hrgojranbo — CS2 Stats

76561197960402597[U:1:136869]

1,161Tracked matches60%Win rate2020Tracked since
CSDB Rating6.5 SolidAggressive Rifler
Premier CS Rating17,207Purple band · top ~19.6% of ranked players (population est.)
CSDB Leaderboard#14914 of 27037 tracked
FaceitLevel 8 · 1,506 ELOTop 31.2% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGhrgojranboFACEITLevel 8 · 1,506 ELOSTANDINGTop 31.2% of rankedPREMIER17,207 · Purple bandcsdb.gg/stats

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Performance scores

Aim71
Positioning60
Utility78

0–100 skill scores via Leetify.

Recent form

STEADY49492Last 10049%Win rateLWLWWWLWWL

Last 10 vs previous 10: +0pp win rate · -0.03 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim7.1
Aggression8.2
Utility7.8
Positioning6.0
Opening Duels4.7
Clutch3.6

Strong CT-side openerEffective flashesHigh utility contribution

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

iM

Plays most like iM 89% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: higher utility contribution; higher opening-fight frequency.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 74% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Flashes. 0.79 enemies blinded per flash — utility that consistently lands.

Utility. Utility score of 78 — grenade impact well above the norm.

Areas to improve

T-side openings. Opening success drops from 74% on CT to 24% on T — the same duels are being taken with worse setups on the attacking side.

Counter-strafing. Only 69% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.1
Positioning6.0
Utility7.8
Mechanics4.2
Opening Duels5.0
Win Impact8.3

Composite 6.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.01
first ⅓ avg 0.01 → last ⅓ avg 0.02
Reaction time522ms−48ms
first ⅓ avg 570ms → last ⅓ avg 522ms
Headshot accuracy16.4%−0.9%
first ⅓ avg 17.3% → last ⅓ avg 16.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.16Best rating — mirage 13–4
130Biggest win — anubis
6Longest win streak
1310In matches decided by ≤2 rounds
14Overtime games

Map breakdown

nukeBest map · 75% over 8mirageWeakest map · 29% over 7
MapGradePlayedRecordWin rateAvg rating
anubisB24131154%0.00
ancientB24121250%0.03
infernoB189950%0.02
cacheC114736%-0.03
nukeS86275%0.02
mirageD72529%0.03
dust2C52340%0.05
overpass21150%0.00
vertigo1010%-0.01

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (29% over 7). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

251Matches
61%Win rate
1.37Avg K/D
87.4ADR
44%Headshot %

Clutches & streaks

38%1v1 clutch win
21%1v2 clutch win
14Longest win streak

Recent Faceit resultsLWWLW

MapMatchesWin rateAvg K/DAvg kills
Ancient6767%1.4717.2
Anubis4151%1.2818.1
Nuke3057%1.5118.4
Inferno2962%1.0916.2
Overpass2662%1.6516.5
Mirage2055%1.1016.3
Dust21258%1.3116.4
Train1191%1.7818.2

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.0%Headshot accuracy
35.9%Accuracy (enemy spotted)
38.5%Spray accuracy
69.0%Counter-strafing
9.1°Preaim
524msReaction time
23.9%T opening success
73.8%CT opening success
0.79Enemies flashed / flash
14.4%Flash assists
12.27HE damage / grenade
13.36Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 23.9026% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
cache5–13-0.056%25 Aug
inferno13–8-0.0112%25 Aug
anubis9–13-0.0722%25 Aug
cache19–17-0.0116%24 Aug
ancient13–70.0317%19 Aug
ancient16–120.0321%19 Aug
ancient14–160.0714%18 Aug
inferno13–9-0.0314%18 Aug
cache13–30.0211%18 Aug
cache4–130.0317%16 Aug
cache13–10-0.0314%16 Aug
inferno7–13-0.0317%12 Aug
ancient11–130.0023%11 Aug
anubis13–00.0527%11 Aug
mirage13–40.1619%11 Aug
nuke13–10.0521%11 Aug
ancient10–130.0015%11 Aug
cache5–13-0.0424%10 Aug
nuke13–30.0923%10 Aug
anubis19–160.0821%10 Aug
mirage13–110.0018%9 Aug
anubis13–110.0320%9 Aug
anubis10–130.0312%9 Aug
ancient5–130.0317%5 Aug
vertigo11–13-0.0118%5 Aug
cache9–13-0.0611%5 Aug
anubis13–9-0.0311%1 Aug
dust213–110.1122%1 Aug
inferno13–30.1418%1 Aug
anubis13–40.158%1 Aug
ancient13–100.036%1 Aug
anubis13–110.008%1 Aug
nuke14–16-0.0118%1 Aug
ancient8–13-0.0020%31 Jul
dust29–130.0422%31 Jul
inferno13–40.0819%31 Jul
anubis19–170.0713%30 Jul
nuke13–80.0211%30 Jul
ancient7–130.0421%30 Jul
mirage1–13-0.094%29 Jul
anubis13–40.0619%29 Jul
inferno11–13-0.029%29 Jul
anubis7–13-0.0420%28 Jul
inferno13–90.0512%28 Jul
dust29–130.1320%27 Jul
anubis4–130.0115%27 Jul
ancient13–110.0419%27 Jul
cache10–13-0.063%27 Jul
ancient14–160.0016%27 Jul
inferno15–150.0618%26 Jul
ancient13–160.1014%26 Jul
inferno10–130.0718%26 Jul
dust29–13-0.0811%26 Jul
anubis4–13-0.0226%26 Jul
ancient7–130.0011%26 Jul
inferno11–130.0110%26 Jul
mirage6–130.0516%22 Jul
nuke13–7-0.0417%21 Jul
ancient9–13-0.057%21 Jul
cache8–13-0.0610%21 Jul
anubis14–16-0.0615%21 Jul
cache7–13-0.0423%21 Jul
anubis13–8-0.0331%20 Jul
anubis10–13-0.0116%20 Jul
ancient13–80.0020%20 Jul
inferno13–11-0.0016%20 Jul
ancient13–110.0926%20 Jul
inferno13–70.0519%20 Jul
anubis8–130.0119%19 Jul
ancient13–40.0923%19 Jul
ancient13–100.0613%19 Jul
inferno11–30.1119%19 Jul
inferno7–130.0017%4 Jul
nuke5–13-0.0214%4 Jul
ancient13–8-0.0213%4 Jul
overpass13–40.0216%4 Jul
anubis6–13-0.0220%2 Jul
mirage11–130.0518%2 Jul
anubis4–130.0215%2 Jul
ancient13–70.0314%1 Jul
dust216–140.0618%1 Jul
ancient13–11-0.0018%30 Jun
nuke7–4-0.0015%30 Jun
ancient10–13-0.0117%30 Jun
anubis13–6-0.0226%30 Jun
mirage15–150.0215%30 Jun
nuke13–20.0724%30 Jun
ancient8–130.0112%28 Jun
inferno19–16-0.0013%28 Jun
anubis6–13-0.0412%28 Jun
anubis13–11-0.042%28 Jun
inferno8–13-0.0517%26 Jun
cache13–110.0119%26 Jun
anubis13–9-0.0412%26 Jun
inferno9–130.0325%17 Jun
mirage14–160.0418%16 Jun
ancient13–30.0830%16 Jun
anubis13–100.0221%16 Jun
overpass8–13-0.0216%16 Jun
inferno7–13-0.0519%15 Jun

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →