Mapas CS2 — centro

Callouts, lineups de smokes, spots de flashes, estrategias y consejos para todos los mapas competitivos de Counter-Strike 2.

7Mapas activos
442+Callouts
8Guías de lineups
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Mirage

Active Duty💣 DefusalBalancedMid ControlUtility Heavy

The most played map in competitive Counter-Strike. A Moroccan-themed three-lane layout where mid control decides rounds, with two bombsites that reward coordinated utility and disciplined trades.

Callouts clave

A SiteCT
A DefaultCT
TetrisCT
SandwichCT
FireboxCT
StairsCT
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CT Consejos CT

  • Hold Window with an AWP for mid control
  • Trade aggression and passivity in B Apartments so Ts cannot pre-aim you
  • Save retake utility — Connector flashes win A post-plants

T Consejos T

  • Smoke Window from T spawn to open mid
  • Default 2 mid, 1 Palace lurk, 2 Apartments
  • A execute: Window + CT + Stairs smokes, Palace/Ramp flashes

Balanced map with a slight CT lean at high levels. Mid control is the most important factor, and utility usage is heavier than on any other classic map.

🔥

Inferno

Active Duty💣 DefusalUtility HeavyChoke PointsTrade Kills

An Italian village of tight corridors and brutal chokepoints. Inferno is the most utility-dependent map in the pool — Banana control and apartment fights decide almost every round.

Callouts clave

BananaT
CarT
Sandbags (Banana)T
LogsT
B SiteCT
New BoxCT
Ver los 55 callouts →

CT Consejos CT

  • Make Banana expensive: early molotov, then a smoke to split the push
  • Rotate through CT/Speedway, not through the open site
  • Vary the Apartments player between Boiler aggression and drop holds

T Consejos T

  • Fight for Banana every round, even when hitting A
  • A split: Apartments + Short with Arch and Library smoked
  • B execute: smoke CT, molotov Dark and Coffins, flash over sandbags

CT-sided map built on chokepoint control. Banana is the most contested lane in Counter-Strike, and coordinated utility matters more here than anywhere else.

🏜️

Dust 2

Active Duty💣 DefusalIconicAim DuelsFundamentals

The most iconic map in Counter-Strike history. A clean three-lane layout with long sightlines, fast rotations, and the purest aim duels in the game.

Callouts clave

A SiteCT
A DefaultCT
GooseCT
BarrelsCT
ElevatorCT
A RampCT
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CT Consejos CT

  • Hold Mid Doors with the AWP for round-start control
  • Play Long in layers: doors pick, then Pit, then site
  • Keep a tunnel-exit smoke ready to stall B rushes

T Consejos T

  • Smoke Mid Doors and CT-cross to break the AWP lines
  • Flash through Long Doors before every Long take
  • Split A via Long + Short once mid is yours

Slightly T-sided map built on aim duels and clean three-lane geometry. The best map in the game for learning fundamentals: crosshair placement, trading, and smoke discipline.

🏛️

Anubis

Active Duty💣 DefusalMid ControlFlexible SplitsModern Layout

An Egyptian temple city split by canals. Anubis is a modern, water-crossed three-lane map where mid and Water control open flexible splits onto both sites.

Callouts clave

T SpawnT
AlleyT
RuinsT
Heaven (Ruins)T
Top MidMID
BridgeMID
Ver los 41 callouts →

CT Consejos CT

  • Fight for mid early with utility
  • Hold A from Heaven and fall back through Tunnel
  • Split the B pair between site pillars and Street support

T Consejos T

  • Default with Water presence every round
  • A hit: Heaven smoke + Main/Connector split
  • B hit: Sniper smoke, Gate flash, Palace second wave

A modern, slightly T-leaning map defined by its split-level mid. Water and Connector control create flexible multi-route attacks that punish static defences.

🌿

Ancient

Active Duty💣 DefusalUtility HeavyRifle MapChokepoints

A jungle temple complex of tight corridors and layered chokepoints. Ancient rewards map control, utility efficiency, and patient defaults over raw aggression.

Callouts clave

T SpawnT
SplitT
StairsT
A HallsT
ElbowMID
MidMID
Ver los 39 callouts →

CT Consejos CT

  • Layer A with a Temple long-hold plus a Short/Donut player
  • Use utility-only mid control to free a roamer
  • Molotov Ramp early against B rushes

T Consejos T

  • Default patiently — drain CT utility before committing
  • A hit: CT Lane + Temple smokes, both entrances flashed
  • Fast B: Back Halls smoke, Ramp flash wave, plant behind Pillar

CT-leaning map of short sightlines and hard chokes. Rifles and utility dominate — patient defaults and layered executes beat aggression almost every time.

☢️

Nuke

Active Duty💣 DefusalVerticalCT-SidedTechnical

A nuclear power plant with two bombsites stacked vertically. Nuke is the most CT-sided and most technical map in the pool — sound, timing, and vent plays matter as much as aim.

Callouts clave

T SpawnT
T RoofT
LobbyT
RadioT
TrophyT
ControlT
Ver los 41 callouts →

CT Consejos CT

  • Hold info chokes (Squeaky, Ramp, Garage), not just sites
  • AWP Outside or Main — the yard has the only long lanes
  • Use vents for 3-second A↔B rotations

T Consejos T

  • Win Outside to unlock Secret and split B
  • A hit: Main + Heaven smokes, Hut molotov, Squeaky + Hut entry
  • Vent drop off an A fake is the signature round-stealer

The most CT-sided map in the pool. Two bombsites stacked vertically create 3-second rotations, so T-sides must stretch the defence with Outside control and fakes.

📦

Cache

Active Duty💣 DefusalBalancedMid ControlCommunity Classic

The community-made classic set in the shadow of Chernobyl, back in the Active Duty pool for the first time since 2019. A clean three-lane layout where mid control and disciplined rifling decide everything.

Callouts clave

T SpawnT
T TruckT
T BoxesT
GarageT
T RedT
A LongT
Ver los 50 callouts →

CT Consejos CT

  • AWP mid from White Box/Sandbags for lane control
  • Crossfire A between Squeaky-watcher and Highway/Truck
  • Listen for the vent drop — it precedes most B hits

T Consejos T

  • Fight for Garage every round
  • A hit: Highway + Truck smokes, Squeaky molotov, both doors at once
  • B hit: Heaven + CT smokes, flash over B Main, clear Checkers side

One of the most balanced maps in Counter-Strike. Three clean lanes, honest sightlines, and a mid lane whose control dictates every attack — back in Active Duty since July 2026.

Preguntas frecuentes

¿Qué mapas hay en el pool de Active Duty de CS2?
Los mapas actuales del Active Duty son: Mirage, Inferno, Dust 2, Anubis, Ancient, Nuke, Cache. Son los mapas que se juegan en el matchmaking competitivo y en los torneos profesionales.
¿Qué son los callouts en CS2?
Los callouts son nombres estandarizados para las ubicaciones de cada mapa que los jugadores usan para comunicar a sus compañeros las posiciones del enemigo, las estrategias y la colocación de la utility.
¿Qué son los lineups en CS2?
Los lineups son posiciones precisas y puntos de mira para lanzar utility (smokes, flashes, molotovs, granadas HE) y hacer que caigan en lugares concretos. Aprenderse los lineups de cada mapa es clave para el juego competitivo.
¿Qué mapa de CS2 es el más favorable al CT?
Nuke e Inferno son tradicionalmente los mapas más favorables al CT por sus rotaciones rápidas (Nuke) y sus choke points estrechos (Inferno). Ancient también se considera favorable al CT.
¿Qué mapa de CS2 es el mejor para principiantes?
Dust II y Mirage son los mejores mapas para principiantes. Tienen diseños sencillos de tres carriles fáciles de aprender, y los callouts son claros.

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