Ajrew

Ajrew — CS2 Stats

FI76561197961070733[U:1:805005]Steam profile ↗✓ No bans

860Tracked matches50%Win rate2023Tracked since
CSDB Rating6.6 SolidSupport
Premier CS Rating27,140Top 5% of 213,399 CSDB-tracked playersRed band · top ~2% of ranked players (population est.)
CSDB Leaderboard#5801 of 260035 tracked
FaceitLevel 10 · 1,812 ELOTop 12.4% of ranked FACEIT players
WingmanMaster Guardian II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 23 Sep 2026 (43 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 860 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 27,140 +299 8 May – 23 Sept · 14 days played
26,57627,425peak 27,4258 May23 Sept
Faceit ELO: 1,812 +0 2 Sept – 23 Sept · 6 observations
1,8121,812peak 1,8122 Sept23 Sept
27,499Peak Premier in tracked matches
1,812Highest Faceit ELO seen on CSDB
15Days played since 2026-05-08

Faceit ELO

  • At peak — 1,812
  • Next: Level 10 at 2,001 — 189 to go
  • Reached: Level 9 · Level 8 · Level 7 · Level 6
  • Level 9 first seen 2026-09-02
  • Level 8 first seen 2026-09-02

Premier CS Rating

  • 285 below peak (27,425)
  • Next: Gold band at 30,000 — 2,860 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-09-02
  • Pink band first seen 2026-09-02

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGAjrewFACEITLevel 10 · 1,812 ELOSTANDINGTop 12.4% of rankedPREMIER27,140 · Red bandPEAK ELO1,812csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim77
Positioning61
Utility70

0–100 skill scores via Leetify.

Recent form

STEADY53–46–1Last 10053%Win rateWWWWLLLLWW

Last 10 vs previous 10: +20pp win rate · +0.01 avg rating · +4.8pp headshot accuracy · −89ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 22%
  • Avg reaction 558ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 22%
  • Avg reaction 542ms

Last 20

  • 10–10 · 50% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 19%
  • Avg reaction 586ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+0.8 against its own average).

Aim7.7
Utility7.0
Positioning6.1
Opening Duels6.1
Clutch5.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

device

Plays most like device 89% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 573ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.7
Positioning6.1
Utility7.0
Mechanics5.8
Opening Duels3.5
Win Impact5.0

Composite 6.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.02
first ⅓ avg 0.04 → last ⅓ avg 0.01
Reaction time574ms+8ms
first ⅓ avg 566ms → last ⅓ avg 574ms
Headshot accuracy18.3%−1.0%
first ⅓ avg 19.3% → last ⅓ avg 18.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.22Best match rating · 13–3 · overpass, 8 May →
38%Best headshot accuracy · 13–5 · anubis, 26 May →
422msFastest reaction time · 13–9 · inferno, 11 May →
13–1Biggest win · cache, 9 May →

Across the last 100 tracked matches.

Highlights

4Longest win streak
W4Current streak
10–9In matches decided by ≤2 rounds
8Overtime games

Map breakdown

anubisBest map · 70% over 10ancientWeakest map · 42% over 26
MapGradePlayedRecordWin rateAvg rating
ancientC2611–1542%0.02
cacheA2213–959%0.04
infernoB2211–1150%0.01
anubisS107–370%0.03
nukeS96–367%0.03
overpassC73–443%0.04
mirage—21–150%-0.01
dust2—10–10%0.00
sanctum—11–0100%0.12

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (42% over 26). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

183Matches
62%Win rate
1.40Avg K/D
97.3ADR
50%Headshot %

Clutches & streaks

48%1v1 clutch win
30%1v2 clutch win
10Longest win streak

Recent Faceit resultsLWWWW

MapMatchesWin rateAvg K/DAvg kills
Ancient4961%1.2319.2
Nuke3168%1.5719.1
Anubis2756%1.2916.7
Cache2259%1.6719.6
Overpass2264%1.4918.6
Inferno2167%1.3816.3
Dust2956%1.3221.1
Mirage2100%1.3417.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.5%Headshot accuracy
37.3%Accuracy (enemy spotted)
43.6%Spray accuracy
76.1%Counter-strafing
9.6°Preaim
573msReaction time
39.4%T opening success
49.0%CT opening success
0.54Enemies flashed / flash
6.7%Flash assists
12.13HE damage / grenade
11.21Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 39.3595% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

42% win rate across 26 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache13–110.0225%26 May →
ancient13–7-0.0315%26 May →
ancient16–130.0013%26 May →
anubis13–50.0838%26 May →
cache4–13-0.0218%25 May →
dust210–130.0021%25 May →
nuke9–13-0.0120%25 May →
ancient9–13-0.0323%25 May →
inferno13–10-0.0125%25 May →
inferno13–4-0.0219%25 May →
ancient9–13-0.0615%25 May →
mirage13–50.0421%25 May →
inferno4–13-0.0721%24 May →
overpass8–130.0017%24 May →
overpass5–13-0.0317%24 May →
anubis13–110.0113%24 May →
ancient10–130.0127%24 May →
ancient5–13-0.0515%24 May →
ancient13–110.0315%24 May →
ancient16–140.049%24 May →
nuke13–60.1021%24 May →
ancient14–160.0320%24 May →
cache7–130.0321%23 May →
nuke13–50.0320%23 May →
cache13–30.0920%23 May →
anubis7–130.0217%23 May →
cache4–13-0.0520%23 May →
ancient13–90.0210%23 May →
ancient13–100.028%23 May →
ancient10–130.1221%22 May →
anubis13–50.1017%22 May →
ancient8–130.0111%22 May →
inferno3–13-0.0111%22 May →
overpass16–140.0310%22 May →
ancient7–130.0017%22 May →
sanctum9–10.1234%20 May →
nuke13–60.0622%20 May →
overpass11–130.0222%20 May →
nuke13–80.0310%20 May →
inferno13–50.0320%20 May →
ancient13–100.0115%20 May →
inferno8–130.0818%18 May →
cache6–13-0.0313%18 May →
anubis13–110.0720%18 May →
cache13–30.1523%18 May →
inferno7–130.0218%18 May →
ancient13–100.1017%18 May →
cache13–80.0418%17 May →
inferno13–160.0617%17 May →
inferno13–50.0620%17 May →
anubis11–13-0.1012%17 May →
anubis13–11-0.0021%17 May →
inferno13–40.0323%17 May →
ancient10–130.0426%17 May →
inferno13–90.0128%16 May →
cache13–100.039%16 May →
cache13–30.1137%16 May →
anubis6–130.0616%16 May →
inferno2–13-0.0619%16 May →
cache3–13-0.0315%16 May →
cache13–80.0524%15 May →
cache13–90.0021%15 May →
inferno16–140.0117%15 May →
ancient13–9-0.0211%15 May →
nuke6–13-0.0523%15 May →
cache14–160.0421%15 May →
cache13–110.0322%15 May →
cache13–60.0427%15 May →
cache11–13-0.0123%15 May →
cache11–130.0525%14 May →
ancient13–110.0421%14 May →
inferno8–13-0.029%14 May →
cache6–130.0215%14 May →
nuke13–9-0.0315%14 May →
ancient9–130.0012%14 May →
inferno15–150.0421%13 May →
ancient11–130.0324%13 May →
overpass11–13-0.0211%13 May →
anubis13–60.0521%13 May →
ancient13–80.0624%13 May →
nuke11–130.0220%13 May →
anubis13–90.0714%11 May →
inferno7–130.0314%11 May →
ancient9–13-0.0413%11 May →
inferno13–90.0317%11 May →
mirage9–13-0.0517%11 May →
inferno6–130.0123%11 May →
inferno13–30.1123%9 May →
cache13–30.1128%9 May →
cache13–40.1323%9 May →
ancient8–130.0519%9 May →
inferno13–80.0221%9 May →
cache13–10.0219%9 May →
ancient10–130.0926%9 May →
overpass13–30.2225%8 May →
ancient9–13-0.0216%8 May →
nuke13–40.1327%8 May →
inferno13–50.0117%8 May →
overpass13–90.047%8 May →
inferno8–13-0.0119%8 May →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 10500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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