JFir3-1337 — CS2 Stats

76561197960412534[U:1:146806]

839Tracked matches57%Win rate2020Tracked since
1,557Hours in CS21Hrs last 2 wks
CSDB Rating6.7 SolidAggressive Rifler
Premier CS Rating22,791Top 50% of 17,162 CSDB-tracked playersPink band · top ~5.4% of ranked players (population est.)
CSDB Leaderboard#7429 of 29927 tracked
FaceitLevel 8 · 1,304 ELOTop 31.2% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify

How this compares with the same rank

Median values for Level 8 among CSDB-tracked players (n=1,146), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 8 medianLevel 9 medianvs Level 9
Headshot rate52.3%47.2%49.0%above
Shot accuracy10.9%12.3%13.1%2.2% short
Kill/death ratio1.091.071.08meets
Match win rate46.4%46.3%46.9%meets

This profile matches the typical Level 9 player on 3 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 9 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGJFir3-1337FACEITLevel 8 · 1,304 ELOSTANDINGTop 31.2% of rankedPREMIER22,791 · Pink bandcsdb.gg/stats

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Performance scores

Aim85
Positioning61
Utility40

0–100 skill scores via Leetify.

Recent form

COLD56368Last 10056%Win rateLLWLLWWLLT

Last 10 vs previous 10: -30pp win rate · -0.00 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.5
Aggression7.1
Utility4.0
Positioning6.1
Opening Duels1.9
Clutch4.4

Sharp aimerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 90% playstyle similarity

Most alike: positioning profile, opening-fight frequency.

Where you differ: lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 10.0° off target when enemies appear — placement, not flicking, is the bigger win available.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 580ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.5
Positioning6.1
Utility4.0
Mechanics8.4
Opening Duels1.9
Win Impact7.4

Composite 6.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.01
first ⅓ avg 0.02 → last ⅓ avg 0.03
Reaction time579ms−47ms
first ⅓ avg 626ms → last ⅓ avg 579ms
Headshot accuracy28.6%+2.0%
first ⅓ avg 26.6% → last ⅓ avg 28.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.22Best rating — inferno 13–1
130Biggest win — inferno
8Longest win streak
L2Current streak
63In matches decided by ≤2 rounds
11Overtime games

Map breakdown

infernoBest map · 67% over 18nukeWeakest map · 44% over 9
MapGradePlayedRecordWin rateAvg rating
mirageA25141156%0.03
dust2B1991047%0.04
infernoS1812667%0.03
cacheA148657%0.03
ancientB137654%0.01
nukeC94544%0.02
overpass220100%0.03

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (44% over 9). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

51,113Lifetime kills
1.09K/D · Top 50% of Level 8 players
2,314Matches
46.4%Match win rate · Top 50% of Level 8 players
52.3%Headshot % · Top 50% of Level 8 players
10.9%Shot accuracy
5,875MVPs
1,707Hours (in match)
3,222Bombs planted
686Bombs defused

Most-used weapons

AK-4717,990
AWP3,348
P2501,268
MP7982
MP9922

Lifetime map wins

5,992dust2
4,353inferno
754nuke
588train
338cbble
121vertigo
27shorttrain
26lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

196Matches
57%Win rate
1.46Avg K/D
87.3ADR
56%Headshot %

Clutches & streaks

42%1v1 clutch win
36%1v2 clutch win
11Longest win streak

Recent Faceit resultsWWWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage6647%1.2716.3
Dust23266%1.7417.0
Inferno2665%1.5320.3
Ancient2167%1.4420.1
Nuke1844%1.4516.6
Anubis1267%1.3115.9
Overpass956%2.0317.6
Cache667%1.4916.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

28.7%Headshot accuracy
32.5%Accuracy (enemy spotted)
40.1%Spray accuracy
87.7%Counter-strafing
10.0°Preaim
580msReaction time
33.4%T opening success
41.8%CT opening success
0.33Enemies flashed / flash
6.3%Flash assists
13.43HE damage / grenade
1.89Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3305 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 33.4066% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

44% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage11–13-0.0227%28 Aug
cache7–130.0332%27 Aug
mirage13–30.0626%27 Aug
nuke9–130.0533%26 Aug
mirage9–130.0328%26 Aug
cache13–110.1429%26 Aug
inferno13–90.0935%25 Aug
ancient7–13-0.0930%25 Aug
cache7–13-0.0532%24 Aug
mirage12–120.0418%24 Aug
cache7–3-0.0017%24 Aug
mirage13–160.0916%21 Aug
inferno8–130.0111%20 Aug
ancient4–13-0.0437%20 Aug
dust213–40.0937%20 Aug
dust213–100.0424%20 Aug
mirage13–50.0016%19 Aug
inferno13–90.0129%19 Aug
dust210–13-0.0135%19 Aug
mirage13–70.1541%18 Aug
nuke13–80.0319%12 Aug
inferno15–15-0.0230%12 Aug
dust26–13-0.0335%10 Aug
mirage13–110.0931%10 Aug
inferno3–13-0.1039%9 Aug
ancient13–20.0031%8 Aug
dust213–90.0434%8 Aug
cache13–80.0723%7 Aug
inferno13–00.1241%7 Aug
mirage13–110.0635%7 Aug
cache13–70.0722%7 Aug
cache13–60.0327%6 Aug
overpass13–70.0325%6 Aug
mirage9–130.0224%4 Aug
nuke13–110.0425%4 Aug
dust213–100.0140%3 Aug
inferno13–70.0126%3 Aug
ancient13–8-0.0124%2 Aug
dust213–30.0320%2 Aug
mirage13–160.0418%2 Aug
mirage13–40.0544%2 Aug
mirage11–13-0.0329%31 Jul
inferno16–140.0131%31 Jul
mirage10–130.1121%28 Jul
dust210–130.0236%27 Jul
dust213–90.0952%27 Jul
mirage13–70.0526%27 Jul
nuke8–130.0638%25 Jul
dust213–80.0837%25 Jul
ancient10–130.0034%23 Jul
mirage13–70.0024%23 Jul
dust28–130.0031%23 Jul
ancient13–100.0131%23 Jul
inferno10–13-0.0241%22 Jul
dust28–130.0626%22 Jul
mirage13–90.0633%22 Jul
mirage13–00.0144%22 Jul
ancient15–15-0.0318%22 Jul
cache16–140.0434%21 Jul
ancient13–10.0534%21 Jul
dust215–150.1018%20 Jul
inferno13–30.0832%20 Jul
inferno10–13-0.0130%20 Jul
nuke10–13-0.0419%19 Jul
ancient13–20.0331%19 Jul
inferno13–10.2226%19 Jul
dust213–160.0244%15 Jul
nuke13–80.0026%15 Jul
cache13–100.0131%15 Jul
nuke7–13-0.0119%14 Jul
mirage10–13-0.0733%14 Jul
cache3–13-0.0416%14 Jul
dust215–150.0332%14 Jul
ancient9–130.0526%13 Jul
dust212–12-0.0215%13 Jul
inferno6–130.0332%13 Jul
nuke13–50.0243%12 Jul
ancient13–50.0336%11 Jul
cache13–90.0336%11 Jul
mirage13–70.0432%11 Jul
dust215–150.0427%10 Jul
overpass13–40.0236%9 Jul
mirage12–12-0.0625%9 Jul
ancient13–70.0126%9 Jul
inferno13–7-0.0032%9 Jul
cache10–130.0919%9 Jul
dust213–80.0540%9 Jul
ancient6–130.0934%8 Jul
mirage13–60.0340%8 Jul
inferno13–90.0518%8 Jul
cache7–130.0216%8 Jul
nuke8–130.0033%8 Jul
inferno13–60.0529%8 Jul
dust213–50.0419%8 Jul
cache11–130.0424%7 Jul
inferno7–0-0.0013%7 Jul
mirage13–40.0214%7 Jul
inferno13–90.0022%6 Jul
mirage13–90.0221%6 Jul
mirage13–16-0.0212%5 Jul

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →