warchyld[dd]

warchyld[dd] — CS2 Stats

76561197960829302[U:1:563574]Steam profile ↗✓ No bans

823Tracked matches43%Win rate2020Tracked since
CSDB Rating4.5 DevelopingSupport
Premier CS Rating15,067Purple band · top ~28.1% of ranked players (population est.)
FaceitLevel 6Top 54.0% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 14 Oct 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 15,067 +1,141 3 Nov – 14 Oct · 24 days played
12,54518,437peak 18,4373 Nov14 Oct
18,437Peak Premier in tracked matches
58Days played since 2025-11-03

Premier CS Rating

  • 3,370 below peak (18,437)
  • Next: Pink band at 20,000 — 4,933 to go
  • Reached: Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGwarchyld[dd]FACEITLevel 6STANDINGTop 54.0% of rankedPREMIER15,067 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim48
Positioning33
Utility76

0–100 skill scores via Leetify.

Recent form

STEADY46–50–4Last 10046%Win rateLWTLWLWLWL

Last 10 vs previous 10: −10pp win rate · −0.01 avg rating · +2.8pp headshot accuracy · −16ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–2–1 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 19%
  • Avg reaction 608ms

Last 10

  • 4–5–1 · 40% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 19%
  • Avg reaction 593ms

Last 20

  • 9–10–1 · 45% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 17%
  • Avg reaction 601ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+3.4 against its own average).

Aim4.8
Utility7.6
Positioning3.3
Opening Duels0.1
Clutch6.0

Effective flashesHigh utility contribution

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 64% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.77 enemies blinded per flash — utility that consistently lands.

Utility. Utility score of 76 — grenade impact well above the norm.

Areas to improve

Reaction time. 601ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.8
Positioning3.3
Utility7.6
Mechanics6.2
Opening Duels1.1
Win Impact2.6

Composite 4.5/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03−0.02
first ⅓ avg -0.01 → last ⅓ avg -0.03
Reaction time616ms−47ms
first ⅓ avg 663ms → last ⅓ avg 616ms
Headshot accuracy16.4%−2.1%
first ⅓ avg 18.5% → last ⅓ avg 16.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 13–1 · nuke, 17 Jun →
35%Best headshot accuracy · 6–13 · inferno, 26 Jan →
422msFastest reaction time · 9–13 · inferno, 30 Sept →
13–1Biggest win · nuke, 17 Jun →

Across the last 100 tracked matches.

Highlights

5Longest win streak
8–7In matches decided by ≤2 rounds
11Overtime games

Map breakdown

anubisBest map · 70% over 10ancientWeakest map · 29% over 17
MapGradePlayedRecordWin rateAvg rating
infernoC2610–1638%-0.01
nukeB189–950%0.01
ancientD175–1229%-0.03
dust2C145–936%-0.02
mirageA117–464%-0.01
anubisS107–370%-0.03
cache—43–175%-0.04

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (29% over 17). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

1,125Matches
49%Win rate
1.07Avg K/D
79.0ADR
39%Headshot %

Clutches & streaks

50%1v1 clutch win
14%1v2 clutch win
9Longest win streak

Recent Faceit resultsWLWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage714%0.8712.0
Inferno560%1.1017.8
Ancient50%0.8815.6
Nuke367%1.0415.3
Dust23100%1.5110.0
Anubis367%1.0318.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.6%Headshot accuracy
30.4%Accuracy (enemy spotted)
31.3%Spray accuracy
77.9%Counter-strafing
11.6°Preaim
601msReaction time
33.8%T opening success
34.9%CT opening success
0.77Enemies flashed / flash
4.6%Flash assists
11.19HE damage / grenade
19.06Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 33.8283% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 17 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust27–13-0.0521%14 Oct →
dust213–10-0.0118%12 Oct →
inferno15–15-0.0519%12 Oct →
inferno8–13-0.0418%12 Oct →
inferno13–100.0317%12 Oct →
ancient2–13-0.0919%12 Oct →
cache13–10-0.0217%12 Oct →
nuke14–160.0016%5 Oct →
anubis16–14-0.0612%30 Sept →
inferno9–13-0.0929%30 Sept →
nuke11–13-0.0821%28 Sept →
inferno13–9-0.0916%28 Sept →
dust23–13-0.0517%23 Sept →
inferno4–13-0.0320%23 Sept →
ancient10–13-0.026%21 Sept →
anubis13–100.0012%21 Sept →
mirage13–100.0115%14 Sept →
anubis13–70.0116%14 Sept →
dust27–130.0015%7 Sept →
dust213–110.0019%2 Sept →
cache13–10-0.0818%31 Aug →
nuke4–13-0.035%31 Aug →
anubis11–130.0013%26 Aug →
inferno13–7-0.0315%24 Aug →
ancient16–140.0116%19 Aug →
inferno8–13-0.0218%17 Aug →
dust213–16-0.0512%12 Aug →
nuke4–13-0.0513%10 Aug →
nuke15–15-0.0221%7 Aug →
inferno12–16-0.0321%1 Aug →
anubis10–13-0.039%1 Aug →
cache13–4-0.0518%27 Jul →
inferno13–90.0817%15 Jul →
mirage8–13-0.0922%13 Jul →
nuke13–90.0220%8 Jul →
nuke6–13-0.0320%6 Jul →
ancient8–130.0015%22 Jun →
nuke13–10.1519%17 Jun →
anubis13–11-0.0413%10 Jun →
ancient8–13-0.025%8 Jun →
nuke13–50.0414%8 Jun →
ancient9–130.008%1 Jun →
ancient13–90.028%27 May →
cache6–130.0012%25 May →
inferno13–80.0626%25 May →
anubis13–10-0.0315%25 May →
dust213–80.0015%25 May →
nuke13–16-0.0313%24 May →
inferno13–11-0.0311%20 May →
nuke13–90.009%20 May →
mirage13–80.0224%20 May →
inferno13–100.0726%20 May →
mirage13–90.0310%29 Apr →
nuke3–130.0120%29 Apr →
inferno6–130.0014%29 Apr →
dust22–13-0.0926%20 Apr →
ancient9–13-0.0519%20 Apr →
inferno6–13-0.058%8 Apr →
nuke10–13-0.0317%30 Mar →
mirage7–2-0.0217%30 Mar →
ancient11–4-0.0211%25 Mar →
ancient6–13-0.079%11 Mar →
ancient11–13-0.0827%2 Mar →
inferno9–13-0.0017%25 Feb →
dust24–9-0.0225%24 Feb →
inferno15–15-0.039%19 Feb →
mirage13–110.0020%9 Feb →
nuke13–30.0519%2 Feb →
anubis13–10-0.0720%2 Feb →
inferno13–110.0022%28 Jan →
anubis2–13-0.0523%28 Jan →
nuke13–80.0420%26 Jan →
dust213–70.0220%26 Jan →
mirage13–8-0.0224%26 Jan →
inferno6–13-0.0435%26 Jan →
anubis13–9-0.0517%20 Jan →
mirage11–130.0520%20 Jan →
inferno13–16-0.0116%19 Jan →
dust213–8-0.0112%7 Jan →
inferno13–60.0715%7 Jan →
nuke13–90.058%29 Dec →
dust26–13-0.0327%29 Dec →
ancient13–40.0124%29 Dec →
dust210–13-0.0323%27 Dec →
inferno2–13-0.0314%27 Dec →
inferno10–13-0.036%24 Dec →
inferno2–13-0.0423%22 Dec →
ancient15–15-0.0213%22 Dec →
nuke13–8-0.017%22 Dec →
mirage1–13-0.1118%22 Dec →
ancient11–13-0.0524%17 Dec →
ancient13–9-0.0417%17 Dec →
ancient6–13-0.0716%17 Dec →
dust27–130.0333%17 Dec →
inferno11–130.0121%17 Dec →
inferno13–90.0818%26 Nov →
mirage10–13-0.0110%19 Nov →
nuke13–50.0816%3 Nov →
ancient7–13-0.0519%3 Nov →
mirage13–110.0512%3 Nov →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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