug
nuke2–13-0.0615%27 Aug
cache13–50.116%27 Aug
inferno8–13-0.0113%24 Aug
cache13–6-0.0118%24 Aug
inferno7–10.158%24 Aug
vertigo7–130.0013%20 Aug
ancient13–80.0723%20 Aug
dust213–9-0.0117%20 Aug
nuke9–130.0213%19 Aug
cache13–3-0.0014%18 Aug
inferno13–40.0112%17 Aug
ancient2–13-0.0111%13 Aug
train5–130.0118%13 Aug
train12–120.088%12 Aug
inferno13–60.0331%12 Aug
inferno9–13-0.0510%7 Aug
cache13–50.0113%7 Aug
inferno7–13-0.0015%7 Aug
vertigo13–11-0.0324%6 Aug
inferno13–30.1427%6 Aug
inferno8–13-0.0511%5 Aug
dust24–13-0.0726%1 Aug
anubis4–13-0.0522%28 Jul
ancient4–13-0.1018%28 Jul
nuke13–9-0.0415%28 Jul
anubis13–110.0719%28 Jul
cache7–13-0.0427%28 Jul
anubis13–30.0821%28 Jul
ancient16–130.0122%23 Jul
nuke13–10-0.0117%23 Jul
nuke16–140.0018%22 Jul
cache13–60.0324%22 Jul
inferno9–60.2032%22 Jul
inferno13–40.0619%17 Jul
mirage13–40.0412%17 Jul
nuke7–13-0.0113%15 Jul
cache6–13-0.0211%15 Jul
ancient13–100.0513%15 Jul
office13–80.0221%12 Jul
cache13–90.0418%6 Jul
mirage8–13-0.0114%26 Jun
anubis13–11-0.017%25 Jun
nuke13–7-0.046%25 Jun
inferno13–80.0113%25 Jun
nuke13–9-0.0412%24 Jun
anubis13–70.0216%24 Jun
nuke13–100.0614%23 Jun
inferno20–220.0118%23 Jun
ancient2–13-0.0311%23 Jun
ancient13–10-0.0415%22 Jun
dust216–12-0.0119%22 Jun
overpass5–130.0120%22 Jun
anubis9–13-0.029%21 Jun
ancient6–130.0028%21 Jun
overpass13–70.1016%20 Jun
train12–12-0.0710%19 Jun
train6–13-0.0521%18 Jun
anubis9–13-0.0211%16 Jun
inferno8–130.0223%16 Jun
dust27–13-0.0313%16 Jun
mirage13–4-0.027%15 Jun
anubis7–13-0.046%15 Jun
cache13–100.0520%14 Jun
nuke13–8-0.0018%14 Jun
anubis13–60.1318%12 Jun
mirage9–13-0.0919%12 Jun
overpass13–110.0615%12 Jun
anubis9–130.0311%12 Jun
mirage13–40.0217%12 Jun
inferno13–100.0122%12 Jun
dust26–13-0.004%12 Jun
ancient13–16-0.0124%11 Jun
ancient6–13-0.0113%11 Jun
anubis10–130.0819%10 Jun
ancient13–70.1013%10 Jun
ancient3–13-0.0014%9 Jun
nuke13–80.0116%9 Jun
vertigo5–130.0329%9 Jun
vertigo4–13-0.0321%9 Jun
overpass13–10-0.0013%5 Jun
mirage13–8-0.0119%5 Jun
anubis11–13-0.0214%4 Jun
nuke9–130.0414%4 Jun
overpass5–13-0.0313%4 Jun
dust212–16-0.0313%4 Jun
vertigo13–5-0.0011%3 Jun
inferno8–8-0.089%28 May
anubis13–9-0.0214%28 May
nuke13–8-0.018%26 May
cache13–80.018%26 May
inferno13–90.0415%26 May
nuke12–160.0619%23 May
inferno11–130.0016%23 May
nuke6–13-0.0415%22 May
dust213–16-0.0224%22 May
nuke13–40.1316%20 May

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →