mhyst

mhyst — CS2 Stats

76561199707796295[U:1:1747530567]Steam profile ↗✓ No bans

186Tracked matches55%Win rate2025Tracked since
275Hours in CS1Hrs last 2 wks
CSDB Rating6.2 SolidAggressive Rifler
Premier CS Rating10,575Blue band · top ~51.9% of ranked players (population est.)
CSDB Leaderboard#17164 of 23670 tracked
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

How this compares with the same rank

Median values for Blue band among CSDB-tracked players (n=1,240), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerBlue band medianPurple band medianvs Purple band
Headshot rate48.3%41.7%44.1%above
Shot accuracy0.0%8.8%11.4%11.4% short
Kill/death ratio0.910.971.030.12 short
Match win rate31.8%43.8%45.2%13.4% short

This profile matches the typical Purple band player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Purple band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

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CSDB.GGmhystPREMIER10,575 · Blue bandcsdb.gg/stats

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Performance scores

Aim86
Positioning52
Utility45

0–100 skill scores via Leetify.

Recent form

STEADY56377Last 10056%Win rateWWLWLLWLLW

Last 10 vs previous 10: -10pp win rate · -0.01 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.6
Aggression6.5
Utility4.5
Positioning5.2
Opening Duels2.0

Sharp aimerExcellent counter-strafing

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

Twistzz

Plays most like Twistzz 90% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 86 — the mechanical foundation is a clear strength.

Counter-strafing. 91% of shots taken properly stopped — movement discipline most players never reach.

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 10.1° off target when enemies appear — placement, not flicking, is the bigger win available.

Positioning. Positioning trails aim by 35 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 677ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.6
Positioning5.2
Utility4.5
Mechanics9.1
Opening Duels2.0
Win Impact6.7

Composite 6.2/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.05+0.01
first ⅓ avg 0.03 → last ⅓ avg 0.05
Reaction time663ms−3ms
first ⅓ avg 666ms → last ⅓ avg 663ms
Headshot accuracy19.7%−0.0%
first ⅓ avg 19.7% → last ⅓ avg 19.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.29Best rating — inferno 9–3
130Biggest win — cache
6Longest win streak
W2Current streak
79In matches decided by ≤2 rounds
3Overtime games

Map breakdown

mirageBest map · 65% over 17nukeWeakest map · 25% over 8
MapGradePlayedRecordWin rateAvg rating
infernoA33191458%0.05
mirageS1711665%0.05
dust2A159660%0.04
nukeD82625%0.03
ancientA85363%0.05
cacheB63350%0.05
poseidon31233%0.01
vertigo32167%0.05
overpass32167%0.07
anubis31233%-0.02
alpine110100%-0.03

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (25% over 8). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

11,385Lifetime kills
0.91K/D
554Matches
31.8%Match win rate
48.3%Headshot % · Top 25% of Blue band
0.0%Shot accuracy
1,115MVPs
154Hours (in match)
293Bombs planted
59Bombs defused

Most-used weapons

Lifetime map wins

1,192inferno
727dust2
154nuke
81vertigo
1assault
1ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.2%Headshot accuracy
43.2%Accuracy (enemy spotted)
45.8%Spray accuracy
91.0%Counter-strafing
10.1°Preaim
677msReaction time
34.9%T opening success
41.3%CT opening success
0.50Enemies flashed / flash
7.2%Flash assists
8.26HE damage / grenade
7.46Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4977 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 34.9403% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
dust213–20.0313%20 Aug
inferno9–30.2930%30 Jul
poseidon4–9-0.0226%30 Jul
inferno9–50.0532%30 Jul
mirage4–13-0.026%18 Jul
dust210–130.0612%18 Jul
inferno9–60.0230%18 Jul
inferno10–130.0318%17 Jul
mirage11–13-0.0513%17 Jul
inferno9–50.0122%15 Jul
inferno9–30.1611%15 Jul
inferno2–9-0.2133%15 Jul
inferno9–30.1513%15 Jul
inferno9–10.1029%15 Jul
inferno9–7-0.0115%15 Jul
inferno9–20.2619%15 Jul
nuke5–13-0.0118%15 Jul
mirage13–40.089%13 Jul
mirage7–130.0328%11 Jul
ancient5–13-0.0411%11 Jul
mirage5–130.0410%11 Jul
cache13–30.0819%11 Jul
inferno13–60.0616%11 Jul
mirage16–120.0827%11 Jul
dust211–130.0021%11 Jul
mirage13–30.0330%11 Jul
dust213–50.1015%11 Jul
nuke13–90.0321%9 Jul
mirage13–40.0915%9 Jul
inferno6–130.0310%9 Jul
dust213–5-0.0118%9 Jul
cache13–00.1531%9 Jul
inferno12–120.0332%8 Jul
inferno9–7-0.0814%7 Jul
inferno8–8-0.0321%7 Jul
dust213–50.0215%1 Jul
cache11–130.0422%1 Jul
vertigo13–70.0527%1 Jul
inferno7–13-0.0523%1 Jul
overpass13–10.0533%1 Jul
mirage13–100.0515%27 Jun
inferno5–130.0446%27 Jun
mirage13–90.1132%27 Jun
inferno11–130.2030%26 Jun
dust213–80.0631%26 Jun
dust213–110.0318%20 Jun
cache6–13-0.0722%17 Jun
inferno9–60.0617%15 Jun
inferno9–5-0.0725%15 Jun
mirage11–130.0616%14 Jun
inferno8–80.0326%14 Jun
inferno9–60.0928%14 Jun
ancient13–30.1048%13 Jun
nuke13–40.2024%13 Jun
dust211–130.0620%13 Jun
anubis13–9-0.0315%13 Jun
mirage13–8-0.0128%13 Jun
overpass9–130.1331%12 Jun
ancient13–110.0218%11 Jun
ancient16–140.0626%11 Jun
ancient13–30.2239%11 Jun
dust213–80.0938%11 Jun
nuke1–70.1437%10 Jun
dust27–130.0336%10 Jun
nuke5–130.0039%10 Jun
nuke9–13-0.0615%10 Jun
dust213–100.0533%3 Jun
inferno6–13-0.0326%3 Jun
anubis5–13-0.0420%30 May
cache9–130.0517%30 May
dust29–130.0328%30 May
overpass13–70.0318%29 May
ancient13–90.0313%29 May
inferno13–70.1118%29 May
poseidon9–30.0220%29 May
inferno9–40.0423%29 May
mirage13–50.1421%24 May
anubis4–130.0119%24 May
mirage13–70.1419%24 May
inferno13–160.1315%24 May
cache13–60.0418%22 May
mirage10–130.0314%22 May
vertigo13–40.0940%21 May
vertigo11–130.0128%17 May
alpine13–10-0.0321%8 Apr
nuke3–13-0.0214%8 Apr
poseidon7–90.0416%7 Apr
mirage13–110.0117%25 Mar
mirage13–80.0415%24 Mar
inferno13–80.0723%24 Mar
dust211–40.0117%24 Mar
inferno7–90.0421%23 Mar
inferno8–80.0322%23 Mar
inferno13–110.0011%21 Mar
ancient12–12-0.0230%21 Mar
dust27–120.0824%20 Mar
inferno8–8-0.0618%20 Mar
ancient12–120.0224%20 Mar
nuke2–13-0.044%20 Mar
inferno13–10.1316%20 Mar

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →