busE

busE — CS2 Stats

US76561197960447655[U:1:181927]Steam profile ↗

5,364Tracked matches54%Win rate2020Tracked since
CSDB Rating6.1 SolidHybrid Rifler
Premier CS Rating21,846Top 50% of 819 CSDB-tracked playersPink band · top ~6.5% of ranked players (population est.)
CSDB Leaderboard#6987 of 21710 tracked
WingmanMaster Guardian I
Ladder ranks via Leetify

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CSDB.GGbusEPREMIER21,846 · Pink bandcsdb.gg/stats

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Performance scores

Aim86
Positioning47
Utility49

0–100 skill scores via Leetify.

Recent form

STEADY46468Last 10046%Win rateLLWWLWLLWW

Last 10 vs previous 10: +0pp win rate · -0.03 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim8.6
Aggression5.0
Utility4.9
Positioning4.7
Opening Duels0.5
Clutch4.8

Sharp aimer

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 90% playstyle similarity

Most alike: opening-fight frequency, aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 86 — the mechanical foundation is a clear strength.

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 10.1° off target when enemies appear — placement, not flicking, is the bigger win available.

Positioning. Positioning trails aim by 39 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.6
Positioning4.7
Utility4.9
Mechanics6.8
Opening Duels1.0
Win Impact6.2

Composite 6.1/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.03
first ⅓ avg -0.01 → last ⅓ avg 0.02
Reaction time527ms−73ms
first ⅓ avg 600ms → last ⅓ avg 527ms
Headshot accuracy24.0%−2.5%
first ⅓ avg 26.4% → last ⅓ avg 24.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.24Best rating — cache 13–2
132Biggest win — cache
7Longest win streak
L2Current streak
47In matches decided by ≤2 rounds
12Overtime games

Map breakdown

mirageBest map · 64% over 14ancientWeakest map · 17% over 6
MapGradePlayedRecordWin rateAvg rating
dust2B31161552%0.01
infernoC2191243%-0.02
mirageA149564%0.00
cacheC146843%0.02
nukeB115645%-0.00
ancientD61517%-0.02
anubis3030%0.02

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (17% over 6). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

1,393Matches
50%Win rate
1.05Avg K/D
72.8ADR
37%Headshot %

Clutches & streaks

44%1v1 clutch win
20%1v2 clutch win
8Longest win streak

Recent Faceit resultsWWWLL

MapMatchesWin rateAvg K/DAvg kills
Anubis3743%0.9415.2
Dust23746%1.0014.5
Mirage3765%1.2516.2
Ancient2952%0.9413.4
Inferno2255%1.0816.6
Overpass1060%1.0713.9
Vertigo956%1.2417.6
Nuke850%0.7912.8

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

24.9%Headshot accuracy
37.5%Accuracy (enemy spotted)
39.9%Spray accuracy
80.8%Counter-strafing
10.1°Preaim
525msReaction time
25.4%T opening success
38.3%CT opening success
0.55Enemies flashed / flash
7.0%Flash assists
8.56HE damage / grenade
7.46Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 25.4142% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno8–13-0.0713%28 Aug
ancient4–13-0.078%28 Aug
nuke13–10-0.0221%28 Aug
inferno13–100.0217%28 Aug
anubis5–130.0233%28 Aug
dust213–90.0719%28 Aug
mirage6–13-0.0819%28 Aug
inferno10–13-0.0210%26 Aug
dust213–9-0.0029%26 Aug
dust213–100.0229%25 Aug
dust215–150.0438%25 Aug
ancient11–13-0.0220%24 Aug
cache11–130.0533%24 Aug
dust213–90.0332%24 Aug
mirage13–8-0.0129%24 Aug
nuke9–130.0117%24 Aug
dust213–60.0828%24 Aug
inferno8–13-0.0214%24 Aug
inferno13–3-0.0615%24 Aug
mirage13–70.0933%24 Aug
mirage15–15-0.0050%23 Aug
cache13–60.0418%23 Aug
mirage13–90.0625%22 Aug
cache13–20.2423%22 Aug
mirage13–40.0332%22 Aug
nuke9–130.0324%22 Aug
dust210–130.0433%22 Aug
inferno13–7-0.0217%21 Aug
nuke3–13-0.0515%21 Aug
dust29–130.0531%21 Aug
ancient6–130.0316%21 Aug
dust22–13-0.0623%21 Aug
dust213–90.0927%21 Aug
dust27–13-0.0541%21 Aug
ancient13–80.0226%21 Aug
dust213–110.0718%21 Aug
dust213–40.0831%20 Aug
nuke13–90.0220%20 Aug
inferno10–130.0427%20 Aug
dust28–13-0.0124%20 Aug
mirage11–13-0.0414%19 Aug
inferno8–13-0.0223%19 Aug
inferno13–160.0030%19 Aug
cache15–15-0.0125%19 Aug
dust213–5-0.0226%19 Aug
anubis9–130.0348%19 Aug
dust213–60.0634%19 Aug
dust213–30.0424%19 Aug
inferno13–100.0312%19 Aug
mirage13–5-0.0232%19 Aug
nuke13–60.0429%19 Aug
inferno13–3-0.0319%19 Aug
cache13–4-0.0031%19 Aug
dust25–13-0.019%19 Aug
dust22–13-0.0145%18 Aug
cache11–130.0626%18 Aug
inferno15–150.0613%18 Aug
anubis15–150.0120%18 Aug
inferno13–30.0026%18 Aug
cache12–160.0323%18 Aug
inferno4–13-0.125%17 Aug
inferno14–16-0.0525%17 Aug
ancient6–13-0.0712%17 Aug
mirage13–90.0323%17 Aug
cache7–130.0117%17 Aug
mirage13–8-0.0121%17 Aug
nuke6–13-0.0517%17 Aug
mirage13–110.0321%17 Aug
inferno13–110.0021%17 Aug
dust213–9-0.0126%17 Aug
mirage5–13-0.0323%16 Aug
dust21–13-0.0141%16 Aug
dust211–130.0133%16 Aug
cache13–60.0933%16 Aug
nuke13–30.0623%13 Aug
dust213–9-0.0429%13 Aug
cache9–13-0.0813%7 Aug
dust213–70.0227%7 Aug
inferno13–8-0.0131%7 Aug
ancient15–15-0.0447%7 Aug
dust29–13-0.0122%7 Aug
cache13–7-0.0522%7 Aug
dust211–13-0.0333%5 Aug
inferno5–13-0.0738%5 Aug
cache8–13-0.0615%5 Aug
mirage13–9-0.0028%5 Aug
nuke13–10-0.0224%5 Aug
inferno13–11-0.0231%4 Aug
dust213–90.0013%4 Aug
nuke5–13-0.0617%3 Aug
mirage10–13-0.0031%3 Aug
inferno13–16-0.0320%31 Jul
dust22–13-0.0536%31 Jul
dust215–15-0.0615%31 Jul
inferno10–130.0222%31 Jul
dust28–13-0.0227%31 Jul
cache8–13-0.0221%31 Jul
nuke15–15-0.0124%31 Jul
dust213–40.0733%31 Jul
cache13–60.0131%30 Jul

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →