Mapas CS2 — centro

Callouts, lineups de smokes, spots de flashes, estrategias y consejos para todos los mapas competitivos de Counter-Strike 2.

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539+Callouts
8Guías de lineups
Mirage CS2 map

Mirage

Active DutyDefusalBalancedMid ControlUtility Heavy

The most played map in competitive Counter-Strike. A Moroccan-themed three-lane layout where mid control decides rounds, with two bombsites that reward coordinated utility and disciplined trades.

Callouts clave

A SiteCT
A DefaultCT
TetrisCT
SandwichCT
FireboxCT
StairsCT
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CT Consejos CT

  • Hold Window with an AWP for mid control
  • Trade aggression and passivity in B Apartments so Ts cannot pre-aim you
  • Save retake utility — Connector flashes win A post-plants

T Consejos T

  • Smoke Window from T spawn to open mid
  • Default 2 mid, 1 Palace lurk, 2 Apartments
  • A execute: Window + CT + Stairs smokes, Palace/Ramp flashes

Balanced map with a slight CT lean at high levels. Mid control is the most important factor, and utility usage is heavier than on any other classic map.

Inferno CS2 map

Inferno

Active DutyDefusalUtility HeavyChoke PointsTrade Kills

An Italian village of tight corridors and brutal chokepoints. Inferno is the most utility-dependent map in the pool — Banana control and apartment fights decide almost every round.

Callouts clave

BananaT
CarT
Sandbags (Banana)T
LogsT
B SiteCT
New BoxCT
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CT Consejos CT

  • Make Banana expensive: early molotov, then a smoke to split the push
  • Rotate through CT/Speedway, not through the open site
  • Vary the Apartments player between Boiler aggression and drop holds

T Consejos T

  • Fight for Banana every round, even when hitting A
  • A split: Apartments + Short with Arch and Library smoked
  • B execute: smoke CT, molotov Dark and Coffins, flash over sandbags

CT-sided map built on chokepoint control. Banana is the most contested lane in Counter-Strike, and coordinated utility matters more here than anywhere else.

Dust 2 CS2 map

Dust 2

Active DutyDefusalIconicAim DuelsFundamentals

The most iconic map in Counter-Strike history. A clean three-lane layout with long sightlines, fast rotations, and the purest aim duels in the game.

Callouts clave

A SiteCT
A DefaultCT
GooseCT
BarrelsCT
ElevatorCT
A RampCT
Ver los 56 callouts →

CT Consejos CT

  • Hold Mid Doors with the AWP for round-start control
  • Play Long in layers: doors pick, then Pit, then site
  • Keep a tunnel-exit smoke ready to stall B rushes

T Consejos T

  • Smoke Mid Doors and CT-cross to break the AWP lines
  • Flash through Long Doors before every Long take
  • Split A via Long + Short once mid is yours

Slightly T-sided map built on aim duels and clean three-lane geometry. The best map in the game for learning fundamentals: crosshair placement, trading, and smoke discipline.

Anubis CS2 map

Anubis

Active DutyDefusalMid ControlFlexible SplitsModern Layout

An Egyptian temple city split by canals. Anubis is a modern, water-crossed three-lane map where mid and Water control open flexible splits onto both sites.

Callouts clave

T SpawnT
AlleyT
RuinsT
Heaven (Ruins)T
Top MidMID
BridgeMID
Ver los 54 callouts →

CT Consejos CT

  • Fight for mid early with utility
  • Hold A from Heaven and fall back through Tunnel
  • Split the B pair between site pillars and Street support

T Consejos T

  • Default with Water presence every round
  • A hit: Heaven smoke + Main/Connector split
  • B hit: Sniper smoke, Gate flash, Palace second wave

A modern, slightly T-leaning map defined by its split-level mid. Water and Connector control create flexible multi-route attacks that punish static defences.

Ancient CS2 map

Ancient

Active DutyDefusalUtility HeavyRifle MapChokepoints

A jungle temple complex of tight corridors and layered chokepoints. Ancient rewards map control, utility efficiency, and patient defaults over raw aggression.

Callouts clave

T SpawnT
SplitT
StairsT
A HallsT
ElbowMID
MidMID
Ver los 45 callouts →

CT Consejos CT

  • Layer A with a Temple long-hold plus a Short/Donut player
  • Use utility-only mid control to free a roamer
  • Molotov Ramp early against B rushes

T Consejos T

  • Default patiently — drain CT utility before committing
  • A hit: CT Lane + Temple smokes, both entrances flashed
  • Fast B: Back Halls smoke, Ramp flash wave, plant behind Pillar

CT-leaning map of short sightlines and hard chokes. Rifles and utility dominate — patient defaults and layered executes beat aggression almost every time.

Nuke CS2 map

Nuke

Active DutyDefusalVerticalCT-SidedTechnical

A nuclear power plant with two bombsites stacked vertically. Nuke is the most CT-sided and most technical map in the pool — sound, timing, and vent plays matter as much as aim.

Callouts clave

T SpawnT
T RoofT
LobbyT
RadioT
TrophyT
ControlT
Ver los 48 callouts →

CT Consejos CT

  • Hold info chokes (Squeaky, Ramp, Garage), not just sites
  • AWP Outside or Main — the yard has the only long lanes
  • Use vents for 3-second A↔B rotations

T Consejos T

  • Win Outside to unlock Secret and split B
  • A hit: Main + Heaven smokes, Hut molotov, Squeaky + Hut entry
  • Vent drop off an A fake is the signature round-stealer

The most CT-sided map in the pool. Two bombsites stacked vertically create 3-second rotations, so T-sides must stretch the defence with Outside control and fakes.

Cache CS2 map

Cache

Active DutyDefusalBalancedMid ControlCommunity Classic

The community-made classic set in the shadow of Chernobyl, back in the Active Duty pool for the first time since 2019. A clean three-lane layout where mid control and disciplined rifling decide everything.

Callouts clave

T SpawnT
T TruckT
T BoxesT
GarageT
T RedT
A LongT
Ver los 67 callouts →

CT Consejos CT

  • AWP mid from White Box/Sandbags for lane control
  • Crossfire A between Squeaky-watcher and Highway/Truck
  • Listen for the vent drop — it precedes most B hits

T Consejos T

  • Fight for Garage every round
  • A hit: Highway + Truck smokes, Squeaky molotov, both doors at once
  • B hit: Heaven + CT smokes, flash over B Main, clear Checkers side

One of the most balanced maps in Counter-Strike. Three clean lanes, honest sightlines, and a mid lane whose control dictates every attack — back in Active Duty since July 2026.

Preguntas frecuentes

¿Qué mapas hay en el pool de Active Duty de CS2?
Los mapas actuales del Active Duty son: Mirage, Inferno, Dust 2, Anubis, Ancient, Nuke, Cache. Son los mapas que se juegan en el matchmaking competitivo y en los torneos profesionales.
¿Qué son los callouts en CS2?
Los callouts son nombres estandarizados para las ubicaciones de cada mapa que los jugadores usan para comunicar a sus compañeros las posiciones del enemigo, las estrategias y la colocación de la utility.
¿Qué son los lineups en CS2?
Los lineups son posiciones precisas y puntos de mira para lanzar utility (smokes, flashes, molotovs, granadas HE) y hacer que caigan en lugares concretos. Aprenderse los lineups de cada mapa es clave para el juego competitivo.
¿Qué mapa de CS2 es el más favorable al CT?
Nuke e Inferno son tradicionalmente los mapas más favorables al CT por sus rotaciones rápidas (Nuke) y sus choke points estrechos (Inferno). Ancient también se considera favorable al CT.
¿Qué mapa de CS2 es el mejor para principiantes?
Dust II y Mirage son los mejores mapas para principiantes. Tienen diseños sencillos de tres carriles fáciles de aprender, y los callouts son claros.

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