QCGyrl

QCGyrl — CS2 Stats

76561197960447737[U:1:182009]Steam profile ↗✓ No bans

4,580Tracked matches50%Win rate2023Tracked since
CSDB Rating3.6 Learning
Premier CS Rating6,074Light Blue band · top ~73.7% of ranked players (population est.)
CSDB Leaderboard#32477 of 42796 tracked
FaceitLevel 2 · 641 ELOTop 97.9% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGQCGyrlFACEITLevel 2 · 641 ELOSTANDINGTop 97.9% of rankedPREMIER6,074 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim42
Positioning44
Utility41

0–100 skill scores via Leetify.

Recent form

STEADY42517Last 10042%Win rateWLWWLWWWLT

Last 10 vs previous 10: +30pp win rate · -0.01 avg rating

Player DNA

Aim4.2
Aggression2.7
Utility4.1
Positioning4.4
Opening Duels0.6
Clutch0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 71% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower opening-fight frequency; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 50% on CT to 14% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 688ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 65% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.2
Positioning4.4
Utility4.1
Mechanics3.4
Opening Duels2.5
Win Impact5.0

Composite 3.6/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.01
first ⅓ avg -0.01 → last ⅓ avg -0.02
Reaction time687ms−81ms
first ⅓ avg 768ms → last ⅓ avg 687ms
Headshot accuracy14.4%+0.9%
first ⅓ avg 13.5% → last ⅓ avg 14.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.16Best rating — dust2 13–2
132Biggest win — mirage
6Longest win streak
98In matches decided by ≤2 rounds
17Overtime games

Map breakdown

ancientBest map · 60% over 10dust2Weakest map · 36% over 28
MapGradePlayedRecordWin rateAvg rating
dust2C28101836%-0.01
nukeC28121643%-0.03
infernoC1971237%-0.02
ancientA106460%0.00
mirageA95456%-0.02
anubis31233%-0.04
cache31233%0.01

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (36% over 28). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

11Matches
18%Win rate
0.67Avg K/D
58.3ADR
49%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
1Longest win streak

Recent Faceit resultsLLLLW

MapMatchesWin rateAvg K/DAvg kills
Mirage425%0.6812.3
Anubis250%0.728.5
Dust220%0.649.0
Inferno20%0.8215.5
Vertigo10%0.356.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.9%Headshot accuracy
32.9%Accuracy (enemy spotted)
39.3%Spray accuracy
65.2%Counter-strafing
10.4°Preaim
688msReaction time
14.3%T opening success
50.3%CT opening success
0.65Enemies flashed / flash
3.5%Flash assists
4.75HE damage / grenade
3.55Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.8973% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.5546 — below the 4 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 14.3013% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

36% win rate across 28 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage13–10-0.0016%30 Aug
dust26–13-0.046%29 Aug
inferno13–9-0.0310%29 Aug
nuke13–100.0622%29 Aug
nuke14–16-0.0518%28 Aug
inferno13–90.0311%28 Aug
inferno16–14-0.0116%27 Aug
ancient13–10-0.044%27 Aug
nuke4–13-0.1014%27 Aug
nuke15–15-0.0411%26 Aug
ancient13–80.1012%26 Aug
dust213–10-0.0116%25 Aug
dust23–13-0.016%25 Aug
nuke16–14-0.067%25 Aug
inferno14–16-0.0429%24 Aug
dust29–130.0416%24 Aug
dust27–13-0.0519%23 Aug
nuke3–13-0.0218%23 Aug
nuke9–13-0.0611%23 Aug
nuke9–13-0.0316%23 Aug
inferno10–13-0.0116%23 Aug
dust215–15-0.0422%23 Aug
dust210–13-0.0022%21 Aug
nuke10–13-0.0611%21 Aug
ancient13–11-0.0311%20 Aug
dust213–11-0.0422%20 Aug
nuke5–13-0.0513%20 Aug
nuke13–8-0.038%20 Aug
nuke13–10-0.0120%19 Aug
inferno13–40.0814%19 Aug
dust213–70.0318%18 Aug
dust216–14-0.078%17 Aug
dust213–100.0010%17 Aug
ancient10–130.0213%16 Aug
mirage9–13-0.089%16 Aug
mirage13–20.0123%16 Aug
anubis7–13-0.0719%16 Aug
ancient13–5-0.0126%16 Aug
nuke4–13-0.0810%8 Aug
ancient13–7-0.0016%8 Aug
inferno5–13-0.0816%8 Aug
anubis13–16-0.0713%7 Aug
nuke13–70.0017%6 Aug
nuke13–3-0.0320%6 Aug
mirage6–130.026%5 Aug
dust211–13-0.0516%5 Aug
ancient11–13-0.0313%5 Aug
ancient8–13-0.039%5 Aug
dust213–90.039%4 Aug
inferno13–11-0.0616%4 Aug
inferno8–13-0.0417%3 Aug
dust213–8-0.0513%3 Aug
inferno8–13-0.038%3 Aug
inferno3–13-0.0616%2 Aug
nuke9–130.0215%2 Aug
dust213–40.0327%2 Aug
ancient8–130.0421%2 Aug
dust215–150.0018%2 Aug
dust26–13-0.0631%31 Jul
dust210–13-0.0515%28 Jul
dust215–15-0.0112%27 Jul
nuke10–13-0.095%27 Jul
inferno10–40.0918%27 Jul
ancient13–10-0.0111%26 Jul
inferno14–16-0.0117%26 Jul
dust211–13-0.028%26 Jul
nuke7–13-0.118%26 Jul
inferno10–13-0.0710%26 Jul
nuke7–13-0.0510%26 Jul
nuke13–100.0410%25 Jul
inferno13–70.0415%25 Jul
dust28–130.0123%24 Jul
nuke13–10-0.0511%24 Jul
mirage15–15-0.0318%23 Jul
dust210–13-0.0112%22 Jul
dust26–13-0.0316%21 Jul
mirage14–16-0.0313%21 Jul
anubis13–40.0011%21 Jul
cache13–70.038%21 Jul
inferno11–13-0.0119%21 Jul
dust215–15-0.0422%21 Jul
nuke16–14-0.009%20 Jul
inferno10–13-0.0415%20 Jul
mirage13–11-0.0713%20 Jul
inferno6–13-0.059%19 Jul
mirage13–30.0115%19 Jul
nuke13–90.0319%17 Jul
cache9–130.0024%17 Jul
dust29–13-0.095%16 Jul
dust213–20.1611%16 Jul
mirage13–8-0.0312%16 Jul
nuke10–13-0.0213%16 Jul
inferno8–13-0.0711%15 Jul
dust29–13-0.0010%14 Jul
cache10–13-0.0113%14 Jul
nuke13–30.0520%14 Jul
nuke15–15-0.046%13 Jul
nuke8–13-0.0317%13 Jul
dust216–140.0214%10 Jul
nuke13–8-0.057%10 Jul

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →