Nhonhodoy

Nhonhodoy — CS2 Stats

BR76561199881632210[U:1:1921366482]Steam profile ↗✓ No bans

156Tracked matches48%Win rate2025Tracked since
CSDB Rating5.8 SolidSupport
Premier CS Rating11,968Blue band · top ~44.5% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 1 Sep 2026 (22 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 39 days played since 7 Nov 2025. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 11,968 +5,388 7 Nov1 Sept · 29 days played
6,58013,040peak 13,0407 Nov1 Sept
13,109Peak Premier in tracked matches
39Days played since 2025-11-07

Premier CS Rating

  • 1,072 below peak (13,040)
  • Next: Purple band at 15,000 3,032 to go
  • Reached: Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGNhonhodoyPREMIER11,968 · Blue bandcsdb.gg/stats

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Performance scores

Aim82
Positioning43
Utility74

0–100 skill scores via Leetify.

Recent form

STEADY54433Last 10054%Win rateLWLWWWLLWW

Last 10 vs previous 10: +30pp win rate · −0.01 avg rating · +5.1pp headshot accuracy · −27ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 32 · 60% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 19%
  • Avg reaction 594ms

Last 10

  • 64 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 16%
  • Avg reaction 592ms

Last 20

  • 9101 · 45% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 14%
  • Avg reaction 605ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+2.9 against its own average).

Aim8.2
Utility7.4
Positioning4.3
Opening Duels1.8

Effective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 90% playstyle similarity

Most alike: utility contribution, opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.84 enemies blinded per flash — utility that consistently lands.

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 10.2° off target when enemies appear — placement, not flicking, is the bigger win available.

Positioning. Positioning trails aim by 39 points — deaths here waste a strong aim profile.

Reaction time. 629ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.2
Positioning4.3
Utility7.4
Mechanics8.0
Opening Duels0.8
Win Impact4.4

Composite 5.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02−0.02
first ⅓ avg 0.04 → last ⅓ avg 0.02
Reaction time627ms−67ms
first ⅓ avg 694ms → last ⅓ avg 627ms
Headshot accuracy13.9%−3.6%
first ⅓ avg 17.5% → last ⅓ avg 13.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.18Best match rating · 13–3 · dust2, 7 Nov
31%Best headshot accuracy · 13–6 · inferno, 13 Aug
453msFastest reaction time · 6–13 · dust2, 29 Aug
13–0Biggest win · inferno, 26 Dec

Across the last 100 tracked matches.

Highlights

6Longest win streak
58In matches decided by ≤2 rounds
9Overtime games

Map breakdown

infernoBest map · 64% over 28ancientWeakest map · 38% over 13
MapGradePlayedRecordWin rateAvg rating
dust2B35181751%0.03
infernoA28181064%0.03
anubisC146843%0.03
ancientC135838%-0.01
nukeA74357%0.01
overpass220100%0.08
cache110100%0.09

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (38% over 13). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.0%Headshot accuracy
42.9%Accuracy (enemy spotted)
47.3%Spray accuracy
85.8%Counter-strafing
10.2°Preaim
629msReaction time
35.9%T opening success
30.5%CT opening success
0.84Enemies flashed / flash
14.7%Flash assists
10.88HE damage / grenade
10.88Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.0064% — below the 15% mark we flag

    Aim Training
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 35.8938% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
dust26–13-0.0617%1 Sept
inferno13–50.1110%29 Aug
dust26–13-0.1015%29 Aug
nuke13–7-0.0523%20 Aug
inferno13–60.0831%13 Aug
cache13–70.0911%11 Aug
anubis9–130.029%11 Aug
dust22–13-0.0416%11 Aug
dust213–50.0511%11 Aug
ancient13–7-0.0319%8 Aug
inferno13–80.099%8 Aug
dust210–130.0218%7 Aug
dust215–15-0.028%7 Aug
dust26–130.0515%7 Aug
dust210–13-0.0118%30 Jul
anubis13–60.057%30 Jul
inferno4–130.0015%30 Jul
inferno8–20.036%29 Jul
dust22–13-0.0610%29 Jul
inferno9–130.015%29 Jul
inferno16–130.0611%28 Jul
ancient7–13-0.0711%11 May
ancient6–13-0.0515%11 May
inferno3–130.0410%11 May
inferno13–90.0520%10 May
dust210–130.1020%22 Apr
dust213–60.1413%22 Apr
anubis13–10.0520%22 Apr
inferno13–90.0514%20 Apr
anubis5–130.0112%20 Apr
anubis13–70.0914%20 Apr
anubis15–15-0.0310%8 Apr
dust213–70.0314%8 Apr
inferno11–13-0.0719%8 Apr
anubis11–130.0114%7 Apr
nuke10–13-0.0712%21 Mar
dust29–130.0220%21 Mar
ancient10–130.0312%21 Mar
inferno13–80.0017%21 Mar
inferno3–13-0.0719%20 Mar
anubis3–13-0.047%20 Mar
ancient11–13-0.0110%20 Mar
dust213–6-0.0012%20 Mar
anubis15–150.028%16 Mar
inferno13–70.0918%16 Mar
anubis13–110.0314%16 Mar
inferno4–13-0.0115%12 Mar
dust213–70.0419%12 Mar
ancient13–7-0.0111%12 Mar
inferno8–13-0.039%11 Mar
dust213–70.0717%18 Feb
dust25–130.0110%18 Feb
inferno9–30.1310%18 Feb
anubis13–100.026%12 Feb
inferno2–50.0311%12 Feb
anubis11–130.0113%12 Feb
ancient13–160.0513%12 Feb
inferno13–60.1121%11 Feb
ancient16–120.0110%11 Feb
anubis14–160.0913%24 Jan
dust213–80.0212%24 Jan
ancient13–80.0512%5 Jan
dust211–13-0.0010%4 Jan
dust213–60.007%4 Jan
overpass16–140.0318%4 Jan
inferno8–13-0.0320%4 Jan
ancient6–13-0.0229%2 Jan
dust24–13-0.0525%2 Jan
nuke10–130.0517%2 Jan
dust213–70.1221%2 Jan
inferno13–60.0318%2 Jan
anubis13–40.0712%31 Dec
dust213–50.0311%31 Dec
dust29–13-0.0217%31 Dec
ancient11–13-0.0112%26 Dec
ancient13–70.0022%26 Dec
dust26–130.0421%26 Dec
dust213–20.1117%26 Dec
inferno13–00.0124%26 Dec
inferno13–50.0220%26 Dec
nuke13–5-0.0214%26 Dec
dust210–130.0524%24 Dec
ancient7–13-0.0317%24 Dec
inferno13–60.0225%24 Dec
dust216–140.0922%23 Dec
inferno13–110.0311%7 Dec
inferno7–90.019%7 Dec
dust213–50.1225%6 Dec
overpass13–30.1315%6 Dec
nuke13–40.1617%6 Dec
dust213–30.0419%6 Dec
dust213–80.1326%5 Dec
dust213–110.018%5 Dec
nuke1–13-0.1118%27 Nov
inferno13–100.0515%27 Nov
inferno13–90.023%22 Nov
nuke13–70.1218%22 Nov
dust213–40.0417%19 Nov
dust213–30.1818%7 Nov
dust27–13-0.0118%7 Nov

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →