AimhoT

AimhoT — CS2 Stats

76561197960353379[U:1:87651]Steam profile ↗

1,936Tracked matches53%Win rate2020Tracked since
CSDB Rating4.7 DevelopingSupport
FaceitLevel 5 · 1,199 ELOTop 67.6% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGAimhoTFACEITLevel 5 · 1,199 ELOSTANDINGTop 67.6% of rankedcsdb.gg/stats

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Performance scores

Aim52
Positioning42
Utility77

0–100 skill scores via Leetify.

Recent form

STEADY49501Last 10049%Win rateWWLLWLLWLW

Last 10 vs previous 10: -20pp win rate · +0.04 avg rating

Player DNA

Primary style: SupportUtility contribution leads the profile while opening activity stays low.

Aim5.2
Aggression4.0
Utility7.7
Positioning4.2
Opening Duels1.6
Clutch1.8

Strong CT-side openerEffective flashesHigh utility contribution

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 83% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Utility. Utility score of 77 — grenade impact well above the norm.

Areas to improve

T-side openings. Opening success drops from 50% on CT to 23% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 660ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.2
Positioning4.2
Utility7.7
Mechanics5.7
Opening Duels2.5
Win Impact6.1

Composite 4.7/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.01
first ⅓ avg 0.00 → last ⅓ avg -0.01
Reaction time660ms+13ms
first ⅓ avg 647ms → last ⅓ avg 660ms
Headshot accuracy23.2%+2.7%
first ⅓ avg 20.5% → last ⅓ avg 23.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.16Best rating — inferno 13–4
131Biggest win — nuke
5Longest win streak
W2Current streak
710In matches decided by ≤2 rounds
13Overtime games

Map breakdown

ancientBest map · 57% over 14infernoWeakest map · 41% over 29
MapGradePlayedRecordWin rateAvg rating
infernoC29121741%-0.00
nukeB23121152%-0.01
overpassB158753%-0.01
ancientA148657%0.01
anubisB115645%-0.00
mirage41325%-0.02
dust243175%0.01

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (41% over 29). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

239Matches
49%Win rate
1.03Avg K/D
79.0ADR
44%Headshot %

Clutches & streaks

29%1v1 clutch win
19%1v2 clutch win
5Longest win streak

Recent Faceit resultsWLLLW

MapMatchesWin rateAvg K/DAvg kills
Ancient978%0.8812.4
Inferno580%1.2819.6
Nuke450%1.2018.5
Anubis333%0.7513.3
Overpass20%0.7711.0
Vertigo250%0.428.0
Cache10%0.9415.0
Dust21100%0.6312.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.3%Headshot accuracy
31.4%Accuracy (enemy spotted)
35.9%Spray accuracy
75.7%Counter-strafing
12.1°Preaim
660msReaction time
23.0%T opening success
49.9%CT opening success
0.72Enemies flashed / flash
14.2%Flash assists
11.24HE damage / grenade
11.01Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.1003° — above the 12° mark we flag

    Aim Training
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

41% win rate across 29 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage13–40.0426%1 Aug
dust213–20.1421%1 Aug
inferno8–130.0225%1 Aug
nuke10–130.0119%21 Jul
ancient13–40.0169%21 Jul
overpass14–16-0.0322%23 May
inferno11–13-0.0122%23 May
nuke13–70.0350%23 May
overpass6–130.0124%17 May
inferno16–12-0.0619%17 May
dust213–9-0.079%15 May
inferno10–13-0.0023%15 May
overpass13–4-0.080%15 May
nuke13–6-0.0224%3 May
nuke13–2-0.0428%3 May
anubis13–10-0.0219%3 May
nuke13–90.0126%3 May
inferno12–16-0.0616%2 May
nuke13–40.0215%2 May
inferno8–130.0220%19 Apr
nuke10–13-0.0223%12 Apr
dust29–13-0.0422%12 Apr
nuke9–13-0.0724%10 Apr
inferno9–13-0.0223%10 Apr
dust213–10-0.0022%10 Apr
nuke13–10-0.0713%10 Apr
overpass13–110.0111%10 Apr
ancient7–130.0320%9 Apr
inferno13–40.1627%9 Apr
inferno4–13-0.0426%5 Apr
nuke5–13-0.0745%5 Apr
overpass5–13-0.0911%5 Apr
nuke14–16-0.0225%5 Apr
inferno14–16-0.0715%5 Apr
ancient2–13-0.0115%5 Apr
inferno16–14-0.0033%5 Apr
inferno9–130.0017%4 Apr
inferno16–14-0.0213%3 Apr
inferno8–13-0.0418%3 Apr
nuke13–10-0.0215%3 Apr
inferno13–40.0112%3 Apr
ancient13–8-0.0023%3 Apr
ancient4–13-0.0430%3 Apr
inferno13–160.0221%2 Apr
mirage14–16-0.0112%2 Apr
inferno13–11-0.0321%2 Apr
overpass14–16-0.0516%2 Apr
inferno4–13-0.077%29 Mar
ancient13–90.0611%28 Mar
overpass13–11-0.0217%28 Mar
overpass13–50.0411%28 Mar
anubis15–15-0.0111%27 Mar
overpass13–80.018%27 Mar
nuke13–10.0418%27 Mar
inferno13–100.0913%27 Mar
mirage11–13-0.0421%27 Mar
anubis14–16-0.0013%26 Mar
anubis9–13-0.048%26 Mar
ancient6–13-0.015%25 Mar
anubis13–90.0312%25 Mar
nuke13–11-0.0618%25 Mar
overpass13–6-0.0132%24 Mar
inferno13–90.0217%23 Mar
overpass10–13-0.0214%23 Mar
inferno9–13-0.0311%23 Mar
overpass10–13-0.0124%23 Mar
nuke10–130.0021%23 Mar
inferno4–130.0320%23 Mar
ancient5–13-0.0321%23 Mar
anubis13–40.0516%22 Mar
nuke13–11-0.0427%22 Mar
inferno7–13-0.0029%21 Mar
inferno13–50.0222%21 Mar
inferno13–8-0.0215%21 Mar
overpass10–13-0.0120%21 Mar
inferno14–160.0318%16 Mar
inferno10–13-0.0518%15 Mar
anubis9–13-0.1023%15 Mar
overpass13–70.0240%15 Mar
ancient13–40.0520%15 Mar
ancient13–5-0.048%15 Mar
nuke13–50.0410%15 Mar
nuke10–13-0.0019%15 Mar
mirage6–13-0.0731%15 Mar
ancient13–3-0.045%15 Mar
anubis13–50.0114%15 Mar
inferno13–70.0730%14 Mar
overpass13–50.0441%14 Mar
inferno13–10-0.0127%14 Mar
nuke8–13-0.0230%14 Mar
nuke8–130.0122%14 Mar
anubis9–13-0.0015%13 Mar
ancient13–80.0121%13 Mar
nuke8–13-0.0410%13 Mar
nuke13–100.0319%13 Mar
ancient8–13-0.0316%13 Mar
ancient13–40.1116%13 Mar
anubis10–130.0410%8 Mar
nuke11–13-0.0032%8 Mar
anubis13–7-0.0115%8 Mar

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →