lordmakush

lordmakush — CS2 Stats

76561199838849991[U:1:1878584263]Steam profile ↗✓ No bans

289Tracked matches7%Win rate2025Tracked since
CSDB Rating3.9 LearningPositional Player
WingmanSilver II
Ladder ranks via Leetify

Rating over time

Premier CS Rating: 1,000 -103 17 Oct – 18 Oct · 2 days played
1,0001,103peak 1,10317 Oct18 Oct
1,722Peak Premier in tracked matches
7Days played since 2026-10-15

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Performance scores

Aim62
Positioning26
Utility2

0–100 skill scores via Leetify.

Recent form

COLD7–93Last 1007%Win rateLLLLLLLLLL

Last 10 vs previous 10: −10pp win rate · −0.02 avg rating · +3.8pp headshot accuracy · +213ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 0–5 · 0% win rate
  • Avg rating -0.07
  • Avg headshot accuracy 8%
  • Avg reaction 976ms

Last 10

  • 0–10 · 0% win rate
  • Avg rating -0.07
  • Avg headshot accuracy 10%
  • Avg reaction 921ms

Last 20

  • 1–19 · 5% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 8%
  • Avg reaction 815ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.7 against its own average).

Aim6.2
Utility0.2
Positioning2.6
Opening Duels0.0

Excellent counter-strafingStrong T-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 87% playstyle similarity

Most alike: aim profile, opening-duel success.

Where you differ: lower positioning profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Counter-strafing. 98% of shots taken properly stopped — movement discipline most players never reach.

Areas to improve

Positioning. Positioning trails aim by 36 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 749ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.2
Positioning2.6
Utility0.2
Mechanics10.0
Opening Duels0.0
Win Impact0.0

Composite 3.9/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.05+0.02
first ⅓ avg -0.07 → last ⅓ avg -0.05
Reaction time752ms−93ms
first ⅓ avg 845ms → last ⅓ avg 752ms
Headshot accuracy12.0%−4.2%
first ⅓ avg 16.1% → last ⅓ avg 12.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.07Best match rating · 9–13 · dust2, 17 Oct →
67%Best headshot accuracy · 0–13 · mirage, 16 Oct →
461msFastest reaction time · 3–10 · mirage, 16 Oct →
13–1Biggest win · cache, 17 Oct →

Across the last 100 tracked matches.

Highlights

3Longest win streak
L17Current streak

Map breakdown

cacheBest map · 17% over 6ancientWeakest map · 0% over 11
MapGradePlayedRecordWin rateAvg rating
dust2D261–254%-0.05
mirageD222–209%-0.06
anubisD131–128%-0.06
infernoD131–128%-0.08
ancientD110–110%-0.05
nukeD91–811%-0.05
cacheD61–517%-0.04

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (0% over 11). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

10.5%Headshot accuracy
41.1%Accuracy (enemy spotted)
62.4%Spray accuracy
97.5%Counter-strafing
18.1°Preaim
749msReaction time
21.5%T opening success
10.9%CT opening success
0.09Enemies flashed / flash
0.0%Flash assists
0.00HE damage / grenade
0.12Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 18.1073° — above the 12° mark we flag

    Aim Training →
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 10.5218% — below the 15% mark we flag

    Aim Training →
  3. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 749.0878ms — above the 700ms mark we flag

    Aim Training →
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
anubis0–13-0.050%27 Oct →
mirage0–13-0.060%26 Oct →
mirage0–13-0.070%26 Oct →
anubis0–13-0.100%26 Oct →
dust20–13-0.0440%26 Oct →
mirage0–13-0.0633%26 Oct →
inferno0–13-0.080%26 Oct →
anubis0–13-0.070%26 Oct →
dust20–13-0.0525%26 Oct →
anubis0–13-0.060%26 Oct →
dust20–13-0.0617%26 Oct →
ancient0–13-0.037%25 Oct →
dust20–13-0.060%25 Oct →
nuke0–13-0.080%25 Oct →
anubis0–13-0.080%25 Oct →
mirage0–2-0.030%25 Oct →
dust27–13-0.039%18 Oct →
mirage13–6-0.0510%18 Oct →
ancient5–13-0.019%18 Oct →
anubis8–130.009%18 Oct →
mirage3–13-0.0712%18 Oct →
dust22–13-0.087%18 Oct →
dust27–13-0.148%18 Oct →
ancient9–13-0.066%18 Oct →
dust213–8-0.0310%17 Oct →
dust25–13-0.0514%17 Oct →
dust27–13-0.0120%17 Oct →
dust29–130.0724%17 Oct →
dust20–2-0.0350%17 Oct →
inferno0–13-0.0822%17 Oct →
dust21–13-0.0214%17 Oct →
dust26–13-0.0429%17 Oct →
nuke3–130.0220%17 Oct →
anubis10–11-0.0833%17 Oct →
nuke3–13-0.0522%17 Oct →
inferno1–13-0.1110%17 Oct →
anubis7–13-0.0518%17 Oct →
mirage7–13-0.1128%17 Oct →
cache10–13-0.0425%17 Oct →
mirage5–13-0.058%17 Oct →
inferno5–13-0.0618%17 Oct →
cache13–1-0.022%17 Oct →
mirage3–13-0.0420%17 Oct →
cache7–13-0.0325%17 Oct →
dust27–13-0.0710%17 Oct →
dust20–13-0.1329%17 Oct →
ancient1–13-0.0326%17 Oct →
nuke6–13-0.0921%17 Oct →
mirage0–13-0.1217%17 Oct →
inferno1–13-0.078%17 Oct →
anubis3–13-0.0617%16 Oct →
anubis3–13-0.049%16 Oct →
dust20–13-0.1616%16 Oct →
dust28–13-0.0420%16 Oct →
cache8–13-0.0216%16 Oct →
dust29–130.0226%16 Oct →
nuke3–30.0218%16 Oct →
inferno1–6-0.0733%16 Oct →
mirage3–10-0.116%16 Oct →
ancient3–13-0.0914%16 Oct →
mirage9–13-0.0422%16 Oct →
mirage5–13-0.0713%16 Oct →
ancient4–13-0.0322%16 Oct →
nuke1–13-0.0727%16 Oct →
dust20–13-0.0414%16 Oct →
mirage0–13-0.0640%16 Oct →
inferno0–13-0.080%16 Oct →
mirage0–13-0.0620%16 Oct →
inferno0–13-0.049%16 Oct →
anubis0–13-0.0825%16 Oct →
nuke0–13-0.060%16 Oct →
anubis0–13-0.060%16 Oct →
dust20–13-0.060%16 Oct →
nuke0–13-0.040%16 Oct →
mirage0–13-0.0867%16 Oct →
ancient0–13-0.050%16 Oct →
cache0–13-0.0813%16 Oct →
mirage0–13-0.049%16 Oct →
mirage0–13-0.0930%16 Oct →
inferno0–13-0.090%16 Oct →
ancient0–13-0.0440%16 Oct →
inferno0–13-0.098%16 Oct →
mirage0–13-0.0522%16 Oct →
mirage0–13-0.0717%15 Oct →
inferno0–13-0.1114%15 Oct →
dust21–13-0.0933%15 Oct →
mirage0–13-0.0523%15 Oct →
mirage0–3-0.020%15 Oct →
inferno0–13-0.0720%15 Oct →
dust20–13-0.0617%15 Oct →
dust20–13-0.080%15 Oct →
anubis0–13-0.030%15 Oct →
inferno0–13-0.080%15 Oct →
ancient1–13-0.0911%15 Oct →
dust22–13-0.0942%15 Oct →
cache0–13-0.0515%15 Oct →
ancient0–13-0.0527%15 Oct →
ancient0–13-0.1215%15 Oct →
dust20–13-0.0625%15 Oct →
nuke1–13-0.0930%15 Oct →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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