tico

tico — CS2 Stats

CH76561197961122523[U:1:856795]Steam profile ↗✓ No bans

2,322Tracked matches50%Win rate2020Tracked since
6,193Hours in CS49Hrs last 2 wks
CSDB Rating7.2 StrongPositional Player
FaceitLevel 10 · 2,327 ELOTop 12.4% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 22 Sep 2026 (25 days ago). Ranks are recorded once per day this page is viewed.

0Faceit ELO · 2,327 → 2,327
+50Tracked matches · now 2,322
+1.7ppWin rate · 48.3% → 50.0%

Rating over time

Faceit ELO: 2,327 +0 13 Sept – 22 Sept · 2 observations
2,3272,327peak 2,32713 Sept22 Sept
2,327Highest Faceit ELO seen on CSDB
42Days played since 2026-08-02

Faceit ELO

  • At peak — 2,327
  • Next: 2,500 ELO at 2,500 — 173 to go
  • Reached: Level 10 · Level 9 · Level 8 · Level 7
  • Level 10 first seen 2026-09-13
  • Level 9 first seen 2026-09-13

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches63——
Win rate56%——
K/D1.46——
Headshot %82%——

Measured 13 Sep 2026 → 17 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 10 among CSDB-tracked players (n=30,061), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 10 median
Headshot rate74.7%50.9%
Shot accuracy21.0%13.7%
Kill/death ratio0.871.09
Match win rate45.3%48.4%

Share this profile

CSDB.GGticoFACEITLevel 10 · 2,327 ELOSTANDINGTop 12.4% of rankedPEAK ELO2,327csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim93
Positioning66
Utility60

0–100 skill scores via Leetify.

Recent form

COLD53–44–3Last 10053%Win rateWLWLLTWLLL

Last 10 vs previous 10: −20pp win rate · −0.03 avg rating · +1.0pp headshot accuracy · +8ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 25%
  • Avg reaction 478ms

Last 10

  • 3–6–1 · 30% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 24%
  • Avg reaction 464ms

Last 20

  • 8–11–1 · 40% win rate
  • Avg rating 0.06
  • Avg headshot accuracy 23%
  • Avg reaction 460ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.2 against its own average).

Aim9.3
Utility6.0
Positioning6.6
Opening Duels4.8
Clutch4.4

Sharp aimerStrong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 96% playstyle similarity

Most alike: aim profile, positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 93 — the mechanical foundation is a clear strength.

CT openings. 62% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 62% on CT to 38% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.3
Positioning6.6
Utility6.0
Mechanics7.8
Opening Duels5.1
Win Impact5.0

Composite 7.2/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.05+0.03
first ⅓ avg 0.02 → last ⅓ avg 0.05
Reaction time459ms−48ms
first ⅓ avg 507ms → last ⅓ avg 459ms
Headshot accuracy23.7%−1.0%
first ⅓ avg 24.7% → last ⅓ avg 23.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.28Best match rating · 4–0 · ancient, 13 Oct →
49%Best headshot accuracy · 13–6 · dust2, 12 Aug →
344msFastest reaction time · 13–4 · cache, 13 Oct →
13–1Biggest win · cache, 12 Oct →

Across the last 100 tracked matches.

Highlights

7Longest win streak
12–9In matches decided by ≤2 rounds
11Overtime games

Map breakdown

infernoBest map · 59% over 22anubisWeakest map · 17% over 6
MapGradePlayedRecordWin rateAvg rating
dust2A2313–1057%0.01
infernoA2213–959%0.02
nukeA1710–759%0.02
ancientB158–753%0.04
cacheB158–753%0.06
anubisD61–517%0.02
mirage—20–20%0.00

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (17% over 6). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Lifetime stats

474,476Lifetime kills
0.87K/D
8,418Matches
45.3%Match win rate
74.7%Headshot % · Top 1% of Level 10 players
21.0%Shot accuracy · Top 5% of Level 10 players
20,329MVPs
12,487Hours (in match)
8,112Bombs planted
2,044Bombs defused

Most-used weapons

AK-47219,257
AWP48,588
P2505,143
Tec-93,500
SG 5533,372
Knife3,359

Lifetime map wins

22,823dust2
15,613inferno
6,839nuke
2,808cbble
2,587train
1,220vertigo
77office
35dust

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

2,572Matches
52%Win rate
1.42Avg K/D
81.0ADR
56%Headshot %

Clutches & streaks

42%1v1 clutch win
22%1v2 clutch win
9Longest win streak

Recent Faceit resultsLLLWL

MapMatchesWin rateAvg K/DAvg kills
Dust220257%1.3418.1
Inferno13553%1.3617.3
Nuke12260%1.2817.9
Ancient7446%1.2517.4
Anubis2832%1.0916.3
Train2442%1.1014.2
Mirage1932%1.1717.5
Overpass1958%1.1316.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

23.6%Headshot accuracy
40.0%Accuracy (enemy spotted)
42.0%Spray accuracy
85.0%Counter-strafing
8.9°Preaim
462msReaction time
38.4%T opening success
62.0%CT opening success
0.49Enemies flashed / flash
7.9%Flash assists
12.17HE damage / grenade
11.93Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.494 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 38.4298% — below the 40% mark we flag

Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategy →Anubis grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient13–100.0238%17 Oct →
mirage10–130.0226%17 Oct →
cache13–60.0523%17 Oct →
ancient10–130.1320%17 Oct →
ancient7–13-0.0317%16 Oct →
anubis12–120.1325%16 Oct →
inferno13–110.0325%15 Oct →
anubis9–130.0119%15 Oct →
anubis10–130.0413%15 Oct →
inferno14–160.0434%14 Oct →
anubis13–5-0.0229%14 Oct →
anubis9–130.0425%14 Oct →
cache9–130.0726%13 Oct →
mirage4–13-0.0217%13 Oct →
cache13–40.1622%13 Oct →
ancient3–100.1026%13 Oct →
ancient4–00.2811%13 Oct →
cache13–30.0731%12 Oct →
cache10–130.0230%12 Oct →
cache13–10.0413%12 Oct →
cache12–12-0.0027%12 Oct →
cache13–20.0624%12 Oct →
ancient13–11-0.0120%12 Oct →
cache13–50.0721%11 Oct →
ancient13–50.0111%11 Oct →
dust211–13-0.0618%10 Oct →
inferno7–13-0.0020%10 Oct →
inferno13–50.0735%8 Oct →
ancient16–130.0618%8 Oct →
cache5–130.0426%8 Oct →
inferno23–250.0233%7 Oct →
ancient9–130.0532%7 Oct →
dust213–80.0325%6 Oct →
inferno8–13-0.0535%6 Oct →
dust29–13-0.0617%6 Oct →
ancient13–110.0629%5 Oct →
ancient13–110.1428%5 Oct →
cache16–13-0.0216%3 Oct →
dust26–130.0527%3 Oct →
dust213–40.1130%1 Oct →
inferno13–10-0.0218%1 Oct →
nuke13–11-0.0119%1 Oct →
dust222–200.0225%30 Sept →
anubis0–13-0.0820%30 Sept →
inferno13–70.0535%28 Sept →
nuke13–100.0520%28 Sept →
ancient13–6-0.0333%27 Sept →
dust28–13-0.0117%26 Sept →
dust213–110.0221%23 Sept →
nuke13–90.0224%23 Sept →
dust213–8-0.0123%21 Sept →
nuke11–130.0137%21 Sept →
dust213–110.0315%20 Sept →
nuke14–160.0920%20 Sept →
inferno3–13-0.0219%20 Sept →
dust25–130.0426%16 Sept →
inferno13–80.0428%16 Sept →
inferno13–4-0.0021%16 Sept →
inferno13–40.0619%14 Sept →
nuke11–130.0417%14 Sept →
nuke13–110.0229%13 Sept →
nuke8–130.0129%9 Sept →
inferno13–60.0314%9 Sept →
nuke7–13-0.0125%9 Sept →
inferno13–100.0021%5 Sept →
inferno11–130.0027%5 Sept →
dust213–11-0.0522%5 Sept →
dust213–7-0.0317%2 Sept →
nuke16–130.0028%2 Sept →
nuke12–120.0220%1 Sept →
ancient5–13-0.0422%1 Sept →
nuke16–130.0132%28 Aug →
dust27–130.0225%28 Aug →
inferno9–130.0217%27 Aug →
ancient10–13-0.0225%26 Aug →
dust211–130.0525%26 Aug →
inferno13–100.0625%24 Aug →
cache10–13-0.0134%24 Aug →
dust213–11-0.0021%19 Aug →
dust29–13-0.0218%19 Aug →
cache13–30.1726%19 Aug →
inferno13–30.0823%17 Aug →
ancient4–13-0.0927%17 Aug →
cache14–160.0120%15 Aug →
nuke13–70.0822%15 Aug →
inferno22–19-0.0125%13 Aug →
dust213–110.0221%12 Aug →
nuke13–10-0.0429%12 Aug →
nuke13–70.0920%12 Aug →
dust213–60.1149%12 Aug →
dust213–50.1422%12 Aug →
inferno12–16-0.0132%10 Aug →
nuke13–5-0.0222%10 Aug →
inferno13–100.0329%8 Aug →
cache10–130.1033%8 Aug →
dust210–13-0.0121%7 Aug →
dust28–10.0117%7 Aug →
inferno9–13-0.0223%3 Aug →
dust26–13-0.1317%3 Aug →
nuke9–13-0.0230%2 Aug →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 102K ELO1,000 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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