Guy

Guy — CS2 Stats

US76561198984212247[U:1:1023946519]Steam profile ↗✓ No bans

648Tracked matches41%Win rate2021Tracked since
742Hours in CS4Hrs last 2 wks
CSDB Rating5.7 SolidAggressive Rifler
Premier CS Rating17,691Purple band · top ~17.7% of ranked players (population est.)
CSDB Leaderboard#12789 of 23676 tracked
WingmanGold Nova III
Ladder ranks via Leetify

How this compares with the same rank

Median values for Purple band among CSDB-tracked players (n=2,789), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPurple band medianPink band medianvs Pink band
Headshot rate44.1%44.1%47.2%3.2% short
Shot accuracy8.9%11.4%12.7%3.8% short
Kill/death ratio1.011.031.090.07 short
Match win rate46.4%45.2%46.6%meets

This profile matches the typical Pink band player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Pink band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

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CSDB.GGGuyPREMIER17,691 · Purple bandcsdb.gg/stats

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Performance scores

Aim76
Positioning53
Utility38

0–100 skill scores via Leetify.

Recent form

STEADY47494Last 10047%Win rateLLLWLLWLWW

Last 10 vs previous 10: +0pp win rate · +0.04 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim7.6
Aggression6.9
Utility3.8
Positioning5.3
Opening Duels2.7
Clutch9.0

Excellent counter-strafingLimited utility dependenceReliable in 1v1s

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 87% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 619ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.6
Positioning5.3
Utility3.8
Mechanics8.5
Opening Duels2.7
Win Impact2.1

Composite 5.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.01
first ⅓ avg 0.01 → last ⅓ avg 0.00
Reaction time631ms+31ms
first ⅓ avg 600ms → last ⅓ avg 631ms
Headshot accuracy20.1%+5.8%
first ⅓ avg 14.3% → last ⅓ avg 20.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.18Best rating — mirage 13–8
130Biggest win — cache
7Longest win streak
L3Current streak
112In matches decided by ≤2 rounds
11Overtime games

Map breakdown

dust2Best map · 73% over 15infernoWeakest map · 29% over 14
MapGradePlayedRecordWin rateAvg rating
mirageC2381535%0.01
nukeC167944%0.00
dust2S1511473%0.02
infernoD1441029%-0.01
ancientC146843%0.00
anubisS128467%0.02
cache32167%0.00
overpass31233%-0.02

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (29% over 14). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

17,793Lifetime kills
1.01K/D
1,099Matches
46.4%Match win rate · Top 50% of Purple band
44.1%Headshot %
8.9%Shot accuracy
2,430MVPs
392Hours (in match)
697Bombs planted
204Bombs defused

Most-used weapons

Lifetime map wins

2,223dust2
1,639inferno
954nuke
580vertigo
34train
9lake
7italy
7office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

143Matches
52%Win rate
1.09Avg K/D
81.0ADR
44%Headshot %

Clutches & streaks

65%1v1 clutch win
19%1v2 clutch win
8Longest win streak

Recent Faceit resultsLLLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage3053%1.0115.0
Inferno2442%0.9716.5
Dust22075%1.2915.4
Nuke1953%1.0617.1
Ancient1833%0.9314.1
Anubis1258%1.0715.4
Overpass450%1.0313.3
Vertigo20%1.1217.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.5%Headshot accuracy
37.7%Accuracy (enemy spotted)
40.0%Spray accuracy
88.1%Counter-strafing
11.3°Preaim
619msReaction time
39.1%T opening success
42.3%CT opening success
0.43Enemies flashed / flash
6.1%Flash assists
10.38HE damage / grenade
3.77Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4268 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 39.133% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 14 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage9–13-0.0118%28 Aug
inferno6–130.0717%17 Aug
mirage14–160.0426%15 Aug
mirage13–10.1428%15 Aug
nuke11–13-0.0319%10 Aug
mirage5–13-0.0221%10 Aug
dust213–20.099%1 Aug
anubis10–13-0.0024%27 Jul
inferno13–5-0.0422%17 Jul
nuke13–100.0111%17 Jul
inferno11–130.0017%17 Jul
anubis13–7-0.0210%17 Jul
cache7–13-0.0919%17 Jul
inferno11–13-0.0111%13 Jul
inferno8–13-0.0326%9 Jul
mirage8–13-0.0616%9 Jul
dust213–100.0224%9 Jul
ancient13–40.0116%9 Jul
mirage10–13-0.0314%9 Jul
cache13–80.0622%9 Jul
ancient9–13-0.0226%9 Jul
nuke13–90.0521%9 Jul
mirage13–40.0122%9 Jul
inferno6–130.0126%9 Jul
dust213–50.0427%9 Jul
cache13–00.0441%9 Jul
inferno12–12-0.0213%8 Jul
anubis9–13-0.0426%2 Jul
mirage9–13-0.059%2 Jul
overpass13–16-0.0215%2 Jul
mirage5–13-0.0123%2 Jul
ancient8–130.0728%2 Jul
overpass4–13-0.0415%2 Jul
ancient13–9-0.0223%1 Jul
nuke8–13-0.0028%1 Jul
dust213–70.0119%1 Jul
inferno13–6-0.0113%1 Jul
mirage13–50.0615%1 Jul
ancient13–30.0214%1 Jul
dust213–40.0018%1 Jul
anubis13–6-0.0616%28 Jun
nuke13–110.0115%28 Jun
mirage10–13-0.0018%25 Jun
nuke12–160.0513%24 Jun
inferno13–9-0.0417%24 Jun
mirage15–15-0.0214%23 Jun
ancient13–10.018%23 Jun
ancient3–13-0.1015%23 Jun
inferno15–150.0513%23 Jun
nuke13–3-0.0411%23 Jun
ancient15–150.0616%23 Jun
mirage11–13-0.0321%21 Jun
dust210–130.0319%19 Jun
nuke16–130.0215%19 Jun
ancient12–16-0.0523%19 Jun
anubis13–50.1020%18 Jun
nuke13–9-0.0317%18 Jun
anubis8–13-0.048%18 Jun
anubis13–50.0316%15 Jun
dust213–40.1118%15 Jun
inferno7–13-0.0821%13 Jun
anubis13–90.1116%13 Jun
mirage13–80.1813%13 Jun
inferno9–100.0115%12 Jun
mirage14–160.0316%11 Jun
dust213–9-0.0412%11 Jun
mirage10–13-0.0615%10 Jun
dust22–13-0.083%10 Jun
nuke5–13-0.0111%10 Jun
nuke9–130.017%10 Jun
nuke14–160.0117%10 Jun
nuke8–130.0514%8 Jun
mirage11–13-0.035%7 Jun
dust27–13-0.0223%7 Jun
mirage13–70.0416%7 Jun
dust216–12-0.0416%7 Jun
nuke10–13-0.0917%7 Jun
anubis13–60.108%7 Jun
mirage13–90.0614%7 Jun
ancient2–13-0.046%6 Jun
mirage13–3-0.0317%6 Jun
anubis13–90.0914%6 Jun
ancient13–50.0317%6 Jun
ancient4–13-0.0112%6 Jun
dust211–13-0.0513%5 Jun
ancient13–60.0516%5 Jun
mirage11–13-0.0218%5 Jun
nuke6–13-0.0216%5 Jun
mirage11–130.018%5 Jun
inferno13–90.0424%5 Jun
dust213–100.0121%3 Jun
inferno6–13-0.038%3 Jun
anubis10–130.0411%3 Jun
dust213–80.1315%3 Jun
mirage13–100.0520%3 Jun
dust213–70.0416%1 Jun
anubis13–4-0.0516%1 Jun
ancient10–130.0518%1 Jun
nuke13–100.0416%31 May
overpass13–10-0.0116%30 May

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →