✪ orca

✪ orca — CS2 Stats

US76561197960312749[U:1:47021]Steam profile ↗✓ No bans

4,484Tracked matches63%Win rate2020Tracked since
CSDB Rating5.6 SolidSupport
Premier CS Rating18,986Top 50% of 205,052 CSDB-tracked playersPurple band · top ~12.5% of ranked players (population est.)
CSDB Leaderboard#96144 of 252248 tracked
FaceitLevel 6 · 1,040 ELOTop 54.0% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 15 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 18,986 -889 28 Aug – 15 Oct · 24 days played
17,02819,999peak 19,99928 Aug15 Oct
19,999Peak Premier in tracked matches
1,040Highest Faceit ELO seen on CSDB
29Days played since 2026-08-28

Faceit ELO

  • At peak — 1,040
  • Next: Level 5 at 1,051 — 11 to go
  • Reached: Level 4 · Level 3 · Level 2
  • Level 4 first seen 2026-08-28
  • Level 3 first seen 2026-08-28

Premier CS Rating

  • 1,013 below peak (19,999)
  • +875 over 30 days · improving
  • Next: Pink band at 20,000 — 1,014 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-08-28
  • Blue band first seen 2026-08-28

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GG✪ orcaFACEITLevel 6 · 1,040 ELOSTANDINGTop 54.0% of rankedPREMIER18,986 · Purple bandPEAK ELO1,040csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim56
Positioning50
Utility59

0–100 skill scores via Leetify.

Recent form

STEADY54–43–3Last 10054%Win rateLLLWWLWWWL

Last 10 vs previous 10: −20pp win rate · −0.02 avg rating · +1.4pp headshot accuracy · −19ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 21%
  • Avg reaction 595ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 19%
  • Avg reaction 615ms

Last 20

  • 12–8 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 19%
  • Avg reaction 624ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.8 against its own average).

Aim5.6
Utility5.9
Positioning5.0
Opening Duels2.8
Clutch2.6

Effective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 79% playstyle similarity

Most alike: utility contribution, opening-duel success.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.78 enemies blinded per flash — utility that consistently lands.

Areas to improve

Reaction time. 627ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.6
Positioning5.0
Utility5.9
Mechanics5.9
Opening Duels2.2
Win Impact9.4

Composite 5.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.01
first ⅓ avg 0.01 → last ⅓ avg 0.01
Reaction time612ms+55ms
first ⅓ avg 556ms → last ⅓ avg 612ms
Headshot accuracy18.9%−0.3%
first ⅓ avg 19.2% → last ⅓ avg 18.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 13–5 · cache, 8 Oct →
53%Best headshot accuracy · 3–4 · nuke, 21 Sept →
391msFastest reaction time · 2–13 · anubis, 19 Sept →
13–1Biggest win · mirage, 27 Sept →

Across the last 100 tracked matches.

Highlights

4Longest win streak
L3Current streak
8–8In matches decided by ≤2 rounds
15Overtime games

Map breakdown

ancientBest map · 72% over 18nukeWeakest map · 33% over 15
MapGradePlayedRecordWin rateAvg rating
dust2A1912–763%0.00
ancientS1813–572%0.02
nukeD155–1033%-0.01
infernoB157–847%0.00
mirageD124–833%0.01
cacheA117–464%0.03
anubisA106–460%0.00

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (33% over 15). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

1,742Matches
50%Win rate
1.12Avg K/D
74.2ADR
41%Headshot %

Clutches & streaks

33%1v1 clutch win
21%1v2 clutch win
8Longest win streak

Recent Faceit resultsWLLLW

MapMatchesWin rateAvg K/DAvg kills
Ancient6247%0.9414.7
Dust25744%0.9913.9
Inferno4951%1.2616.1
Anubis4762%1.1114.8
Mirage3129%0.9313.3
Nuke3047%0.9715.8
Overpass1547%1.0715.0
Cache1173%1.3020.4

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.9%Headshot accuracy
34.3%Accuracy (enemy spotted)
36.1%Spray accuracy
76.6%Counter-strafing
12.3°Preaim
627msReaction time
34.0%T opening success
43.9%CT opening success
0.78Enemies flashed / flash
7.9%Flash assists
4.38HE damage / grenade
21.01Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.3345° — above the 12° mark we flag

    Aim Training →
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 15 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke10–13-0.0520%15 Oct →
dust27–13-0.0126%15 Oct →
mirage6–13-0.0519%15 Oct →
cache13–10-0.0226%14 Oct →
cache13–10-0.0213%13 Oct →
nuke9–13-0.0021%9 Oct →
dust216–140.0316%8 Oct →
ancient13–60.0121%8 Oct →
cache13–90.0615%8 Oct →
mirage9–130.0416%8 Oct →
cache13–50.1328%8 Oct →
cache13–11-0.0012%8 Oct →
mirage6–130.0221%7 Oct →
ancient13–11-0.0214%6 Oct →
dust211–130.0126%6 Oct →
ancient13–60.0716%2 Oct →
nuke11–130.0310%1 Oct →
mirage13–9-0.0512%1 Oct →
cache13–8-0.0518%1 Oct →
dust213–90.0622%1 Oct →
inferno13–10-0.0418%1 Oct →
nuke8–13-0.0515%1 Oct →
nuke13–90.0118%1 Oct →
cache13–30.1317%30 Sept →
anubis9–130.0425%27 Sept →
mirage13–10.0726%27 Sept →
dust213–50.0123%27 Sept →
dust213–80.0415%27 Sept →
inferno13–100.0527%26 Sept →
cache10–130.0220%26 Sept →
inferno13–7-0.0414%26 Sept →
nuke13–16-0.0422%26 Sept →
inferno7–130.0015%25 Sept →
inferno9–13-0.0115%25 Sept →
dust213–40.0817%25 Sept →
ancient13–10-0.0610%25 Sept →
dust28–130.0113%25 Sept →
inferno5–13-0.0231%25 Sept →
nuke9–130.0215%25 Sept →
dust28–13-0.0112%24 Sept →
dust213–7-0.0225%24 Sept →
mirage13–110.0314%24 Sept →
ancient13–70.0715%24 Sept →
inferno9–130.0021%24 Sept →
ancient8–13-0.0714%24 Sept →
nuke7–2-0.058%23 Sept →
ancient13–110.0117%22 Sept →
mirage9–130.0319%22 Sept →
ancient13–40.0424%22 Sept →
anubis13–10-0.009%22 Sept →
inferno6–13-0.0222%22 Sept →
anubis16–13-0.0013%22 Sept →
nuke13–16-0.0520%22 Sept →
mirage15–150.0121%21 Sept →
mirage15–15-0.0321%21 Sept →
dust26–13-0.0613%21 Sept →
inferno13–8-0.0024%21 Sept →
nuke3–40.0953%21 Sept →
dust213–110.0326%21 Sept →
nuke16–12-0.0518%19 Sept →
anubis2–13-0.0316%19 Sept →
ancient13–80.0318%19 Sept →
ancient13–70.1218%18 Sept →
dust210–13-0.0314%18 Sept →
nuke6–13-0.009%18 Sept →
cache14–160.0321%17 Sept →
dust213–60.0013%17 Sept →
ancient13–6-0.0215%17 Sept →
inferno4–130.0521%16 Sept →
dust216–130.0218%15 Sept →
cache9–130.0229%15 Sept →
dust26–13-0.0333%15 Sept →
inferno8–13-0.0230%15 Sept →
ancient9–130.0216%15 Sept →
inferno16–13-0.0023%15 Sept →
anubis13–4-0.0220%15 Sept →
mirage13–10.0217%14 Sept →
inferno11–13-0.0219%14 Sept →
anubis11–130.0119%14 Sept →
ancient13–110.0513%14 Sept →
nuke13–11-0.0315%13 Sept →
mirage15–150.0421%13 Sept →
cache14–160.0520%11 Sept →
anubis19–160.0822%11 Sept →
dust213–70.0229%10 Sept →
ancient5–130.0022%10 Sept →
ancient9–13-0.0321%10 Sept →
anubis13–80.016%10 Sept →
ancient13–40.0930%9 Sept →
ancient14–16-0.0117%4 Sept →
inferno16–130.0221%4 Sept →
ancient13–8-0.0211%4 Sept →
mirage4–13-0.0518%3 Sept →
dust213–9-0.0231%3 Sept →
nuke13–4-0.0213%3 Sept →
anubis13–8-0.038%3 Sept →
dust213–7-0.0913%3 Sept →
nuke10–130.0218%3 Sept →
inferno13–30.0914%3 Sept →
anubis9–13-0.0312%3 Sept →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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